I think its really easy to look at the industry and know what gamers want. The problem or why there is this growing disconnect between the "core" gamers (the people that you can count on to buy your games) and these publishers is that the publishers keep ignoring what gamers want and kep trying to make us do what they want us to do.
They talk about finding alternative ways to generate revenue cause of how expensive games have become but ignore what i would consider no brainer approaches to these problems.
Eg. Games should retail for $40 instead of $60. Sales of games will double overnight. At $60, gamers become more wary of what they are buying. After a game has been on the market for 3-6 months, make it available at least digitally to rent. Fixed game rental price of $10 and limit gamers to have no more than 4 games in their digital rental basket, this will literally kill off the used game market. I could go on and on and on....... But they rather leave games just sitting there with no one buying them when they can generate more sales by simply selling them for less.







