Kane1389 said: |
Clearly thats the power if MS's Cloud
Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
Kane1389 said: |
Clearly thats the power if MS's Cloud
Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
Kane1389 said:
|
lol the bottom picture, once seen it cant be unseen lol
I am Torgo, I take care of the place while the master is away.
"Hes the clown that makes the dark side fun.. Torgo!"
Ha.. i won my bet, but i wasnt around to gloat because im on a better forum! See ya guys on Viz
The GIF and conflicting reports are amusingly ironic. It's funny that Ubisoft intended to "avoid the debate", but they instead added fuel to it.
Kane1389 said: |
not sure what is better the bugged animation or the complete lack of reaction from the crowd going by at Clark Kent Levitating next to them.
Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive
^that was in beta phase lol, things have changed obviously, except for resolution lolz
The latest update from them
Update:
Ubisoft has provided the following statement to GamesBeat:
“We understand how senior producer Vincent Pontbriand’s’s quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin’s Creed Unity to account for any one system over the other.
“Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It’s a process of building up toward our goals, not scaling down, and we’re proud to say that we have reached those goals on all SKUs.
“At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin’s Creed Unity experience.”
dane007 said: The latest update from them Update: Ubisoft has provided the following statement to GamesBeat: “We understand how senior producer Vincent Pontbriand’s’s quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin’s Creed Unity to account for any one system over the other. “Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It’s a process of building up toward our goals, not scaling down, and we’re proud to say that we have reached those goals on all SKUs. “At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin’s Creed Unity experience.” |
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