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Forums - Gaming - Prediction : Destiny will flop

 

By the end of 2015, Destiny will reach...

15+ million sales 126 23.42%
 
10+ million sales 180 33.46%
 
5+ million sales 140 26.02%
 
less than 5 million sales 89 16.54%
 
Total:535
fighter said:

Those MMOs are actually much closer to Destiny than any of the examples you gave. Would you prefer me to cite MAG ? Mmmh ?

So coming back to my point, a LOT of MMOs fail. And none of the games you cited are MMOs.

And you really seem comfortable with your belief that Destiny is already free to play ? LOL

And you ask me why I have a problem?

You completely deny reality and just create your own. Those MMOs are nothing like Destiny at all! Those are MMORPGS! They are a completely different GENRE of game! You may as well compare sports games to MMOs! You're taking one aspect and saying, "hey that's an mmo-esque thing" and then calling the game an mmo.

Honestly, the closest game you could say is an MMORPG is EVE Online. It's literally the closest thing to an mmo, yet is still vastly different from destiny and mmos in general. The MMORPGs you listed all have these things in common:
Crafting, resource gathering, different quest lines from different areas on a world map, travel, instanced dungeons, single server with thousands of players, racial differences...

Destiny has none of these things. This from the wiki:
The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game.[10] Instead, the game has been referred to as a "shared-world shooter,"[11] as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.[10]

MMORPGs are thought of as a real life simulator. You are taking the character to as much realism as possible. Eating, Sleeping, Questing, meeting people, having a job....even running errands. Destiny is so far from that. It's just a huge world with a lot of people playing and casually introduced into your game.

It's actually more like Journey than anything else. In journey, you never know who the player who just joined you is. They just join. Sometimes they might get too far ahead and the game breaks off the connection and connects someone else to you. All the while, you have no idea that connections are happening. Whenever I've had someone play the game for the first time, they've never realized that they were playing with almost a dozen different online players. They always thought it was the same person the whole game.





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theprof00 said:
fighter said:

Those MMOs are actually much closer to Destiny than any of the examples you gave. Would you prefer me to cite MAG ? Mmmh ?

So coming back to my point, a LOT of MMOs fail. And none of the games you cited are MMOs.

And you really seem comfortable with your belief that Destiny is already free to play ? LOL

And you ask me why I have a problem?

You completely deny reality and just create your own. Those MMOs are nothing like Destiny at all! Those are MMORPGS! They are a completely different GENRE of game! You may as well compare sports games to MMOs! You're taking one aspect and saying, "hey that's an mmo-esque thing" and then calling the game an mmo.

Honestly, the closest game you could say is an MMORPG is EVE Online. It's literally the closest thing to an mmo, yet is still vastly different from destiny and mmos in general. The MMORPGs you listed all have these things in common:
Crafting, resource gathering, different quest lines from different areas on a world map, travel, instanced dungeons, single server with thousands of players, racial differences...

Destiny has none of these things. This from the wiki:
The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game.[10] Instead, the game has been referred to as a "shared-world shooter,"[11] as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.[10]

MMORPGs are thought of as a real life simulator. You are taking the character to as much realism as possible. Eating, Sleeping, Questing, meeting people, having a job....even running errands. Destiny is so far from that. It's just a huge world with a lot of people playing and casually introduced into your game.

It's actually more like Journey than anything else. In journey, you never know who the player who just joined you is. They just join. Sometimes they might get too far ahead and the game breaks off the connection and connects someone else to you. All the while, you have no idea that connections are happening. Whenever I've had someone play the game for the first time, they've never realized that they were playing with almost a dozen different online players. They always thought it was the same person the whole game.




Still better examples than any of the games you cited, especially Journey.

And it seems you really consider Destiny to be already Free to Play.

 

I'd like to take you seriously but it's not easy.



fighter said:
theprof00 said:

And you ask me why I have a problem?

You completely deny reality and just create your own. Those MMOs are nothing like Destiny at all! Those are MMORPGS! They are a completely different GENRE of game! You may as well compare sports games to MMOs! You're taking one aspect and saying, "hey that's an mmo-esque thing" and then calling the game an mmo.

Honestly, the closest game you could say is an MMORPG is EVE Online. It's literally the closest thing to an mmo, yet is still vastly different from destiny and mmos in general. The MMORPGs you listed all have these things in common:
Crafting, resource gathering, different quest lines from different areas on a world map, travel, instanced dungeons, single server with thousands of players, racial differences...

