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Forums - Gaming - Don't want parity in AC Unity? Join #PS4noParity!

Yes, this is due to Microsoft parity because they have Marketing rights for this game now.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

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Slade6alpha said:
This is like thread 3 of this same topic, the reactions are still hilarious.

Its still bullshit you must admit.

If it was actual parity, Ubisoft with use the advantages of both equally.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

AnthonyW86 said:
The same thing happened with black flag and ps4 got an update to 1080p after release. Maybe there is a mistake in the parity clause that states that games have to be equal "at release"?

Microsoft have marketing rights for this game which was not there last time so they patched to 1080p for AC 4 and the patch delay was due to Launch day optimizations.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

Some months ago the same things happened... but was with PC version of Watch_Dogs been in parity with PS4 one.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko

LOL... I am sure a twitter campaign is the exact opposite of what they wanted when trying to "avoid debates and stuff".

Not gonna bother with twitter though, will just buy the game used.



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I have a better idea.. Say NO to Boycotts.. #BoycottBoycotts .. Lets make this TREND!!!



XBLive: cpg716     PSN ID: cpg716  Steam: Luv4Tech77

Predictions on 12/01/15 - Generation 8 Totals:

PS4: 85-95m
X1: 55-65m
WiiU: 20-30m

Wow... there are so many very ignorant posts here.

If what the Ubi guy is saying is true and that the CPU is the limiting factor, then no parity in regard to what he is saying should mean that the XB1 version should be the better performing game. And reso.....

Ah fuck it no point. I should just shut up before I get banned again.



EDIT: it was a twitter fake account.

 

Yeah, no debate at all. Well done, Ubisoft!



To anyone saying the CPU requirements in Unity would actually cause it to perform better on X1, I'll just say one thing: GPGPU.



Hiku said:
Intrinsic said:
Wow... there are so many very ignorant posts here.

If what the Ubi guy is saying is true and that the CPU is the limiting factor, then no parity in regard to what he is saying should mean that the XB1 version should be the better performing game. And reso.....

Ah fuck it no point. I should just shut up before I get banned again.

That's ignoring the existence of GPGPU. And if that were the case, we wouldn't see this trend of games constantly running better on PS4. Their comment might as well mean that because of the parity they only used a limited amount of PS4's GPU to match that of XBO, and at this standard, they were limited by the consoles CPU's and couldn't produce 1080p. It's not like other games like Shadow of Mordor are lacking AI.

No. GPGPU is something atht ai can pretty much say no one is using yet on the PS4. Even their first party teams have not said they are doing anything with GPU compute much less a third party dev. And not just any third party... Ubisoft.

Even Cerny said he didn't expect anyone to be using the GPGPU (compute) advantages of the PS4s architecture till year 3 or 4.

Lastly, forget whatever they are saying. What that guy said is just completely bullshit. They made the game on the XB1 first, got 900p and decided that they will leave it at 900p on the PS4 too. Its as simple as that. All that stuff he is saying and throwing around is just nonsense. honestly, I don't know what is true and what isn't, I just know that the whole thing doesn't smeall right. The XB1s cpu has a 100mhz clock advantage, yet its know that the PS4 has better APIs so its overall a more fficient architecture. 

Anyways as I said... to hell with it all. Good for them and their parity crap, they are just not gonna get my money. But I am definately looking forward to playing the game.