The Fury said:
It's a fine line to judge which is why reviewing is always a confusing business. All review are subjective, it's in their nature but should Mario Kart be judged on the basis of it being a racing sim like Gran Turismo or Forza? They are all racing games. Or should all games be judged on their individual merit of being a good/fun game. A game that is designed to just be accellerate and break may be a fun challenging game (made for iphone probably... sounds like a good idea, I might make it and give you commission) because it requires precision and skill, or it could be addictive. Yet should it be critised for not being Gran Turismo? |
No, but games don't exist in a closed vacuum and if people's opinions are influenced by racers they played before it is their right to judge a game with other games in mind. Intentionally or not.
See, back in the 90's I played Daytona USA on Saturn for several weeks. The game was sp much fun to play back then although there were only 3 (!) tracks and about 5 different cars IIRC (with MT 10 cars). But such a game wouldn't just keep up with nowadays standards.
Time moved on and not only graphics get better but content is getting more, variety is getting more and this what also counts in evolution of gaming: the requirements rise, too, and it is good that they rise, in my opinion.
A game that is designed to just be accellerate and break may be a fun challenging game is true, yes, but it would never get high reviews because it is surely lacking in gameplay and variety.








