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Forums - Sales Discussion - Littlebigplanet 3 flops badly in the US

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KLXVER said:
generic-user-1 said:

Tiger Games are the best, hours of playtime for little money.

Their prodiucts make the Virtual Boy look like a PS2...


i never said that you will have any fun in the hours of gameplay.  and your are wrong, their products make a broken gameboy look like a ps4. 



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Hopefully this game is bundled a lot, shame to see such poor sales due to bugs that can (or have?) be fixed, loved LBP1 & 2. Also, I guess this is one of those franchises that will never be huge without bundles.



Its unfortunate too, its one of those series that people just love once they allow themselves to get into it...especially create mode.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

Lawlight said:
- Franchise fatigue
- Rise of digital
- Lack of advertising

- Released on one of the most stacked days of the year.... (DA I, Far Cry 4, GTA 5) 



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Ssliasil said:
kupomogli said:
It's unfortunate if it does bomb because it's a great underrated series, but at the same time it doesn't matter. With the amount of additional content being added to LBP3 and the community support, do we really need another LBP on the PS4?

Also, there's so many people bashing LBP because of the reviews and that because Media Molecule didn't make it the game is garbage. When going from LBP1 and 2, how much did Media Molecule really innovate on the franchise? Pretty much none. It was just some new levels, a few minor changes, etc.

Who knows what would have happened if Media Molecule developed the third LBP game. We might not have received the additional characters with unique gameplay styles, still two spaces to move on with three max to build on without some sort of glitch, no 3D platforming space, etc, etc, etc. Additionally, LBP2 crashed quite often, sometimes wouldn't load community levels and went into a loading loop that forced you to restart, etc.

With the additions and the community behind it, I see LBP3 as a must own.

LBP added amazing Logic to the games...hundreds of pieces of logic that allowed for HUGELY crazy more things to be done...like making full scale RPGS.

That is hardly insignificant, and is far more than any new iteration of any other franchise there is.  Everything else just adds more guns, better graphics and  open world.

You clearly misread my post. 



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This game should have been delayed. Those bugs and glitches killed the metasheep score.



Slade6alpha said:
Lawlight said:
- Franchise fatigue
- Rise of digital
- Lack of advertising

- Released on one of the most stacked days of the year.... (DA I, Far Cry 4, GTA 5) 


and still pokemon won the week in the us^^  thats sonys fault, they were thinking lbp3 could play with the big boys. 



Well I'd like to believe that many people are intending to buy PS4 and LBP this holidays, so instead of buying the game right now and a PS4 and paying for both, they are waiting for the LBP3 bundle and paying the price of a standalone PS4.

I think we need to wait to make a flop call until we see BF numbers. But the problem here is that the Lego/LBP3 bundle is a digital code for LBP3 so I don't think those sales will ever be counted in VGC's numbers.

It's unfortunate that Media Molecule decided they'd done their dash with LBP. But I'm glad Sony mostly lets their 1st parties make their own decisions on when enough is enough on a franchise.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Lets wait for NPD numbers.
And i always thought LBP was bigger in Europe than US



soony_xbone_U said:
Lets wait for NPD numbers.
And i always thought LBP was bigger in Europe than US

Lbp 2 did 200+k in the usa at launch  .. This barely did 70k at launch.. Either way you look at it this game underperformed badly



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