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Forums - Nintendo Discussion - Ubisoft CEO: “Nintendo has to perform this year, otherwise they will have less games”

Blame Ubisoft all you want. Nintendo "might" not need Ubisoft, but Ubisoft definitely does not need Nintendo. Xbox, Playstation and PC are more than enough for Ubisoft.



Thanks jlmurph!

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Teeqoz said:
 

But the least you could expect is that it should run equal or better to the ps360 versions, and it didn't. That isn't the Wii U's fault, it is Ubi's fault.

You have a source on this you can share? I remember seeing a comparison video just before release and I recall it running as good, if not better, than the PS3 and 360 versions.

 

EDIT: The video I'm referring to is in this link:
http://wiiudaily.com/2013/11/wii-u-vs-ps4-assassins-creed/

"As you can see, the Wii U clearly sits between the Playstatition 3 and the PlayStation 4, which is what many developers have been saying all along. "



padib said:
BreedinBull said:

Blame Ubisoft all you want. Nintendo "might" not need Ubisoft, but Ubisoft definitely does not need Nintendo. Xbox, Playstation and PC are more than enough for Ubisoft.

Okay... then why did Guillemot ask Nintendo to sell more and make a price cut.

If what you're saying is true he should just shut up.

He's being greedy. He is already making a killing on 360, X1, PC, PS4, PS3. He is not making a killing on the Wii-U like he is on the others so he is trying to push Nintendo. His job as a company leader is to make as much money as possible.



Thanks jlmurph!

padib said:
BreedinBull said:

Blame Ubisoft all you want. Nintendo "might" not need Ubisoft, but Ubisoft definitely does not need Nintendo. Xbox, Playstation and PC are more than enough for Ubisoft.

Okay... then why did Guillemot ask Nintendo to sell more and make a price cut.

If what you're saying is true he should just shut up.

Read his comment. He's not asking Nintendo to do anything. He's simply saying that if his company is to continue investing in the WiiU, the WiiU will have to perform better than it currently is.



padib said:

And no they don't, as I've already showed Nintendo is very well capable of selling on the U, Ubisoft's low sales are their work. Also, again, Ubisoft Montpellier games don't sell nearly as much as Ubi Montreal games, you still haven't countered that argument.

Things are not that simple. First of all, Nintendo games sell well on WiiU comparatively to other publishers but poorly when compared to other consoles, specially Wii.

Second, they do so because they are first party titles and Nintendo has always a great driving force inside their ecosystem due to the familiar environment they create around their systems. Therefore, comparing Nintendo games with Ubisoft games on a Nintendo console is like comparing oranges with apples. Why don't they give the same juice? Of course they don't, and it's not because an apple is a bad orange but because it's an apple.

Third, a game can have very different sales on different platforms. Is it really just their work? If it was, sales on different platforms should be similar for any game. To give you a few examples: football games sell better on PlayStation ; Call Of Duty games sell better on Xbox ; Watch Dogs is selling far better on PS4 than on XOne ; Assassin's Creed and Batman Arkham sell almost nothing on WiiU when compared to other platforms.

Fourth, even if the game is not the same, sometimes the franchise is and the title is actually very tailored to the platform. I'm thinking of GTA and how it sold so well on PS1 and Xbox and PSP, extremely well on PS2, PS3 and X360 and so poorly on DS. On Nintendo's handheld, they developed a new kind of GTA, not requiring good graphics, being more accessible and brilliantly taking advantage of the touch feature of the system. In the end, it only sold 1.3M (a small fraction of the average GTA title). To offset the losses, they launched the very same title (tailored for DS) on PSP and it sold almost as much, even not being the kind of GTA gamers were used to on PSP and not having the mini-games using the touch feature.