Destiny has none of these things. This from the wiki:
The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game.[10] Instead, the game has been referred to as a "shared-world shooter,"[11] as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.[10]

MMORPGs are thought of as a real life simulator. You are taking the character to as much realism as possible. Eating, Sleeping, Questing, meeting people, having a job....even running errands. Destiny is so far from that. It's just a huge world with a lot of people playing and casually introduced into your game.

It's actually more like Journey than anything else. In journey, you never know who the player who just joined you is. They just join. Sometimes they might get too far ahead and the game breaks off the connection and connects someone else to you. All the while, you have no idea that connections are happening. Whenever I've had someone play the game for the first time, they've never realized that they were playing with almost a dozen different online players. They always thought it was the same person the whole game.




Still better examples than any of the games you cited, especially Journey.

And it seems you really consider Destiny to be already Free to Play.

 

I'd like to take you seriously but it's not easy.

 

"Crafting, resource gathering, different quest lines from different areas on a world map, travel, instanced dungeons, single server with thousands of players, racial differences...

Destiny has none of these things"

 

That part is a joke right ?



fighter said:


Still better examples than any of the games you cited, especially Journey.

And it seems you really consider Destiny to be already Free to Play.

 

I'd like to take you seriously but it's not easy.

You were clearly just fucking with me this whole time. 

I concede that I fell for it. gg



theprof00 said:
fighter said:


Still better examples than any of the games you cited, especially Journey.

And it seems you really consider Destiny to be already Free to Play.

 

I'd like to take you seriously but it's not easy.

You were clearly just fucking with me this whole time. 

I concede that I fell for it. gg

You consider that Destiny is already Free to Play and has no crafting, no resource gathering and no travelling.

How come you have to buy the game, and then gather resources travelling in the exploration mode ?

Also - the resource gathering part is hinting at crafting :

http://www.gamekult.com/actu/e3-2014-destiny-les-impressions-de-lalpha-A133571.html



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fighter said:
theprof00 said:
fighter said:


Still better examples than any of the games you cited, especially Journey.

And it seems you really consider Destiny to be already Free to Play.

 

I'd like to take you seriously but it's not easy.

You were clearly just fucking with me this whole time. 

I concede that I fell for it. gg

You consider that Destiny is already Free to Play and has no crafting, no resource gathering and no travelling.

How come you have to buy the game, and then gather resources travelling in the exploration mode ?

Also - the resource gathering part is hinting at crafting :

http://www.gamekult.com/actu/e3-2014-destiny-les-impressions-de-lalpha-A133571.html

...what are you talking about with this free to play bullshit? What does this have to do with your point, because you certainly seem to be acting like a pig in shit over the fact that it's online.

Crafting in destiny is not real crafting. Crafting in ANY MMORPG, especially the ones you named Warhammer, Star Wars, etc requires you having a gathering skill (which levels), going out into the world. Gathering actual materials from the ground and then using or selling them to make other items. The gathering and crafting systems in those games is incredibly robust. Even Skyrim's gathering and crafting is nowhere near those MMOs. The gathering and crafting in Destiny is just looting bodies and upgrading your weapons with dropped items. That would be like saying using a mushroom from your inventory in mario 3 is crafting and resource gathering.

Traveling in ANY MMORPG involves long periods of in game travel, going along a road on horseback, or whathaveyou. I have literally spent an hour in WoW JUST TRAVELING. Now, when traveling from continent to continent in WoW, it takes less than a minute because it's just a loading screen as opposed to actual distance being traveled. This is how Destiny treats travel, as just a loading screen and nothing more. There is no in game traveling.

 

User was moderated for this post - Conegamer



It's not going to flop. I'm guessing 15 to 20 million. Then again, given how much they're spending, that might still be a profit.



it is an interesting point,with all the money invested,
didn't they say they were already backing the next 2 games in their marketing blurge with a long term plan,which sounds risky if it goes tits up

this sounds more like an rpg type shooter to me,not to everyones taste



  

I smell like the dark forest of Dwemereth in the morning mist                                                   fanboy til i'm bankrupt

Over 10 million LT without question.



I dont think that there is any realistic chance of this happening.

Preorders are already sky high and were out-pacing Watch Dogs right up until a couple of Weeks before WD launched. Its going to have one of the biggest ad campaigns in videogame history behind it and its getting special bundles.

Game will be gigantic. I think it will break your 5.5 Million by the end of 2015 prediction by the end of September.