| VanceIX said: 1. I know plenty about the real world to know when a company screws up developmental cycles. Sony was ill-prepared for the summer, so much that they had to make a year-old remaster their flagship title. That's undeinable. 2. I would expect double FPS/consistent FPS on new hardware. Of course, very few people complained about the FPS on the original game anyway, so I don't see where you're coming from. 3. And yes, I'll agree with you there, the money will be spent on newer projects. Still doesn't mean it's not a slap in the face of the 50% of the PS4 owners who already own a PS3 and were looking forward to playing more original content this summer. If TLOU was released as a secondary title with multiple other AAA titles in the spotlight, it would be fine. As it is, the only flagship title Sony had prepared for PS4 owners for the summer was a year-old remaster that is only slightly upgraded. |
1. Sony screwed up their developement cycle? Really? Sony has stated that they are cutting back on funding AAA content and instead focus on making their current games more successful. Its not a screw up, its a financial decision. Since when is Sony making TLoU, a year old game, their flagship title? The only people who think of this title as such are the people who are waiting to play it, not the people selling it. I've seen barely any advertising for this game but its Sony's flaghsip title? Since when does a flagship title release in the summer time?
2. I'm sorry you don't know where I'm coming from.
3. I'm just trying to figure out your angle here. Are you saying that if TLoU was not releasing this summer then its ok to own both a PS3 and PS4 but since TLoU is releasing this summer its shitty to own a PS3 and PS4? If so, explain your logic behind that.











