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foxtail said:
novasonic said:

This. PS2 and PS1 are old enough that the PS4 should be able to emulate them with little to no problems, but the x86 PS4 and Xbone will never be able to play the PPC based PS3 and 360 games natively. Unless you enjoy playing games at 3fps. Using x86 architecture was a good financial choice because it's cheap, but if they had used PPC there would be full 7th gen backwards compatibility and every game would run at 1080p 60fps.

The original Xbox was x86 and the X360 was PPC and it managed to do backwards compatibility through software emulation.  Is the reverse really so impossible?

They also could have just added a Cell chip to the PS4 like the early PS3 models which had an Emotion Engine chip for PS2 backwards compatibility.

PPC is vastly surperior to x86. It utilizes it's resources way more efficiently. Just look at the Xbox and Gamecube. That tiny little PPC Gamecube was able to pump out more polygons on screen than that mosterous x86 Xbox, and it ran cooler and consumed way less electrisity too. A PPC system can pretty easily emulate x86, but an x86 system needs an incredible amount of power to emulate PPC. They could tack a cell cpu into the PS4 for backwards compatibility, but then it becomes an issue of cost. Sony is not interested in selling consoles at a loss anymore.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m