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Forums - Gaming - Eurogamer: COD: Advanced Warfare's campaign runs more smoothly on XB1 than on PS4

Intrinsic said:
shogunknight said:
Uh oh, what could be the reason for this now?

Simple. Optimization. And this is something that I have been saying. Any game that has the lead platform being the XB1 will suffer hampered performance on the PS4> Cause if the devs do what I would do in a situation like that, they would just focus all their efforts on getting the XB1 version where they need it to be knowing that with minimal work and effort they could have the game running on the PS4 either equally or better better but less consistent. This should be expected going forward unless the PS4 can aquire a lead so vast that by default it becomes the lead platform for all multiplats.


About the "less consistent" aspect of your comment, keep in mind that when the PS4 version drops (drops in the 50s mostly) the XB1 version has a 40% lower resolution AS WELL as screen tearing... screen tearing is what happens when you disable v-sync and you drop frames, instead of having to wait until the next frame is fully rendered the machine just display what it can after 16ms then it starts working on the next image... this is really disturbing, if it happens often it's worse than tripple buffered ~50fps incidental drops.

In short: drops to ~50fps (even in the 40s) even regular or long stretches at around 50 are completely tolerable.

Now, incidental screen tearing is no big deal either.

But arguing that now the XB1 has parity is non sense.

as for tuture lead platform rold for the XB1, just look at the main page of this site, under the consoles sales graph select "year to date" you will see that chances are that new multi-platform projects are started with a heavy focus on the PS4, because it sells A LOT faster than any other console, ever... and well over twice as fast as the XB1 si far this year.



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Um last time I checked a game only becomes ''noticable'' when it drops to the low teens. Nobody is going to notice a drop from 60 to 40, just like nobody is going to notice 900/1080.

I hope more devs drop this resolution benchmark BS because its quite simply a waste of time / resources.



Looks like a tie to me. Xbox one wins out on SP and PS4 on MP. Tbh I don't really notice the difference on resolution unless its like 4k against 540p or something and I don't really notice frame rate drops unless I'm in blighttown in dark souls.

Does everyone seriously notice these slight differences when playing games?



THE GAP HAS CLOSEN!!!!!!!!!!!!!!!!!!!!!!



Headshot said:
Looks like a tie to me. Xbox one wins out on SP and PS4 on MP. Tbh I don't really notice the difference on resolution unless its like 4k against 540p or something and I don't really notice frame rate drops unless I'm in blighttown in dark souls.

Does everyone seriously notice these slight differences when playing games?

Yeap... in both cases... framerate, resolution, tearing, etc.



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I'm playing SP on PS4 right now and I didn't notice drops at all. I'm not saying it doesn't happen. But I simply do not notice.



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

Oh noes! An occasional drop in FPS.. preorder cancelled. Writing a complaint to Activision. Grabing my pitchfork.



Considering the X1's is usually running at 66% the res of the PS4, I would not be too surprised. Also 50-60 FPS is nothing to complain about.



Headshot said:
Looks like a tie to me. Xbox one wins out on SP and PS4 on MP. Tbh I don't really notice the difference on resolution unless its like 4k against 540p or something and I don't really notice frame rate drops unless I'm in blighttown in dark souls.

Does everyone seriously notice these slight differences when playing games?


Yes.



ethomaz said:
Headshot said:
Looks like a tie to me. Xbox one wins out on SP and PS4 on MP. Tbh I don't really notice the difference on resolution unless its like 4k against 540p or something and I don't really notice frame rate drops unless I'm in blighttown in dark souls.

Does everyone seriously notice these slight differences when playing games?

Yeap... in both cases... framerate, resolution, tearing, etc.


Even when it is as minimal as it is stated in this article? Minimal drops from 60 to 50 or the very rare case of screen tearing? Does this effect you when you're playing?