ikki5 said:
So i take it this is why (or at least one of the big reasons) there was no backwards compatibility.
See, there is one thing though with this. I can understand Disney remastering it's classics... like someof them at 20+ years or older and they were wonderful movies for both kids and adults. in 20 yers, there is a whole new generation and new technology. I doubt a lot of people have VCRs anymore to wathc the really old classics so remastering them, cleaning them up works great. As for Sony here... they are "remastering" games that are a year old simply because they sold well and they know people will buy them and it takes them less time and a lot less money to make them and they know they will probably make more over all than the orignal did espeically for games like TLOU. It is just... odd. If it was some of their PS1 games, yeah, by all means, go ahead and remaster those but games that are a year to5 years old? No.
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Unlikely. It's far more likely it's due to how bespoke the PS3 architechture was. The most comparable system would the Sega Saturn, and that still doesn't have decent emulation 20 years on.
As for the remasters, I'm really glad of the ones that have been announced so far, I didn't get TLOU, it was on my radar, but so late in the systems life I decided to pass as I was already saving for the PS4 and also had my wedding coming up meaning game purchases went on the back burner. To be able to have a 60fps release is a big deal for me and I'm more than happy to pay full price day 1 for it.
Same for Tomb Raider which I loved on PS4, GTA5 and if games like Beyond etc all also come out on PS4 with enhancements I'd rather have native PS4 releases than PS3.
At the end of the day, it's for the market to dictate whether there is a demand for such releases.