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Forums - Sony - May god save us all when The Last of Us 2 hits stores!

 

The Last of Us --> The Last of Us 2: increase in quality?

> Uncharted -> Uncharted 2 38 39.18%
 
= Uncharted -> Uncharted 2 33 34.02%
 
= Uncharted 2 -> Uncharted 3 15 15.46%
 
< Uncharted 2 -> Uncharted 3 11 11.34%
 
Total:97
KLAMarine said:
Maybe by actually delivering what was shown at E3. With prettier graphics.

The E3 stuff was pretty much in the final game, what do you mean?



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I think its reasonable to see a U1 to U2 leap in quality. Mechanic wise, the TLOU2 will be an improvement. They know what worked, what didn't work, etc. For instance, hardware and coding limitations limited them from creating a multiplayer that utilized infected. They will most likely be able to do this with a sequel on stronger hardware. Writing wise, I think they already have a host of ideas ready and I trust their judgement. There is a certain kind of clarity you have after your first work. The things that you could have done better seems very apparent.



      

      

      

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TLOU 2 will be massive, I think I said it before but that title could very well become the Sony game with the highest first week sales ever, beating out GT5 (if it releases simultaneously worldwide of course)



DerNebel said:
KLAMarine said:
Maybe by actually delivering what was shown at E3. With prettier graphics.

The E3 stuff was pretty much in the final game, what do you mean?


What I mean by that was that it actually wasn't. Ellie's AI for example was much better in the trailer than it was in the final release.



KLAMarine said:
DerNebel said:
KLAMarine said:
Maybe by actually delivering what was shown at E3. With prettier graphics.

The E3 stuff was pretty much in the final game, what do you mean?


What I mean by that was that it actually wasn't. Ellie's AI for example was much better in the trailer than it was in the final release.


I believe that was more of a scripted thing but Ellie does help you regardless though



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platformmaster918 said:
Ninsect said:
Well TLoU is almost perfect as is, at least as an experience. I suppose they could add some cool gameplay stuff and of course make the graphics even more impressive.

more crafting.  More weapons.  More enemies.  More open areas.  There ya go great sequel Batman Arkham City is kinda a nice template as far as improving a sequel.


On the enemy front, what do you think they could add while still keeping that classic TLOU feel? Maybe more wilderness type encounters every once in a while like bears or something?

 

Also, how do you think they could evolve the infected virus? We already have runners, clickers and bloaters. What type of enemy do you think they could add that would actually fit seemlessly in the game's universe while not being some type of generic enemy-reskin or something?



KLAMarine said:
DerNebel said:
KLAMarine said:
Maybe by actually delivering what was shown at E3. With prettier graphics.

The E3 stuff was pretty much in the final game, what do you mean?


What I mean by that was that it actually wasn't. Ellie's AI for example was much better in the trailer than it was in the final release.

The E3 demo was scripted to a degree but all the stuff Ellie does in the demo she also does in the final game if I remember correctly, been a long time since I watched the demo.



Wazowski said:
Well

Sequels usually by NaughtyDog has been great

Crash Bandicout < Crash Bandicout 2
Jax and Dexter < Jax and Dexter 2
Uncharted < Uncharted 2

And the 3 in each the series were great too

but thing is, i don't think they will do a sequel to TLoU, i think (since they are making U4) we will see an Uncharted 5 and than a new IP, or may be just a new IP after U4.


Jax and Dexter, the little known Naughty Dog title about Jax from Mortal Kombat and Dexter the Bay Harbor Butcher.

 

Kidding by the way.



DerNebel said:
KLAMarine said:
DerNebel said:
KLAMarine said:
Maybe by actually delivering what was shown at E3. With prettier graphics.

The E3 stuff was pretty much in the final game, what do you mean?


What I mean by that was that it actually wasn't. Ellie's AI for example was much better in the trailer than it was in the final release.

The E3 demo was scripted to a degree but all the stuff Elloe does in the demo she also does in the final game if I remember correctly, been a long time since I watched the demo.


Ellie attacks enemy when I'm in trouble and sometimes she throwes a brick to bring someone off guard. I hope you can give her directions (not too much) in the sequel.



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enditall727 said:


On the enemy front, what do you think they could add while still keeping that classic TLOU feel? Maybe more wilderness type encounters every once in a while like bears or something?

 

Also, how do you think they could evolve the infected virus? We already have runners, clickers and bloaters. What type of enemy do you think they could add that would actually fit seemlessly in the game's universe while not being some type of generic enemy-reskin or something?

I'm thinking something with a projectile vomit or something or perhaps ones that make a spore cloud of cover for their fellow infected and themselves or even ones that lie and wait camoflauged or underwater or in trees




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