Aura7541 said: Metacritic counts way too many reviewers who don't actually review. I've seen very little game journalists who review games to their entirety with deep observance, coherent reasoning, and understanding of what the games are trying to achieve. Since GamerGate, my trust in game journalism went from moderate to almost nothing. Do we seriously need people to review the reviewers and establish a reputation system? |
Metacritic does it all wrong. There is a grading system in gymnastics, where they take out the highest score and the lowest score (in case of favouritism or biased scoring) and add up the rest... wait it's Diving. Anyway, in this case they should do the same, a high score and a low score can screw a games ranking. Let's take DriveClub as it is the subject matter really, and we take out the top 2 highest and bottom 2 lowest and produces a mean from the rest. This removes the high 96 and 91 scores but also removes the 40 and one of the 50. It ends up at 74-75, which is about right based on all other reviews.
Destiny is another good example, some idiot gave is 45. Even if he thought it was unfinished it's not a 45 in any regards, yet the 100 it got was also questionable. Take out the top 2 and lowest 2, you'll probably get a higher number than it's current as the 2 lowest are a 45 and 50, the next is a 60. Those 2 scores are pulling the mean down.
Either this or people should just look at the 3 coloured bars, if most are in the green section, it's probably a good game.
Or people should read the conclusions, most will give an honest opinion.
Or maybe people should just it themselves.