ameratsu said:
HappySqurriel said:
Sony sacrificed a well known brand, lost several Billion dollars, greatly reduced a long term revenue stream in order to establish a format... |
Damn, melodramatic much? I get it, you're sticking to the "putting blu-ray into the ps3 was the biggest mistake of the decade" line and not letting up. Nobody knows how things would of played out if they chose not to put a BR drive in the ps3. What do know now is that the ps3 had a slow start relative to expections, but still hit 10 million well before the x360 did and that it has a very good chance to outsell it WW despite a year head start for the 360. |
http://vgchartz.com/hwlaunch.php?cons1=PS2®1=Japan&cons2=PS2®2=Japan&cons3=PS3®3=Japan&weeks=70
http://vgchartz.com/hwlaunch.php?cons1=PS2®1=America&cons2=PS2®2=America&cons3=PS3®3=America&weeks=70
http://vgchartz.com/hwlaunch.php?cons1=PS2®1=Total+Other&cons2=PS2®2=Total+Other&cons3=PS3®3=Total+Other&weeks=70
As you can see, the only market which the PS3 is performing nearly as well as the PS2 at the same point in time is "the other" region; but as the graph makes perfectly clear this is mainly because of an offset in the time of year that the two systems launched. With how it has sold so far it is not unfair to suggest that the PS3 will likely sell to 1/2 (or less) of the audience of the PS2 which will impact the revenue Sony receives from licencing software.
Now, the main reason the PS3 is performing so much worse than the PS2 did is because of how expensive the PS3 is; and one of the main reasons the PS3 is so expensive is because of the Blu-Ray Player. At the same time, Sony spent Billions of dollars on R&D, and lost Billions of dollars from selling the hardware at a loss.
The last consideration is that game development costs have skyrocketed so Sony will see much smaller profits from Sony published games even if they sell at the exact same level as PS2 games did.
And what does Sony gain? In the lifetime of the PS3 (as Sony's main platform) High Definition TV adoption will approach 50% if everything goes according to the electronics manufacturer's plans; a reasonable estimate for Blu-Ray adoption would be 25% to 33% of households. Sony does not get all of the revenue generated from Blu-Ray (its split 6 ways if I remember correctly) and a large portion of that revenue will go to pay for technology licencing costs.
From a business perspective it is difficult to argue that the PS3 isn't one of the biggest mistakes in the history of the videogame industry; this is probably difficult for PS3 fans to accept because the reasons they (probably) love the PS3 are the same reasons why it hurts Sony so much.