KLXVER said:
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True, but a flop is a flop.
KLXVER said:
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True, but a flop is a flop.
MoHasanie said:
True, but a flop is a flop. |
Not really. The 3DS is a flop in some peoples eyes...
RolStoppable said:
Don't you realize what it says about you when it was so easy to predict failure for the Wii U? Anyway, I don't think this discussion is going anywhere. |
Well honestly what could they do?
It's easy to sh*t on them, but I do kinda feel a bit sorry for them because I really don't believe (probably like you do) that they could've just farted out a couple of Wii Sports 3 and some other casual games and it would make all these problems magically dissapear.
Unless they somehow prevented the iPhone from ever being created, the chain of events that happened subsequently was going to happen no matter what and there's not a lot Nintendo could do about it.
The iPhone is simply a superior mechanism for delivering and enjoying games for a casual player. It's "cool"/fashionable to own one. Because of its utility as a phone a casual carries one around constantly so it's there whenever the "urge" to play a game arises. Pure touch gaming is more intuitive than even wand-controller gaming. Touch is the first thing babies do, we are hardwired as humans to understand it. Multitouch may not be as accurate, but it feels more natural than stylus or capactive screens. So as an interface it trumps Nintendo's best efforts.
And the games are $1 or free ... and once people got used to that, the idea of paying Nintendo $300 + $40 a game became an absurdity.
I would bet money the Wii U would still be selling like crap even if the controller from day 1 was a Wiimote. The only reason it may sell slightly better in this scenario is because such a system could be far cheaper (probably about $199.99). I think it would sell more like the GameCube, versus below the GCN like the Wii U is now.
KLXVER said:
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Well that depends on your definition of a flop then... I consider a flop something that is not profitable and its kinda obvious Watchdogs was not profitable on the Wii U.
We are at a fucked up point in the gaming community if we ask ourselves "What's wrong with the consumer base?" instead of "What was wrong with the companies sales approach?"
Good. Ubi soft deserves that.
RolStoppable said:
Wow, three posts in total and already more valuable contribution than some longtime users. |
Totally, this.
What ZT said, not Rol's snarky comment. :P
This game would've flopped even if it launched day and date with the other versions.
And VGC's Bayonetta 2 number is likely grossly overtracked, the NPD numbers we've been hearing put Bayo 2 at 70k for launch month and it didn't sell great in Japan either, so there's no way it's sitting at 340k right now.
Shocking news.
knew that 8 months or so ago :)
its funny that people always do the same mistakes. Its like they have a READ ONLY MEMORY as brain.
phaedruss said:
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I was one of those and this was back in July and early August when I didn't know it would release so late.. now I predict 100k at best. It's Ubisoft's fault for waiting so long.
It seems that Wii U only people are voting with their wallets...so are third parties towards the system.
Its odd since Ubisoft and a good number of 3rd parties, like Warner Bros, utilize the gamepad better then Nintendo, Maybe they feel its not their place to sell the system on its biggest selling feature?