nothing surprising here

PSN & XBOX GT : cutzman25
mornelithe said:
Not even remotely true, the problem withDRM is that there are allot of people out there who want to crack it just to be able to say they did it, as a sort of feather in the cap. The pirates come in well after the crack has been done. Think George Hotz for example. So really, the only people impacted by DRM are the average consumer. Pirates just wait until the work's been done for them. |
I can't fanthom any bad influence on normal customer caused by DRM in console that are already in place... Online pass suck, but I understand the purpouse and as long as it is only closing MP portion of the game I'm ok.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
| KylieDog said: For those unaware several companies are competing to become the single big DRM system across various devices, currently many devices use different types of DRM. Not just talking gaming companies here either. |
Wellcome back man, sorry Dog... long time no see...
Not sure this DRM will help out on the DLNA case.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."