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Forums - Sony Discussion - PS Community Reborn!!!-An outbreak?! PSX has a date!!!

 

What did you think about Sony's Pre-TGS Conference?

It was nice 10 11.90%
 
Nothing that really caught my attention tbh 25 29.76%
 
It was awesome! 8 9.52%
 
Not Bad 7 8.33%
 
I didn't like it 11 13.10%
 
It was okay 10 11.90%
 
Needed more LoD! 4 4.76%
 
Decent 2 2.38%
 
Other 7 8.33%
 
Total:84
celador said:

*snip*

Wow, not surprised that MS has more floor space, but Nintendo has a ton more as well (than Sony).



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mornelithe said:
celador said:

*snip*

Wow, not surprised that MS has more floor space, but Nintendo has a ton more as well (than Sony).


the smaller place might be for the treehouse thing



The thing about a smaller space is it will look busier, which makes people want to go in etc. Could work out well.



Quantic Dream’s AAA PS4 Exclusive Will Use Havok Cloth for Physically Simulated Cloth and Hair

by Giuseppe Nelva (9 hours ago) 14 

Quantic Dream is hard at work on one (or possibly two) unannounced PS4 exclusives, and today we learn one more interesting detail about it thanks to a career opportunity ad seeking aTechnical Advisor explicitly mentioning a “AAA PS4 project”

The ad mentions the use of  real time hair and cloth (AKA physically simulated), but more interestingly, it explicitly names Havok Cloth as the dedicated SDK the candidate will need expertise with.

Havok Cloth is part of the Havok physics middleware, and is described as follows on Havok‘s official website:

Havok Cloth is a performance-optimized development tool for creating believable simulation of cloth, hair, foliage and other soft body objects.

It includes the following features:

  • Artist-Driven Control of Behaviors – For easy control of behavioral properties such as stretching, damping, bending, and resistance to air.
  • High-Performance Simulation – Multithreaded and platform-optimized for fast and efficient cloth simulation.
  • Landscape Collision Detection – Highly optimized, memory efficient and robust solution to collide cloth with arbitrary triangle meshes.
  • Modeler-Based Set-up Tools – To allow artists to quickly and easily animate believable behaviors of character garments and environmental cloth.
  • Quickly and easily animate character clothing, hair, foliage, and other soft bodies.
  • Easily customizable and fits into today’s workflow to maximize the productivity of artists, animators, and programmers alike.
  • Out-of-the-box integration with Havok Physics™ and Havok Animation™. Ensure game characters and items closest to the camera look the best and allows for decoupling of simulation and display representation, so you can apply cloth simulation to arbitrary meshes, such as thick cloth Create controllable constraints in various areas, limiting the extent to which they can move and twist in that portion of the cloth.
  • Collide garments with animation-driven collision primitives to achieve highly believable reactions.
  • Havok Cloth is fully multi-threaded and cross-platform optimized for leading game platforms including, Xbox One®, the all-in-one games and entertainment system from Microsoft, Xbox 360™ video game and entertainment system, PlayStation®4, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Wii U™, Windows 8, Android™, iOS, Apple Mac OS and Linux.

    At the moment we don’t know if Quantic Dream will use other parts of the Havoc middleware in its upcoming game, but considering the synergy between them it’s possible. Havok technology was also used by Sucker Punch for inFAMOUS: Second Son.

    http://www.dualshockers.com/2014/05/14/quantic-dreams-aaa-ps4-exclusive-will-use-havok-cloth-for-physically-simulated-cloth-and-hair/


PLAYSTATION NOW LAUNCHING WITH 'HUNDREDS OF TITLES'

188
Uncharted 3, Ratchet & Clank: Into the Nexus showed-off.

At today's invite-only PlayStation event, Sony talked about itsupcoming streaming service called PlayStation Now, and it sounds like a whole lot of games are going to be available when it launches later this year.

Todd Liss of Sony told IGN that PlayStation Now will launch with "hundreds of titles." Now is currently in closed beta, and is still slated to launch this summer in North America.

Also at the PlayStation event, Sony was showing off two games running on Now for the very first time. Uncharted 3: Drake's Deception was shown being played on PlayStation 4, while Ratchet & Clank: Into the Nexus was shown being played on PlayStation Vita. The former game was hinted at earlier on the website of Gaikai, the streaming technology company Sony acquired a couple of years ago for $380 million.

Unfortunately, little else is known about PS Now, other than that renting games may cost $4.99-$5.99, and that both first party games -- like the aforementioned Uncharted 3 and Ratchet: Nexus -- and third party games will be available.

We went hands-on with PlayStation Now earlier this year, and were left impressed by the experience. We hope to have more on PS Now in between now and E3 in early June.

http://ca.ign.com/articles/2014/05/14/playstation-now-launching-with-hundreds-of-titles



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Eurogamer reporting The Witness runs 1080p/60fps

At release on the PS4, we are planning to render at 1080p and 60 frames per second," Blow stated on the PlayStation Blog. "Right now we meet this target in many areas of the game, but not everywhere. But with more old-fashioned hard work we should be."

http://www.eurogamer.net/articles/2014-05-14-the-witness-to-run-at-1080p-60fps-on-ps4

some random screenshots



the witness looks absolutely beautiful



ok i saw this and starting laughing my ass off at work. 

 



bananaking21 said:

ok i saw this and starting laughing my ass off at work.