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Forums - Gaming - Value proposition. MCC vs. LoU remastered

Teeqoz said:
starcraft said:
Most people that own a next generation console only own one. And most people that own a next generation console had its predecessor as a preferred console last generation.

I thought approximately half of all PS4 owners either didn't own a 7th gen system or owned a 7th gen system other than the PS3.

http://www.gamasutra.com/view/news/219202/Sony_Nearly_half_of_all_PS4_owners_did_not_own_a_PS3.php

Already covered previously.

Sony haven't cited either the methodology used, the source of the data, the funding for the research project or the paramaters for ownership. It would be useless at best even if it didn't run contrary to common sense.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

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starcraft said:

Teeqoz said:

I thought approximately half of all PS4 owners either didn't own a 7th gen system or owned a 7th gen system other than the PS3.

http://www.gamasutra.com/view/news/219202/Sony_Nearly_half_of_all_PS4_owners_did_not_own_a_PS3.php

Already covered previously.

Sony haven't cited either the methodology used, the source of the data, the funding for the research project or the paramaters for ownership. It would be useless at best even if it didn't run contrary to common sense.


I guess they probably used existing PSN vs new PSN accounts to come to that figure? :P



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

MikeRox said:
starcraft said:

A straight port is all TLOU is getting - the developer came out and said they already have assets drawn up for the original game that can be used on PS4. But that said, you're right.  Without more information from both developers on the amount of staff time being given to the projects, I am just speculating.

So the effort for the PS4 assets was already made prior to the PS3 version being released. But if it has better models, textures etc as well as a better resolution and frame rate. It's still been made with PS4 in mind, which makes it more than a straight forward upscale/HD port.

All this scenario would suggest was, Sony intended to push for the double dip all along. Maybe that's a shitty strategy like on disc DLC... But it doesn't mean the effort didn't go in, in the first place, it just makes me glad I didn't buy TLoU on PS3 last year with a new generation looming so close (same for GTAV in the 3rd party world). :)

You may well be right.  Personally I agree, the strategy is a bit douchy.  I did buy TLoU last generation and its astounding.

You just often find that fans of Sony games seem to think that Microsoft's first party is incapable of making astounding games.  Historically it would be fair to say MS has invested less in its first party (even if thats not longer fair to say).  But what they did invest was often gold.  With the possible exception of ODST I am able to look at the Halo main series and admit that every game was brilliant, even without being a big Halo fan. 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

MikeRox said:
starcraft said:

Already covered previously.

Sony haven't cited either the methodology used, the source of the data, the funding for the research project or the paramaters for ownership. It would be useless at best even if it didn't run contrary to common sense.

I guess they probably used existing PSN vs new PSN accounts to come to that figure? :P

That or an online poll on a Sony website



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

DonFerrari said:


I have to discount the MP for play time, because if not any game with MP would have infinite playtime to be considerated and that would take any purpouse of the value analysed per playtime... besides GT5 have MP... and by your logic any game with MP thus having infinite playtime have infinite value.


This isn't about time spent on the multiplayer. This is about the value of the content contained in the multiplayer of this one game.

This is a list of every map in the MCC, all remastered or remade completely:

Halo: Combat Evolved

  • Battle Creek
  • Blood Gulch
  • Boarding Action
  • Chill Out
  • Chiron TL-34
  • Damnation
  • Derelict
  • Hang ‘Em High
  • Longest
  • Prisoner
  • Rat Race
  • Sidewinder
  • Wizard

Halo 2

  • Ascension
  • Backwash
  • Beaver Creek
  • Burial Mounds
  • Coagulation
  • Colossus
  • Containment
  • Desolation
  • Elongation
  • Foundation
  • Gemini
  • Headlong
  • Ivory Tower
  • Lockout
  • Midship
  • Relic
  • Sanctuary
  • Terminal
  • Tombstone
  • Turf
  • Warlock
  • Waterworks
  • Zanzibar

Halo 2 maps remastered using Halo 4′s engine

  • Ascension
  • Lockout
  • Zanzibar
  • ???
  • ???
  • ???

Halo 3

  • Assembly
  • Avalanche
  • Blackout
  • Boundless
  • Citadel
  • Cold Storage
  • Construct
  • Epilogue
  • Epitaph
  • Foundry
  • Ghost Town
  • Guardian
  • Heretic
  • High Ground
  • Isolation
  • Last Resort
  • Longshore
  • Onslaught
  • Orbital
  • Pit Stop
  • Rat’s Nest
  • Sandbox
  • Sandtrap
  • Snowbound
  • Standoff
  • The Pit
  • Valhalla

Halo 4

  • Abandon
  • Adrift
  • Ascent
  • Complex
  • Daybreak
  • Erosion
  • Exile
  • Forge Island
  • Grifball Court
  • Harvest
  • Haven
  • Impact
  • Landfall
  • Longbow
  • Meltdown
  • Monolith
  • Outcast
  • Perdition
  • Pitfall
  • Ragnarok
  • Ravine
  • Relay
  • Settler
  • Shatter
  • Skyline
  • Solace
  • Vertigo
  • Vortex
  • Wreckage

How many games out there today have anywhere close to that ammount of unique content, old or not? Definitely not TLOU Remastered.

