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Forums - Gaming - AC Unity Review Thread - Meta: 76 (Rogue:84)

After playing this game last month at the BGS (Brasil Game Show), I can't say this reception wasn't expected by me.



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ClassicGamingWizzz said:
Seeing a game with garbage framerate full of bugs getting these scores and then i see second son scores from those guys and damn.

I dont thrust reviewers at all.


Find the difference:

Second Son:

Unity:



Well it was in the green at 75 for a few minutes at 25 reviews, but is now back at 74 after 27



79 meta on ps4



November 11, 2014 by 

 

If Assassin’s Creed Unity represents the future direction of AAA video games, I seriously question the future health and legitimacy of this industry.

These are 8 real things I experienced within Assassin’s Creed Unity’s first 2-3 hours:

  • I tried to open a treasure chest, but was told I needed the Assassin’s Creed companion app to open it, with no additional information or context.

  • I tried to open another treasure chest, and was told I needed to sign up for Assassin’s Creed Initiates to open it.

  • I tried to open a third treasure chest, and was told I needed to upgrade Arno’s lockpicking skill.

  • I upgraded Arno’s lockpicking skill, and was told my skill level still wasn’t high enough to open that chest. I gave up.

  • When I paused the game, the second option in the pause menu is an eStore that lets you spend real money on time-saving boosts, bonus in-game currency, and so-on.

  • I saw a woman floating through the air. (My favorite bullet point )

  • I heard the same line of dialogue 5 times during an early-game chase mission.

  • I experienced my character flip all around on the side of a building instead of climb through the window like I wanted.

  • None of the above includes subjective elements I found troublesome, including confusing and uninteresting “modern day” moments, trial and error mission design, and soulless NPCs.

Link: http://www.ign.com/blogs/jdavisign/2014/11/11/8-real-things-i-experienced-in-assassins-creed-unity/



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ICStats said:
DerNebel said:
Welp looks like MS bet on the wrong horse

(it's a joke)

Arguably you're right though.  It's their most important bundle right now.

Most people don't really care about review scores anyway so it hardly matters. Especially not when we're talking ~75 vs. ~85, there isn't much difference



The One and Only

VizionEck.com

How will people look at The Division after this game and Watch Dogs? Both Unity and Watch Dogs are disappointments, I'm fearing for Far Cry 4 and The Division...



Try less NPCs and more game next time Ubi.



Sounds like Ubi finally stretched themselves too thin trying to create 2 open world AC games in 1 year in addition to FC4 while still trying to develop the Division. I'm concerned they only have so many good employees that they can spread on so many open worlds and next gen games. Hopefully this is confined to the AC guys being spread over 2 games and FC4 doesn't suffer because I am eagerly anticipating that one.




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers

iTzCharlie said:

-snip-

Come on, are you saying this performance is acceptable because of the NPC's?  Don't you think part of optimization is trimming down on everything to ensure smoother gameplay and engine performance?