| endimion said: Wow lol a lot of BS from that origin guy but he is not alone... PR or not he is right and a lot of you are wrong. @originwjatever if you still read that first higher resolution doesn't make anything look better it makes things look sharper but certainly not better.... Yeah sure if you have your nose on the screen it might to some extend... But that's about it especially with video games where no matter how many pixel you add it won't make more detail appear than what the creator created in the first place anyway... and with real picture or video while in some cases sharpness makes more detail visible which could not be seen at a lower red it actually makes some look worse buy revealing too much of what was there in the first place... I.e. Some old TV shows look horrible in HD because everything looks fake and all the details that were filtered by the lens or the post processing now appears... ok now that we cleared that more pixel just makes things look sharper and in no way better (it does not improve what's already there) lets go to the second fact again, you said even on small screens you can see it... True at 1 foot from a PC screen you can see it (if you have a good monitor which more than 80% of people don't have btw) but to be frank I'd rather play or watch video at 720p on a big TV than 4k on a 24" computer screen sitting alone, but that's me... To each their own... anyway if you are in a living room setting chances are your seating position and the TV position are at a fix point. And in that case the smaller the screen the less you will see the difference and you can argue all you want than is actually a biophysical fact... Yeah some people have better eye sight than other bit unless you are a member of doctor Xavier team you are a liar if you tell me you can see the difference between 1080p/720p after you reach a certain threshold of seating distance to screen size ratio... anyway now that we physically proved that all other things kept equal the smaller the screen the less you can see the difference... you have to consider the untrained eye of most non hardcore, the fact that focus is not on pixel count when watching /gaming for most people, and motion is distracting to do pixel count if you don't know what to look for I can guaranty you that on a smaller than 60" TV a shit tone of people if picked randomly wouldn't see the difference in a normal setting, playing/watching normally... now all that crap being repeated for the X time... I'd much rather see dev focus on that almost irrelevant factor which is resolution and work harder on frame rate or actually make the games look better instead of sharper... Like actual details, lightning, physics, AI, art style.... So yeah that console war and Sony is actually making games look worst than they should... Resolution war is damaging more than improving games... clap clap clap Sony... |
Man, how is this Sony fault if they only released a stronger console? MS is doing all the talking on this subject.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."











