walsufnir said:
What do you mean with "trying to achieve"? If a studio would make a racing game where you only would have to break or accelerate reviewers wouldn't be allowed to criticise this because that's the way devs designed that game? No, you can of course criticise this - if goals are set too low than you have to say this. |
It's a fine line to judge which is why reviewing is always a confusing business. All review are subjective, it's in their nature but should Mario Kart be judged on the basis of it being a racing sim like Gran Turismo or Forza? They are all racing games. Or should all games be judged on their individual merit of being a good/fun game. A game that is designed to just be accellerate and break may be a fun challenging game (made for iphone probably... sounds like a good idea, I might make it and give you commission) because it requires precision and skill, or it could be addictive. Yet should it be critised for not being Gran Turismo?
Hmm, pie.







