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Forums - Gaming - Assassin’s Creed Dev Says Industry Is Dropping 60fps

freedquaker said:

stable 30 fps vs stable 60 fps, everything else equal
=> Of course 60 fps

stable 30 fps vs UNSTABLE 60 fps, everything else equal
=> Of course 30 fps

stable 30 fps vs stable 60 fps, trade off with visual fidelity
=> Depends on the game

Pretty much this.

 

Also, with what Ubisoft has been saying lately I get the impression that the development of this year's Assassin's Creed hasn't been as smooth as it should and that they are trying to make a bit of damage control before the game launches.



Please excuse my bad English.

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Somebody put a leash on these Unisoft guys before they generate so much bad PR it runs the company down.



curl-6 said:
vivster said:

They didn't build their games around 60fps. They just stopped advancing graphical features as soon as they dropped below 60.

No one starts at 30fps. They just put in as many stuff as they want and see how far it takes them. Everyone would like to push to 60 but at some point they will decide either for visual fidelity or fps. Nintendo chooses the latter while most people on PS4/X1 choose the former.

Then again thanks to the PS4s power some devs don't have to compromise. While on other platforms they have to choose.

60fps has been standard in most of Nintendo's games for a while now.

MKWii was 60fps, so MK8 targeted 60fps.

DKCR was 60fps, so Tropical Freeze targeted 60fps.

Mario Galaxy 1 & 2 were 60fps, so 3D World targeted 60fps.


Its alot easier to hit 60fps when you dont have much going on in terms of graphics though.  Yes, the Wii games were 60 but they werent really "lookers" were they, plus they were only running in 480p at best, which the hardware was more than capable of producing (lets remember the Wii was more powerful than the original xbox and the xbox on occasion could output games at 720p.  The Wii had a lot of power for SD only games it has to be said.  Thats how Nintendo managed it on the Wii.

On the Wii U, the games you mentioned again yes, are 60fps, but there isn't anything going on thats high end technically.  It all just "looks nice".  



PREDICTIONS FOR END OF 2015: (Made Jan 1st 2015)

PS4 - 34M - XB1 - 21m - WII U -12M

Its annoying that he actually has to say it and it will obviously riffle some feathers. But what he is saying is mostly true.

The simple truth of the matter is that unless a developer sets out to limit the IQ resources of their game, any developer can always do more on the graphics side of things if they drop 60fps.In 10 years, hopefully when 4k becomes a standard, it will still always be easier to run a game at 30fps/60fps. This is not saying 60fps is not better for most games, but its gains over a locked 30fps simply doesn't justify the extra work devs would have to put in.

Ideally, the best thing would be for a dev to build their game with a locked 30fps but give the option for gamers to unlock that and run it at whatever fps their rigs allow. Which is mostly what already happens now with PC gaming.

I would love 60fps, but I honestly don't care if its not there. What I do care about is an unlocked fps at any framerate. Thats what I notice. If you have 30fps that occasionally drops to 22fps or 60fps that occasionally drops to 48-52fps, you WILL notice it in the form of judder. Every single time.



well they are right and wrong... not all games need 60fps, but ACU NEEDS 60fps, because its a fast game.
they are ust to incompetent to make it work.



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I still play my games on a crt. 60 fps games like Mario 3DWorld looks F-U-C-K-I-N-G incredible on a crt because crts have perfect [motion resolution]. Heh, this generation of gamers dont know how great 60 fps games look because they dont have calibrated crts. Oh well...



kristianity77 said:


You were doing well until you mentioned Mario Galaxy 1 and 2.  These are not 60fps on the Wii.  They are 30.

LOL! You can tell the difference between people who owned a Wii from the ones who didn't.



Deeds said:
kristianity77 said:
 


You were doing well until you mentioned Mario Galaxy 1 and 2.  These are not 60fps on the Wii.  They are 30.

LOL! You can tell the difference between people who owned a Wii from the ones who didn't.


To be fair, I just amended that comment because after I wrote it I wasn't sure so booted it up and I was wrong, it actually is 60fps lol



PREDICTIONS FOR END OF 2015: (Made Jan 1st 2015)

PS4 - 34M - XB1 - 21m - WII U -12M

kristianity77 said:

Its alot easier to hit 60fps when you dont have much going on in terms of graphics though.  Yes, the Wii games were 60 but they werent really "lookers" were they, plus they were only running in 480p at best, which the hardware was more than capable of producing (lets remember the Wii was more powerful than the original xbox and the xbox on occasion could output games at 720p.  The Wii had a lot of power for SD only games it has to be said.  Thats how Nintendo managed it on the Wii.

On the Wii U, the games you mentioned again yes, are 60fps, but there isn't anything going on thats high end technically.  It all just "looks nice".  

Some of the games that pushed Wii the hardest graphically were 60fps; Jett Rocket, Galaxy 1 and 2, FAST Racing League, Metroid Prime 3, Metroid Other M. Getting those to run at 60fps would not have been easy.

Wii U has yet to be pushed as hard, but it's still a young system. 



WolfpackN64 said:
That's total bollocks. Look at Metro 2033 and Metro Last Light for Xbox 360 and PS3 and then take a look at Metro Redux for PS4 and Xbox One. The graphics difference wasn't super noticeable to me, but the framerate was! It added to an already great experiance by smoothening out the gameplay. And The Hobbit didn't look weird in HFR, thanks to superb special effects, it added to action by making everything more distinghuisable and fluid. The gaming industry should drop this strive for overly cinematic experiences, they can be great, but I want my video games, not this crap that obviously covers the debs ineptitude to deliver a fluid and fun gameplay experience over a cinematic one.


God Metro I tried the first one a few days ago I feel like I wasted my money. Everything about it seems so bland.