bananaking21 said:
JustBeingReal said:
Sucker Punch are bigger in size than Media Molecule and MM are known to be working on Tearaway Unfolded and a new IP, just because you're a one team studio that doesn't mean you only work on a single project. As for SSM I haven't read anything about them saying that, do you have a link and a quote proving that?
Evolution delayed Driveclub, they probably started another game or had some other things in the works alongside DC, in the past that's how it's worked for them, so it's not ridiculous to think they could have something midway through development, possibly ready for 2015 or maybe 2016.
As I said in another reply London are a huge studio, they have enough staff to equal 6 Media Molecule's, they most definitely have the capacity and are known to have been hiring earlier this year for a AAA game.
GT7 could have originally released this year from what PD said, if it's a 2015 release (which PD did say was a possibility) then they'd have to start marketing it at some point, there's little reason for them to be at this event for no reason at all.
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MM is a small studio, and the devs who worked on tearaway were just like 12 or something, so its a small team. sucker punch games are open world, so they require a lot of man power, thats why they are more than MM.
as far as SSM, well it was cory barlog who said it on twitter, i really cant be bothered to find it, sorry. :( but they just started assembling the team last year, so its too soon to show anything really.
evolution launched driveclub and it wasnt even finished, i doubt they were working on other stuff.
as far as GT7 goes, i agree, there is a possibility, but i personaly dont see it, since shinobi said on gaf that its not a 2015 game.
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No Man's Sky is a huge game and that was developed by a team of about 10 people at Hello Games, that's about as big as open world games can get and it's made by an even smaller studio than Media Molecule. Tearaway Unfolded isn't a linear game, it's actually got a pretty big world, your example makes no sense.
Most of the work nowadays is in developing an engine and gradually optimizing, these engine make developing games very quick, Sucker Punch already has their Engine, so no an open world game doesn't require a huge game, even complex assets don't really.
If you're not going to find the evidence then I can't believe what you're saying, I haven't seen Cory Barlog say a thing about their game having recently begun development, just because Santa Monica moved locations that doesn't change the fact that nothing's been heard from them for ages about what they're working on exactly, they have had a lot of time in their old office before moving, are a pretty big studio, comparable in size to Guerrilla and Guerrilla finished Shadow Fall, while they've also been working on the rumored open world Horizon. Santa Monica can easily have a game ready to unveil.
Like I said Evolution would have been well into their next game, if Driveclub had kept it's release schedule, as with any studio they can easily have more than one game in the works.
Shinobi602 was actually talking about Guerrilla's game, not GT7, that's what you're thinking about in regards to a game not coming out in 2015, although that was information he gave quite a few months ago, he also said that Guerrilla had a trailer ready to show at E3, but we never got that, so maybe now's the time for that.