S.T.A.G.E. said:
Interesting, i'm a little on and off about him but no doubt the guy is a hack n slash wiz. When it comes to other things like overall experience this is where it turns to GOW.
GOW revolutionized how people thought about hack n slash. When people started making AAA hack n slashes they finally tried making a action packed storyline that of course was a work of fiction but had at least decent plot evolution. Sony changed the way people thought a hack n slash could play and changed the scope of to one of a game that could have a story work in unison with the gameplay rather than uneven like the games which came before. It let the gameplay fit the tone of the game rather than forcing it to overpower the story.
This gave way to games like Dantes Inferno (which EA ripped off Sony badly, but whatever) and Star Wars the force Unleashed (One of two Sony games Lucas Arts ripped off). It became the viable option for which a game could be done properly.
In essence if Sony was given the power of Raiden I think thats the closest we would've gotten to a well told story about Raiden with great hack and slash to boot which fit the story. I love Platinum and I cannot wait to play Bayonetta 2.
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I guess I just prefer the Bayonetta games for the fast pace, fluidity, and insaner depth of their combat, and their unhinged sense of humour.
If you enjoyed the first one, I'm pretty sure you'll enjoy the second as well. :)
As for Kamiya, yeah, he's a sporadically genius game creator and frequently very funny, but he also tends to make some, shall we say, undiplomatic comments online.