Playtime for every game is infinite. You can spend as much time as you want to beat most games. That isn't tangable. The ammount of content provided is. There is no comparison. MCC has more value in it's multiplayer than TLOUR has in it's entire being.



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starcraft said:
MikeRox said:
starcraft said:

Already covered previously.

Sony haven't cited either the methodology used, the source of the data, the funding for the research project or the paramaters for ownership. It would be useless at best even if it didn't run contrary to common sense.

I guess they probably used existing PSN vs new PSN accounts to come to that figure? :P

That or an online poll on a Sony website

True enough haha.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

It is still four games vs one.

Halo MCC  ($60)  

-Halo CE Aniversary (with playable online MP for the first time) 1080p 60fps

-Halo 2 Aniversary (the whole game is getting a complete graphical overhaul & the cinamatic cutscenes are being completely redone by BLURR)

-Halo 3 1080p 60fps

-Halo 4 1080p 60fps

-features custom playlist that will let you mix and match missions from all four games.

-Forge mode for H2, H3, & H4 maps.

-All 50 Spartain opps missions from H4 playable.

-Multiplayer:  Comes with all original maps that shipped with H1, H2, H3, & H4 + all DLC maps for H2, H3, & H4.  Also, 6 Maps from H2 have been remade in a new X1 engine.

-Halo Nightfall:  Comes with free access to Halo Nightfall Digital series wich will cost 15$ if you buy it seperatly.

-Halo 5 Gaurdians MP beta

The Last of US Remastered  ($50)

-Campaign Remastered and running at 1080p 60fps

-Multiplayer with remastered graphics & all DLC maps

-Campaign DLC

 

Im not saying TLOU is an awefull deal, but if you already have TLOU on PS3, you are basically paying $50 for better graphics for one game.

Most people have not played through all of the Halo games, so this lets them do that all on one console, and ond disc, with upgraded graphics, access to all the original MP modes including H1 wich has never (until now) been playable online, and on top of that, you get to watch Halo Nightfall, and play H5 MP beta.

I think its clear that the MCC is a much better value propasition, even if TLOU isn't necesarly a really bad one.  I think lowering the price was a good move by sony, but really I think they should have lowered it to $40.  If you haven't played TLOU already its a great deal, but for thoes who have, it realy isn't worth it.



MikeRox said:


How do you figure?

The argument is MCC gives 4 games for the price of 1, so is better value for money.

This suggests that quantity is the definition of value for money. Ergo, any game with "infinite" replayability due to constant user generated content (quantity) is the ultimate value for money and nothing else is ever needed.

I'm deadly serious, I'd rather have quality any day. If a game I love lasts 5 hours. It's still better value to me than a game (or 4) that I loathe purely because they take longer to finish. (this is not referring to MCC, the or 4 is purely to help you understand the similarity).

Again, the bit you either ignored or didn't understand, You can't quantify value. It's purely subjective.


I didn't ignore or misunderstand anything. That's wrong. Value absolutely is be quantifiable.

I never dismissed quality outright, but person preference is not quality. Halo 1-4 are games made with quality. TLOU is a game made with quality. How much quality isn't subjective. How much time, effort, and money spent for each game isn't even equal. For the MCC, you have the T, E, and $ spent on the 4 original games, then the T, E, and $ spent on the remaster of Halo 1, then the T, E, and $ spent on the Re-remaster of Halo 1, the remake of halo 2, and the remasters of halo 3+4. TLOU just has the original game and it's light remaster.

You absolutely can quantify value. You paying $60 for a five hour "masterpeice" doesn't suddenly make the game worth $60. It just means you were willing to pay for something with shit value. It's like when people try to defend that MGS $30 demo. It's not worth $30 just because you liked the game.



starcraft said:
MikeRox said:
starcraft said:

Already covered previously.

Sony haven't cited either the methodology used, the source of the data, the funding for the research project or the paramaters for ownership. It would be useless at best even if it didn't run contrary to common sense.

I guess they probably used existing PSN vs new PSN accounts to come to that figure? :P

That or an online poll on a Sony website


Neither of those. They just asked Patcher



platformmaster918 said:
jlmurph2 said:
So you count TLOU DLC but not Halo's? Also there's Halo 5 beta and Halo Nightfall

there I changed Halo 4 to Goty edition


You would still need to account for all the DLC from H3 & H2 that is included, and alos the Halo Nightfall series with MS said will cost around $15 to buy/watch without the MCC.