Shooters are definitely dominant. So what? It's not like there are no other games. I have my PS4 for 6 months now, I didn't play a single shooter, and still had plenty of games to play every single day.
Shooters are definitely dominant. So what? It's not like there are no other games. I have my PS4 for 6 months now, I didn't play a single shooter, and still had plenty of games to play every single day.
So no one asked this new member if he's our good old long lost member snake612?







Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
PlayStation 4 has a massive amount of shooting games.
You said you want to see what are the 24 shooting games i talked about
We are only talking about this year!
There will be many more in the years to come.
Here are the PlayStation 4 24 shooting games -
Call of Duty Ghosts
Kill Zone
Wolfenstein
Doom 4
Get Even
Destiny
Battlefield 4
Blacklight : Retribution
Guns of Icarus
Shadow Warrior
Blast em Bunnies
Primal Carnage:Genesis
Evolve
Sniper Elite 3
Tom Clancy's Rainbow six:patriots
Starwars : Battlefront
PlanetSide 2
WarFrame
Tom Clancy's The Division
Scivelation
Transformers : Rise of the dark spark
H-Hour : World's Elite
Earth Defense Force
The Order 1886
It would be nice to see that
Massive amount of games in other genres as well.
I agree. I get more excited about games that aren't about shooting. My list of games I'm excited for are mostly like Rime, and The Last Guardian. I guess that's why I mostly play Portable, and PC. It wouldn't kill these western developers to try new genres (would it?). It seems to me strategy games are huge in europe, and the eastern markets seem to prefer PC, so maybe not quite so niche as one might think.
Because shooters are fun? I'm not sure why genre has gotten such a negative stigma over the course of the last generation.
Sigs are dumb. And so are you!
Personally, my issue isn't so much THAT they're obsessed with shooting games. It's that they're not even actually getting creative with those. There's lots of new tweaks to rules in multiplayer, and things like that, but that's all we're really talking about - tweaks. No creativity.
How about making a War shooter resembling ZombiU in terms of approach - you play until you die, and then have to change to a new character to continue? How about a shooter that breaks the normal rules by only providing you with non-lethal weapons and forcing you to kill the foes indirectly (like by knocking them off walls, things like that)? Those are two ideas just off the top of my head... and yet, the biggest "creative" feature in any recent shooter would have to be Titanfall's Titans... which are really nothing more than an option to exchange speed and manoeuvrability for power and protection (at the added expense of being a larger target).
More generally, the only genre that has had any real innovation in recent times would have to be the platformer... and even there, it's mostly things like the Murphy sections of Rayman Legends.
In the end, I think the gaming industry is suffering the same affliction that the music industry is - they spend more money on making things look more flashy, but don't spend enough time on actually making quality products. Shooting games just happen to be one of the easiest genres to make, since there's heaps of geometry and graphical things you can do, but the fundamental features are pretty standard now... and pretty much all of the big gaming engines are made for FPS already.
It's because you don't buy a massive amount of games of other genres to make them more appealing to publishers.
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| curl-6 said: Many people have an unhealthy obsession with guns |
I don't understand this. These are not real guns, so you obviously don't mean gun nuts.
I'd say people choosing to shoot in a fake medium where nobody gets injured is actually a healthy obsession with guns.
Unless of course by unhealthy you mean simply having an obsession in the first place, but then , how is that any different from being obsessed with platformers? or any other genre for that matter...
| Aielyn said: Personally, my issue isn't so much THAT they're obsessed with shooting games. It's that they're not even actually getting creative with those. There's lots of new tweaks to rules in multiplayer, and things like that, but that's all we're really talking about - tweaks. No creativity. How about making a War shooter resembling ZombiU in terms of approach - you play until you die, and then have to change to a new character to continue? How about a shooter that breaks the normal rules by only providing you with non-lethal weapons and forcing you to kill the foes indirectly (like by knocking them off walls, things like that)? Those are two ideas just off the top of my head... and yet, the biggest "creative" feature in any recent shooter would have to be Titanfall's Titans... which are really nothing more than an option to exchange speed and manoeuvrability for power and protection (at the added expense of being a larger target). More generally, the only genre that has had any real innovation in recent times would have to be the platformer... and even there, it's mostly things like the Murphy sections of Rayman Legends. In the end, I think the gaming industry is suffering the same affliction that the music industry is - they spend more money on making things look more flashy, but don't spend enough time on actually making quality products. Shooting games just happen to be one of the easiest genres to make, since there's heaps of geometry and graphical things you can do, but the fundamental features are pretty standard now... and pretty much all of the big gaming engines are made for FPS already. |
Because that's no longer a shooter. Your first example is a survivor game. Your second is a stealth game. Completely changing genres is not innovation.
Sigs are dumb. And so are you!