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Some of the tile effects in Civilization V - like the foxes playing or the seagulls circling the areas with fish



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~~~~ Mario Kart 8 drove far past my expectations! Never again will I doubt the wheels of a Monster Franchise! :0 ~~~~

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Too many to think of.

-I like how, in GTA games, you can listen to the radio and hear a news report about a crime you took part in.

-I like how, in certain games, your character will shield themselves from fire when they walk by or run their fingers along the wall (ie Tomb Raider Underworld or Uncharted 3) they pass.

-I like how Link's eyes look at something in the environment that might be useful in Wind Waker.

-Any game that has a "New Game +" mode that lets you start over from the beginning with powerful specs you already earned.

-I like how the grunts in Titanfall are always yelling things that relate to the battle ("We've got a Titan on our side! Everything's gonna be alright...", "Sniper in that 3rd story window!!") and how they always seem in awe of the player's awesome skills.

-I like the part in Dragon's Dogma where you could make a counterfeit copy of anything. Some guy wanted me to retrieve a magic ring or some shit. I got the bright idea that I wanted to keep that ring, even though I couldn't use it. I gave him a fake and he was so disappointed that it didn't work. I lol'd.

-Another part in Dragon's Dogma where I got some rich bratty kid's father thrown in prison. Later, I found her living in the sewer!! Not scripted part of any story or anything. She just lost her home and that's where she wound up.

-I liked how all of your characters had personality in Vakyria Chronicles. One guy would fight better when he was around girls. Another had allergies when he was in the country. And when/ if they died, they'd say something sad before they passed and there would be a little dedication to them in the end credits.

-Spoiler-Again, from Dragon's Dogma--how the final boss you fight was always somebody the character of the last person that beat the game. Then your character would take their place until someone killed you. Pretty creative and a nice touch.





I like how Link in Wind Waker falls on ice and also how much percentage ive beaten a game.



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

In Metroid Prime you're supposed to be inside of Samus's helmet. Sometimes, it would fog up. Other times, you could see her reflection. A very nice touch, in my opinion.



Zisbest said:
Breaking the fourth wall can be extremely hilarious at times, just think of Psycho Mantis reading your memory card or the Colonel telling you to shut off your system.

The gag shouldn't be overused though.


Breaking the forth wall is amazing. I remenber the time it happened in Jack & Daxter 3, was so funny. Of course everyone knows about the infamous MGS ones already as well.



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I really loved taking the train ride in Red Dead Redemption... just sitting there looking at the window and listening to people have a chat... wonderful stuff.

Also like some random animations from Assassins Creed, not as much as in the early days, but just someone painting a wall, or sweeping their yard.



Making an indie game : Dead of Day!

I like that in Metal Gear Solid when spotted the guards give audio cues on the situation and if they know your position. I like kicking guards in the face to knock them out and small inconsistencies like Liquid asking if you liked his sunglasses when there was no possible way for Snake to see since they were communicating by codec.

I like how Samus' suit changes colour with each upgrade.

I like how in Age of Empires 2 when a catapult, trebuchet or cannon misses it's target and hits the water and creates a massive splash effect.

I love sliding and pretending I'm moonwalking in Castlevania SOTN, and of course I like the cheesy but serious voice acting.

I like the fact that when you turn in a zombie in Metal Slug 3, you don't die but instead you get the most powerful attack in the game.

I like how in Resident Evil 5 it's so entertaining to watch Chris yell "SHEVA" "HURRRRRRRRYYYYYY" when you have to get the other player to help you open the door.



My daughter (my evil, evil daughter) loves attacking NPC's in any game that has them. We'll be playing South Park or The Simpsons game and the first thing she'll do is attack EVERYBODY to hear what their funny reactions will be. I think I should be worried....but sometimes, they are pretty funny.



d21lewis said:
My daughter (my evil, evil daughter) loves attacking NPC's in any game that has them. We'll be playing South Park or The Simpsons game and the first thing she'll do is attack EVERYBODY to hear what their funny reactions will be. I think I should be worried....but sometimes, they are pretty funny.

When I was 8 my friend and I played War of the Monsters on PS2, and I remember one of our favourite parts of the game was stomping on all the little humans with our giant Godzilliaesque monsters, we were all a little sadistic as kids.



d21lewis said:
Too many to think of.

-I like how, in GTA games, you can listen to the radio and hear a news report about a crime you took part in.

-I like how, in certain games, your character will shield themselves from fire when they walk by or run their fingers along the wall (ie Tomb Raider Underworld or Uncharted 3) they pass.

-I like how Link's eyes look at something in the environment that might be useful in Wind Waker.

-Any game that has a "New Game +" mode that lets you start over from the beginning with powerful specs you already earned.

-I like how the grunts in Titanfall are always yelling things that relate to the battle ("We've got a Titan on our side! Everything's gonna be alright...", "Sniper in that 3rd story window!!") and how they always seem in awe of the player's awesome skills.

-I like the part in Dragon's Dogma where you could make a counterfeit copy of anything. Some guy wanted me to retrieve a magic ring or some shit. I got the bright idea that I wanted to keep that ring, even though I couldn't use it. I gave him a fake and he was so disappointed that it didn't work. I lol'd.

-Another part in Dragon's Dogma where I got some rich bratty kid's father thrown in prison. Later, I found her living in the sewer!! Not scripted part of any story or anything. She just lost her home and that's where she wound up.

-I liked how all of your characters had personality in Vakyria Chronicles. One guy would fight better when he was around girls. Another had allergies when he was in the country. And when/ if they died, they'd say something sad before they passed and there would be a little dedication to them in the end credits.

-Spoiler-Again, from Dragon's Dogma--how the final boss you fight was always somebody the character of the last person that beat the game. Then your character would take their place until someone killed you. Pretty creative and a nice touch.



You just made me want to jump back into that underrated masterpiece called Dragon's Dogma.

- I love New Game+ modes.

- GTA conversations

- Finding hilarous cut scenes in Star Ocean: The Second Story that had nothing to do with anything.

- Wind noises in surround sound.

- Finding new towns and villages in Kingdoms of Amalur.

- Being able to create a black character in a videogame that actually looks black instead of what somebody thinks black people look like.

- The knockout animations in Fight Night

- The in-fight comments in Blazblue that are specific to the two characters in the match.

- Running around Konoha in Naruto: Ultimate Ninja Storm 1.

- Exploring random areas in Shadow of the Colossus.

- Killing lizards in Shadow of the Colossus.

- Ridiculously detailed game stats (Assassin's Creed, GTA, etc.).

- Running around and punching random people as Franklin in GTA V.

- Taking chop for a walk in GTA V.

- Driving to all three cities in GTA: San Andreas.



I am the Playstation Avenger.