By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Diff between PS4/XB1 > PS3/360

I wholeheartedly agree.  The differences this gen are FAR more pronounced than they were between the 360 and the PS3!  Xbox fans keep trying to minimize the differences, but they ARE there, and they ARE significant, no matter how much they try to downplay it!



Around the Network
Dr.Henry_Killinger said:
VanceIX said:
Dr.Henry_Killinger said:
VanceIX said:

Optimization for the x86 platform will allow devs to make great games on both consoles that look pretty much identical. It isn't like last gen where games had to be seperately optomized for the Cell and PowerPC architectures. Now it's just plug and play in terms of optimization.

Games are already seeing tons of parity now, at least much more than at the beginning of the generation. I expect that trend to grow. 

Correction, Destiny is seeing parity.

Clearly, one optimization hits 1080p 60 or at least 1080 p 30 then we're gonna see a lot more content in games, like open world or hundreds of thousands of npcs etc...

If optimization is equal and both the XB1 and PS4 hit that target, then even still the PS4 will still be able to do more.

Any Parity is pretty much manufactured at this point.

Parity is manufactured, but it exists, period.

Devs arean't going to milk every bit of power out of the PS4. Just look at last gen. The PS3 was capable of much more, but the 360 outperformed it most multiplats. Third-party games will look even more identical this gen than last.

You may see some differences in first-party games, but even then I doubt we see a striking difference like TLOU with the PS3. Hell, the One has the best looking game now with Ryse (and you yourself have said many times, it doesn't matter if it's open world or closed, but that's another topic entirely).

That isn't a valid excuse any more though.

Not only is the weaker hardware using the more complicated ram but these are both x86 machines.

Any parity, requires more work be done on the XB1 version by default.

Depends on the API if parity will require more work.  Also once the engine is built to use MS ram and hardware its not like developers continue to go back and redo things.  The thing is, developers worked harder for the PS4 to get it to work as good as the 360.  Its going to be the same thing this gen.  Developers will work harder on the X1 to get it to work as good as the PS4.  Because the PS4 is easier, developers will not try to squeeze that last bit of performance but instead throw those resources to the X1.  

What gamers have to understand is that their wants are not the same as developers.  Developers want all platforms to perform good.  If one is ahead of the others then putting resources to make that one so much better than the others is a waste.  Instead, develpers are going to put their resources on the other platforms to make them meet their projected performance and image requirements.



jnemesh said:

I wholeheartedly agree.  The differences this gen are FAR more pronounced than they were between the 360 and the PS3!  Xbox fans keep trying to minimize the differences, but they ARE there, and they ARE significant, no matter how much they try to downplay it!

Wasn't that the case during the first year for PS3 and 360 games.  Resolution was much worst on the PS3 and framerates were crap.  Now we see developers stating they can reach at least visual parity with the X1.  In other words, look for 1st and 2nd party to really try to squeeze the most from either console.  For 3rd party developers its not a priority and probably never will be.



Machiavellian said:
jnemesh said:

I wholeheartedly agree.  The differences this gen are FAR more pronounced than they were between the 360 and the PS3!  Xbox fans keep trying to minimize the differences, but they ARE there, and they ARE significant, no matter how much they try to downplay it!

Wasn't that the case during the first year for PS3 and 360 games.  Resolution was much worst on the PS3 and framerates were crap.  Now we see developers stating they can reach at least visual parity with the X1.  In other words, look for 1st and 2nd party to really try to squeeze the most from either console.  For 3rd party developers its not a priority and probably never will be.

Eventually 3rd party developers would be able to do more with the PS4 engine than the Xbox one's. It would be up to them to decide whether or not to take advantage of that.



Machiavellian said:
jnemesh said:

I wholeheartedly agree.  The differences this gen are FAR more pronounced than they were between the 360 and the PS3!  Xbox fans keep trying to minimize the differences, but they ARE there, and they ARE significant, no matter how much they try to downplay it!

