impertinence said: It's easy to sit in the dead thread and say this and that should be done. That play was bad' that was not good etc. It's all based on more information than town had and subjective reads that are not shared by town. I am proud of the way scum played, myself included, and think the win was well earned. The game was stacked for town and it took some very precise planning, some gutsy gambles and town mistakes to pull it off. But it was pulled off, against the odds. To just say town played terrible is a cop out, town doesn't play in a vacuum, they were manipulated into making poor decisions which is the whole point of the game. Obviously mistakes were made, but it's unfair to not acknowledge that scum played their parts in forcing those mistakes. To just point out one example: The killing of Wonk when the plan was for him to be protected. If you want to you can look at it as a terrible scum play and it's incredible that town didn't catch on to it. In reality it was a move that was mulled over for quite some time, one that was recognized as having a high probability of leading to getting me lynched, but we also identified a potential opening for exploiting some confusion on when the day had really ended and who really hammered the vote. When the night was over, we were able to successfully exploit that slight confusion and lead town away from what they should have done. It's easy for Wonk who obviously was very focused on his own role and play and actions to immediately identify that I had broken the plan, but we as scum recognized that not everyone in town might be as locked into that read as him. We were right, and pulled it off, and the guy who could obviously call it all out and lead town to the right lynch was in the dead thread by then. Killed off at the moment the kill came available and at a time when it was sorely needed. |
I could have said most of it without the dead thread, if it makes you guys feel better about how you played to say those critiquing you had the advantage of hindsight and extra info. Go for it. Thats the problem with winning it's harder to see the mistakes you make when all you see is success.
you read the dead thread. Prof was sure you guys would lose becuae of how bad you were playing and bad luck (when he knew all the roles and powers) I was pretty much calling it for scum the moment I died. Even handed out blame on halloween before astro had even been lynched. Had you guys let me live and won, I'd be singing you praise. Then again had you let me live I think one of you could have still gotten away, but killing me should have been the end. But as I said on Halloween and still say now many factors contributed to the confusion over the hammer, but that was town, (spurge) modding and co modding, with only a little from the scum team. Had you come back as the only player saying you didn't know who hammered. The day would have been very different, but hey, you hit the jackpot, wish I had your luck that night that 300,000,000 jackpot from mega millions would have been nice.
You guys took a big risk and it paid off. Sometimes that works, more often I've seen it fail. While prof might think that town was way OP, all that power can come crashing down on itself. I think it was far more balanced than he gives himself credit for. It was swingy as hell but thats often the case with roll madness games.
I really shouldn't play this game though. I get way to angry at the way so many people play. It doesn't make it fun it makes it a chore. I put so much effort and when I see my team mates put in so little or in fact to things that really harm the team, it just upsets me.
I am done