 

I agree that Ubisoft has every right to be unsatisfied with WiiU and demand more from Nintendo.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

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curl-6 said:
Wii U does need a price cut; it's too expensive for the family audience it's trying to capture.
It needs to be $200/$250USD for Mario Kart and its ilk to have their full effect.

it's not too expensive but a price cut should come anyway. it's just natural.



oniyide said:
Zero999 said:
oniyide said:

name em. Name me the shovelware games that sold millions on either PS or xbox

any fifa that isn't the first released on those consoles. most call of. tons of generic gray shooters rushed just because the genre was selling well... the list goes on, all consoles have shovelware.

yeah no, thats not shovelware. YOu dont even know what shovelware is LMAO. Oh and i never said all consoles didnt have shovelware. FPS arent shovelware, Sports games arent shovelware. You cant make up your own defintion

Edit: matter of fact ill give you the defintion. And youll see your examples if you want to call it that dont apply

Origin

Shovelware started off in the days of modems when it took hours on dial up to download a shitty shareware game. A bunch of fly by night companies got the brilliant idea to start ransacking Bulletin Board Systems of all their shareware and freeware installers and pressing them to CD-ROMs which were then sold in the backs of Computer Shopper.

Wait, what's Computer Shopper? Well, back in the dark ages before the internet, if you wanted to buy computer parts and there wasn't a nearby Comp USA, you were stuck with Computer Shopper, which was basically Google Shopping in a monthly magazine form. Each issue was about the size of a phone book and was comprised of 90 percent ads.

Most of the ads were just for your typical computer parts, like motherboards or keyboards, but in the back of Computer Shopper, where the ad rates were cheap was a pre-internet red light district of adult CD-ROMs and games.

This was also where shovelware CD-ROM ads were found.

For a nominal fee, anywhere from $10 to $200 (seriously), you could pay for a cd-rom or two filled with the absolute worst shareware games and apps, and occasionally a gem like the demo for Wolfenstein 3-D. Not having any competition from the Internet at the time, this business boomed for a short while.

Modern Usage

Post Internet, the term shovelware was applied not to CD-ROM collections of crap, but to utterly shitty videogames based off of licensed properties like Dora the Explorer or Hannah Montana and usually sold at stores like Wal-Mart or Target for markdown prices. Usually such games come about in a manner similar to E.T. for the Atari 2600: a company spends mega dollars acquiring the rights to a popular franchise and then has no time or money left to actually make a playable game based on it.

Shareware games based not on children's movie and television licenses do exist as well, but are usually made to appeal to either hicks (Deer Hunter) or the elderly (Sudoku).

Possibly the most insulting kind of shovelware available at these fine retailers are crappy apps that copy the function of well known open source/freeware apps that are freely available on the internet. Often they're so badly made they'll actually wreak havoc on a user's operating system. Their target audience is pretty much anyone over the age of 65.



Read more: http://www.cracked.com/funny-4896-shovelware/#ixzz353pop7Q3

Name them, name the shovelware that sold millions on wii. I'll be waiting.



padib said:
oniyide said:

Watchdogs is about to have its preimiere and before you sceam delay. It wasnt going ot have great sales.

That's not a good argument. It's up to 3rd parties to build their own market on Nintendo consoles.

Let's just say Ubisoft did build a market, but not the one it seems they want at the moment.

If Ubisoft Montreal made a big-budget exclusive for the U, I would shut my mouth right now.

 

Also, I wanted to add more to my reply to Connina. @Connina. You mentioned that Sony got its shit together early on. With a first important price cut for the PS3 in 2009 (the 2007 helped but was more of a reduced version of the PS3), how exactly did Sony get its shit together?

My memory of the past is that the PS3 was lifted up by 3rd parties. Here is the breakdown of the PS3's 1st party sales for gen 7 :

Platform Platform sales Sales as publisher Ratio
PS3 825.69 153.94 18.64%

It's even worse this gen in comparison to Nintendo:

Platform Platform sales Sales as publisher Ratio
PS4 20.83 5.42 26.02%

In contrast this is what it looks like for Nintendo:

Platform Platform sales Sales as publisher Ratio
WiiU   25.34 18.81 74.23%

 

Nintendo has made enough effort to sell its own console. If 3rd parties want to make a market for themselves on the U, by all means. But until then they should shut up about Nintendo's own efforts.


you do know the average gamer doenst know which studio makes what right? nor do they care. Hell i didnt even know.



WiiU will be the last time Ubisoft has more launch games for Nintendo console than anybody else



BreedinBull said:

Blame Ubisoft all you want. Nintendo "might" not need Ubisoft, but Ubisoft definitely does not need Nintendo. Xbox, Playstation and PC are more than enough for Ubisoft.


/thread. We should all just go back to our respective playgrounds and live happily ever after.