Wasn't that the case during the first year for PS3 and 360 games.  Resolution was much worst on the PS3 and framerates were crap.  Now we see developers stating they can reach at least visual parity with the X1.  In other words, look for 1st and 2nd party to really try to squeeze the most from either console.  For 3rd party developers its not a priority and probably never will be.

http://www.eurogamer.net/articles/call-of-duty-4-engine-analysis an avg of 3 fps is much worse? again this gen diff is much larger



Around the Network
Troll_Whisperer said:
VanceIX said:

Last gen the PS3 was a lot more powerful, just harder to optomize for than the 360.

This gen, the PS4 and One use the exact same architecture and the PS4 only has marginally better components. As devs get better at optimizing for x86 on the consoles, games will probably look much more similar either way.

Heck, the One has the best looking game currently (Ryse), and even with lower pixel counts the games look almost identical in real life.

The PS4 doesn't just have marginally better components. The GPUs are similar but the PS4's has 18 cores vs the X1's 12. That's a 50% power difference in the GPU alone, the most important aspect when it comes to graphics.


I heard ps4 only uses 14 cores rho



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion

VanceIX said:
Troll_Whisperer said:
VanceIX said:

Last gen the PS3 was a lot more powerful, just harder to optomize for than the 360.

This gen, the PS4 and One use the exact same architecture and the PS4 only has marginally better components. As devs get better at optimizing for x86 on the consoles, games will probably look much more similar either way.

Heck, the One has the best looking game currently (Ryse), and even with lower pixel counts the games look almost identical in real life.

The PS4 doesn't just have marginally better components. The GPUs are similar but the PS4's has 18 cores vs the X1's 12. That's a 50% power difference in the GPU alone, the most important aspect when it comes to graphics.

It's hardly a 50% power difference in real life performance. 

If cores made games so much better, PCs would be running circles around both the PS4 and Xbox One. The 290x has 44 CUs, does that make games 244% better IRL performance? Not really. It's all about optimization, and devs aren't going to spend extra resources making the best game possible on PS4 when they can just port the base x86 optomized game to both.

The PS3 had 8 cores compared to the 360's 3 cores in the CPU, look how that turned out. No one bothered optomizing for the PS3 anyway, unless it was a first-party exclusive like Uncharted or TLOU.

Like I said, the best looking game is currently on the One, and multiplats look much more identical than they did last gen, where 360 had an obvious advantage. 

You are saying a lot, but saying nothing at the same time. There is also a lot wrong with this post here... well, a lot wrong with a number of your posts in this thread.



kinisking said:

I heard ps4 only uses 14 cores rho

It has 20, with two being redundant. The Xbox One has 14, also with two redundant.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

overman1 said:
Machiavellian said:
jnemesh said:

I wholeheartedly agree.  The differences this gen are FAR more pronounced than they were between the 360 and the PS3!  Xbox fans keep trying to minimize the differences, but they ARE there, and they ARE significant, no matter how much they try to downplay it!

Wasn't that the case during the first year for PS3 and 360 games.  Resolution was much worst on the PS3 and framerates were crap.  Now we see developers stating they can reach at least visual parity with the X1.  In other words, look for 1st and 2nd party to really try to squeeze the most from either console.  For 3rd party developers its not a priority and probably never will be.

Eventually 3rd party developers would be able to do more with the PS4 engine than the Xbox one's. It would be up to them to decide whether or not to take advantage of that.

Think about it, even today 3rd party developers do not put in the time or resources to make the PS3 look or even perform better than the 360 version after 10 years. There is nothing that will change for 3rd party developers because their focus is not to make one platform outperform the other but to make all platforms perform as equal as possible.  

Can 3rd party developers push the PS4 harder, probably so but for a money, time and resource standpoint, its better they push the other hardware more to reach the PS4.  The thing is, thats doess adding a few more framerates or pixil really going to sell the PS4 version more than adding parity for the weaker console.  This was the case last gen and it remains today.  Nothing change but the players position.



Intrinsic said:

You are saying a lot, but saying nothing at the same time. There is also a lot wrong with this post here... well, a lot wrong with a number of your posts in this thread.

Feel free to dispute me. I haven't seen much of a difference in visual quality of games on either console. No dev has to this point used that extra power of the PS4 to any great extent. The best looking game currently is exclusive to the One.

If you want to argue with me, kindly give some arguments instead of just bashing my posts as wrong.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC