"I think we're going into almost a golden age of gaming, where it doesn't matter where you are, at any time, any place, any price point, any amount of time, there's a game available to you," Moore said. "And our job as a company is to provide those game experiences. And then on our big franchises, tie them all together."
"I think the challenge sometimes is that the growth of gaming... there's a core that doesn't quite feel comfortable with that," Moore said. "Your readers, the industry in particular. I don't get frustrated, but I scratch my head at times and say, 'Look. These are different times.' And different times usually evoke different business models. Different consumers come in. They've got different expectations. And we can either ignore them or embrace them, and at EA, we've chosen to embrace them."
"There is a core--controversial statement coming from me, sadly--that just doesn't like that, because it's different. It's disruptive. It's not the way it used to be. I used to put my disc in the tray or my cartridge in the top, and I'd sit there and play. And all of these young people coming in, or God forbid, these old people coming into gaming!"
"It's a completely different approach in the way we're listening to gamers and the way they want to consume games," Moore said.
"You have to embrace social media as a plus rather than a negative," Moore said. "Everybody has a megaphone now. Everybody has an opinion, and you learn to filter the rant from the constructive feedback."











