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Forums - Gaming - The Order: 1886 B-Roll Footage 6 minutes.




Boy does it look pretty.



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This is definitely my most loathed game of 2015.

Yes it does look pretty, very pretty in fact and that's the problem with this game. When are developers going to learn that gameplay comes first. If Bloodbourne doesn't outsell this game than there is no hope for gaming.



Game looks nice overall but those quicktime events are going to kill it. It completely breaks the immersion. You'd think they would have learned from Ryse's mistakes.



Mystro-Sama said:

Game looks nice overall but those quicktime events are going to kill it. It completely breaks the immersion. You'd think they would have learned from Ryse's mistakes.


Ryse was crap, but the QTE's were hardly the main problem plus they were simply execution moves, appart from the last 5 minutes of the game or so. This game seems built from the ground up as an interative cutscene, with linear shooting segments in between. Its a dismal concept, I dont know how the game is getting such high attention. 



Yeah it doesn't look good gameplay wise.Don't get me wrong,i like interactive movies like Heavy rain and until dawn,but this game seems to try to mix Uncharted gameplay with Heavy rain interactivity in a messy way. I hope i'm wrong and will definitely wait for community feedback once the game is out but i don't have any hype for this.



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foodfather said:
Mystro-Sama said:

Game looks nice overall but those quicktime events are going to kill it. It completely breaks the immersion. You'd think they would have learned from Ryse's mistakes.


Ryse was crap, but the QTE's were hardly the main problem plus they were simply execution moves, appart from the last 5 minutes of the game or so. This game seems built from the ground up as an interative cutscene, with linear shooting segments in between. Its a dismal concept, I dont know how the game is getting such high attention. 

It was one of Ryse's problems. It may not have been the main one but still a problem nonetheless.



Monkey see, monkey do.



foodfather said:
Mystro-Sama said:

Game looks nice overall but those quicktime events are going to kill it. It completely breaks the immersion. You'd think they would have learned from Ryse's mistakes.


Ryse was crap, but the QTE's were hardly the main problem plus they were simply execution moves, appart from the last 5 minutes of the game or so. This game seems built from the ground up as an interative cutscene, with linear shooting segments in between. Its a dismal concept, I dont know how the game is getting such high attention. 

Errrr.... not sure if we are talking about the same game. You can't possibly b etalking abou the same game.

You want interactive cutscene, go and play any David cage game. This is very very very far from that.



The game looks like its constantly taking control away from you >.>



I see a lot of QTE... Pretty much tells me that the gameplay itself will likely be mediocre at best.



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