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Forums - Sony - 6.5 Million Games of Destiny Played on PS4 in 10 Days.

Link:http://www.bungie.net/7_Bungie-Weekly-Update---06202014/en/News/News?aid=11589

Celebration is very atypical at our studio. Successful milestones fly by without the pomp and circumstance you might expect out of a group of ultra-passionate game creators with an unlimited supply of Red Bull. More often than not, our collective enthusiasm is tempered by a fiery criticism that would make even the most e-battle hardened YouTube commenters wince away from the screen, eyes watering.
But this week at Bungie, we danced… and so did some of you.
Putting our Alpha out there lit a new kind of fire here at Bungie. It feels like we’ve been reborn. Putting alpha code out in the wild is always a risk; that build is ancient by our standards, riddled with content and bugs we’d never allow through to ship. In many cases, the really rough and jagged edges had been hammered smooth long ago, making it all the more difficult to see them discovered, but in just as many others, there’s still work to do, and the only way to get it done is to let you touch down in our world to tear the place wide open.
Here’s the Post Game Carnage Report a small, intimate group of players were able to rack up in the First Look Alpha in just a few days’ time:
149,522,313 Primary Weapon Kills
21,782,610 Secondary Weapon Kills
4,002,737 Heavy Weapon Kills
21,687,298 Super Ability Kills
2,819,211 Orbs of Light Gathered
6,850,773 Control Points Captured in the Crucible
1,195 Deathless Medals awarded in the Crucible
4,356 Splatters with the Sparrow
667,966 Public Events Joined
60,491,944 Fallen Dregs Dispatched with Extreme Prejudice
Too many to count: Guardians served in Dance Parties
6,461,871 Player Games Played!
If you had a chance to play our First Look Alpha, thank you for paving the way for what we hope is so many more players. There are a lot of gamers who didn’t get the chance to fight in this round. That’s going to change very soon. If you did play, you’ve helped ensure that everyone who jumps into our Beta in July will have a better experience for it.
A lot of our friends asked us if this was a real Alpha. It was. We’ve gathered a mountain of data and feedback. We’re learning and reacting and Destiny is going to be better because of it. You’ll see the fruits of that labor as early as next month, assuming we’re lucky enough to have you in our Public Beta.
Hope to see you there.


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Very impressive! This will probably break Watch_Dog's record of fastest selling new IP!



Looking good



Current consoles: Wii U, Gaming PC

Add me on Wii U! Adamjh99

Add me on Steam! GamingByAdam

destiny's gonna flop tho



Wow that's a lot of matches played between 10 people :^)



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I don't get the point though, other than Bungie getting tons of cash from Sony.
There is just no merit to letting players play an old build that has already most of the bugs removed in a newer build. The only thing it does is gathering criticism for things that probably don't even exist anymore in the game.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

This game is gonna be a monster, Sony really played smart by locking exclusive marketing for this one.



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

vivster said:
I don't get the point though, other than Bungie getting tons of cash from Sony.
There is just no merit to letting players play an old build that has already most of the bugs removed in a newer build. The only thing it does is gathering criticism for things that probably don't even exist anymore in the game.

Server stress testing, ironing out kings you didnt now were there, and so forth.

The client was setup to litterally wire tap every player, their entire movement course was tracked, every step they took, every time they pulled the trigger, every collision box they hit or shot, everything.

To a developer that sort of information is extremely valuable, especially when you dont have to pay a room full of sweaty neckbeards for the privleage.

And to mock the whole "titanfall graphics comparison" sigs that were all the rage the while back with the black screen ps4..

Player stats for xbox one version:

0 Primary Weapon Kills
0 Secondary Weapon Kills
0 Heavy Weapon Kills
0 Super Ability Kills
0 Orbs of Light Gathered
0 Control Points Captured in the Crucible
0 Deathless Medals awarded in the Crucible
0 Splatters with the Sparrow
43,448 Cans of mountain dew drank
0 Public Events Joined
0 Fallen Dregs Dispatched with Extreme Prejudice
Too many to count: Guardians served in Dance Parties
0 Player Games Played!


vivster said:
I don't get the point though, other than Bungie getting tons of cash from Sony.
There is just no merit to letting players play an old build that has already most of the bugs removed in a newer build. The only thing it does is gathering criticism for things that probably don't even exist anymore in the game.


Go look at the GAF threads on the Alpha, or the threads here.

It did a TON of positive PR. It turned countless people from indifference to preordering the game or even the bundle (like myself).

It's a game that is hard to explain, but once you can really show people the depth that it has, it explains itself.

This game is going to be absolutely HUGE. Should easily be the biggest selling title of 2014, by a pretty large margin.



vivster said:
I don't get the point though, other than Bungie getting tons of cash from Sony.
There is just no merit to letting players play an old build that has already most of the bugs removed in a newer build. The only thing it does is gathering criticism for things that probably don't even exist anymore in the game.


??? The alpha created a  tonne of positive buzz, I know 3 people who pre-ordered the PS4 destiny bundle after playing it. It works, they have confidence in there product even in alpha, what things got criticized? Biungie knows what they are doing.