Machiavellian said:
Depends on the API if parity will require more work. Also once the engine is built to use MS ram and hardware its not like developers continue to go back and redo things. The thing is, developers worked harder for the PS4 to get it to work as good as the 360. Its going to be the same thing this gen. Developers will work harder on the X1 to get it to work as good as the PS4. Because the PS4 is easier, developers will not try to squeeze that last bit of performance but instead throw those resources to the X1. What gamers have to understand is that their wants are not the same as developers. Developers want all platforms to perform good. If one is ahead of the others then putting resources to make that one so much better than the others is a waste. Instead, develpers are going to put their resources on the other platforms to make them meet their projected performance and image requirements |
Why? PS4 has bigger userbase
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