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Forums - Sony Discussion - PS Community Reborn!!!-An outbreak?! PSX has a date!!!

 

What did you think about Sony's Pre-TGS Conference?

It was nice 10 11.90%
 
Nothing that really caught my attention tbh 25 29.76%
 
It was awesome! 8 9.52%
 
Not Bad 7 8.33%
 
I didn't like it 11 13.10%
 
It was okay 10 11.90%
 
Needed more LoD! 4 4.76%
 
Decent 2 2.38%
 
Other 7 8.33%
 
Total:84
SnakeDrake said:
bananaking21 said:
so according to Shinobi the kill strain trademark is NOT related to Sony Bends game. so while they could be working on syphon filter, it wont be Syphon Filter : Kill Strain.

http://www.dualshockers.com/2014/05/08/sony-bends-unannounced-ps4-game-isnt-syphon-filter-but-something-great-according-to-insider/

maybe GG's new ip then?

It seems like GG cant develop a game without adding "kill" on the title 


What would they put?? Death Strain?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
SnakeDrake said:
bananaking21 said:

It seems like GG cant develop a game without adding "kill" on the title 


What would they put?? Death Strain?

Why not XD 



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

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DonFerrari said:
SnakeDrake said:
bananaking21 said:
so according to Shinobi the kill strain trademark is NOT related to Sony Bends game. so while they could be working on syphon filter, it wont be Syphon Filter : Kill Strain.

http://www.dualshockers.com/2014/05/08/sony-bends-unannounced-ps4-game-isnt-syphon-filter-but-something-great-according-to-insider/

maybe GG's new ip then?

It seems like GG cant develop a game without adding "kill" on the title 


What would they put?? Death Strain?

I actually think that sounds better than Kill Strain. 



Sigs are dumb. And so are you!

Fusioncode said:
DonFerrari said:
SnakeDrake said:
bananaking21 said:
so according to Shinobi the kill strain trademark is NOT related to Sony Bends game. so while they could be working on syphon filter, it wont be Syphon Filter : Kill Strain.

http://www.dualshockers.com/2014/05/08/sony-bends-unannounced-ps4-game-isnt-syphon-filter-but-something-great-according-to-insider/

maybe GG's new ip then?

It seems like GG cant develop a game without adding "kill" on the title 


What would they put?? Death Strain?

I actually think that sounds better than Kill Strain. 

I should apply for a position on GG and offer them names without Kill but that keep the same context.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Fusioncode said:
I wish I could just freeze myself for a month... I need to see Project Beast!

Don't do it!



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

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vivster said:
Fusioncode said:
I wish I could just freeze myself for a month... I need to see Project Beast!

Don't do it!


Choose a good game and play it for the month.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

PS4 Exclusive Deep Down Gets New and Beautiful 1080p Screenshots; New Update Promised for June

by Giuseppe Nelva (1 hour ago) 38 

Capcom’s Producer Kazunori Sugiura released today two brand new screenshot of the PS4 exclusive Deep Down on Twitter after months of relative silence. You can see them above and below

An announcement was also included with the screenshots:

Producer Sugiura here. Currently Deep Down is being developed intensively at GW moving towards the public beta test. PS4 users have waited a lot, but please wait a bit longer.

We’re publishing two new screenshots of the game in development. The public beta test is currently scheduled for the summer.

Our boss Ono-san says “summer is when you’re wearing short sleeves” and we like to do that in the office but….  We will report again on our progress in June!

The message is actually quite interesting. First of all it mentions that the beta test will be public (so you better get those Japanese accounts ready. You can find a great walkthrough on how to make one here). The part about short sleeves may actually mean that the new update could come before it’s officially summer, and that could match the mention of June, since the summer officially starts on June 21st.

That could point to the possibility of the announcement being made at E3, which will be between June 10th and June 12th, and it’s indeed before summer officially starts, but everyone is already wearing short sleeves.

Word on the street is that Capcom will have a sizable presence at Los Angeles’ show. Hopefully we’ll hear something about a western localization then as well.

Interestingly, both screenshots are in 1080p (you can click on them to see them at their full resolution), which is quite rare for Deep Down assets, that are normally released in downsized resolutions.

http://www.dualshockers.com/2014/05/09/ps4-exclusive-deep-down-gets-beautiful-new-screenshots-new-update-promised-for-june/



TheGoldenBoy said:

PS4 Exclusive Deep Down Gets New and Beautiful 1080p Screenshots; New Update Promised for June

by Giuseppe Nelva (1 hour ago) 38 

Capcom’s Producer Kazunori Sugiura released today two brand new screenshot of the PS4 exclusive Deep Down on Twitter after months of relative silence. You can see them above and below

An announcement was also included with the screenshots:

Producer Sugiura here. Currently Deep Down is being developed intensively at GW moving towards the public beta test. PS4 users have waited a lot, but please wait a bit longer.

We’re publishing two new screenshots of the game in development. The public beta test is currently scheduled for the summer.

Our boss Ono-san says “summer is when you’re wearing short sleeves” and we like to do that in the office but….  We will report again on our progress in June!

The message is actually quite interesting. First of all it mentions that the beta test will be public (so you better get those Japanese accounts ready. You can find a great walkthrough on how to make one here). The part about short sleeves may actually mean that the new update could come before it’s officially summer, and that could match the mention of June, since the summer officially starts on June 21st.

That could point to the possibility of the announcement being made at E3, which will be between June 10th and June 12th, and it’s indeed before summer officially starts, but everyone is already wearing short sleeves.

Word on the street is that Capcom will have a sizable presence at Los Angeles’ show. Hopefully we’ll hear something about a western localization then as well.

Interestingly, both screenshots are in 1080p (you can click on them to see them at their full resolution), which is quite rare for Deep Down assets, that are normally released in downsized resolutions.

http://www.dualshockers.com/2014/05/09/ps4-exclusive-deep-down-gets-beautiful-new-screenshots-new-update-promised-for-june/


I have just saw the E3 trailer found it gorgeous, then heard about the downgrade... But haven't saw much of the gameplay, is it seeing good?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Don't know if anyone's still interested after the whole PS+ kerfuffle, but we're getting new Driveclub footage today.

 



DerNebel said:

Don't know if anyone's still interested after the whole PS+ kerfuffle, but we're getting new Driveclub footage today.

https://mobile.twitter.com/Rushy33/status/462731196955631616

 

Sweet. Hope it looks awesome and people stop trolling it over being 30fps. 



Sigs are dumb. And so are you!