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Forums - Sony - My estimated specs of the PlayStation 5

Uh, right. I think we should now discuss the specs of the Xbox1280 square. I predict 516GBs of ram, and 10 quad core 7.5 Ghz, CPU with Radeon 9 million.

Enough jokes aside, I'd say this seems like light years away. Maybe PS6 we'll see almost 64gb of ram.



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The PS5 will feature three crossfired graphical units equivalent to Radeon 690x. It will have a 32 core proprietary Cell2 CPU (which has 2 cores reserved for the OS and 10 cores reserved for graphical processing to aid the GPUs), along with 128gb of GDDR6 RAM (32gb reserved for OS). The console will be able to output 120 fps on a 8K television, easily. You can also have up to ten games open at the same time.

To make this possible, Sony will remove the blu-ray drive to save money, and sell it at a slight loss @ $149.99.



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ToraTiger said:
Uh, right. I think we should now discuss the specs of the Xbox1280 square. I predict 516GBs of ram, and 10 quad core 7.5 Ghz, CPU with Radeon 9 million.

Enough jokes aside, I'd say this seems like light years away. Maybe PS6 we'll see almost 64gb of ram.


You don't dream enough.

PS5 - 128GB of GDDR6 ram at 1408GB/s

PS6 - 1024GB (yes, 1TB) of GDDR7 ram at 11TB/s (yes)

Should I continue?



IT'S OVER 900!!!!



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globalisateur said:

Tflops are still the best way we have to compare consoles. It's not perfect, of course but it works very well IMO. Just look at the similar number of Tflops in very different technologies, if you add CPU + GPU with X360 and PS3, most recent games reached a good parity (GTA5) like the number of total Tflops would have told us.

A good another example would be the Wii-U but I won't go further here...

About 4K, a 4 Tflops card is already enought to have a locked 30fps in some 30fps multiplatforms games already like NFS or Batman. Just imagine what a better tech and 10~15tflops could do.

And crossfire tech is innefficient and shouldn't be used as a reference.

A single Radeon 7970 can push past 4 teraflops, considering I had three of those... It most certainly is not enough for 4k for demanding titles like Battlefield 4, Crysis 3, Metro 2033 and last light.
And this is only the start of the generation, games will eventually become more taxing.

As for Teraflops, if the Xbox One theoretically had the same amount of "Flops" as the Playstation 4 but retained it's memory hierachy, it would be slower in most cases (Especially when it hits the DDR3), faster in others (When it hits the eSRAM), hence it's pointless, there is no "best way" to compare different hardware, only logic and a decent understanding of the technology.
Besides flops is a way to gauge floating point arithmatic, you have integers to worry about too and on top of that GPU's have other fixed function hardware independent of it's flops like the Geometry units that can affect performance.

As for Crossfire, in dual-gpu scenario's it actually is very efficient, in most cases you can get 95-100% scaling.

Thus by extension a single Radeon 7970 may be enough for games at 2560x1440 and lower today and in some instances enough for some games at 4k (Older titles it could handle), but tomorrow is a completely different kettle of fish.
Running my games at 7680x1440, three Radeon 7970's stuggled in a ton of games, four Radeon R9 290's aren't even a guarantee for 60fps. (That's over 20 Teraflops folks!)
And 7680x1440 is only roughly 20% more pixels than 4k.




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Turkish said:
TheJimbo1234 said:
Turkish said:
TheJimbo1234 said:
Turkish said:

Sorry for being a decade too early, this is what I think will be the specs of the PS5:

Specs:
+10TFlops console
12-16 cores
56-64GB RAM 16x4 GiB GDDR6 memory chips (set to be introduced within 2-3 years, GDDR5 was introduced in 2008)

4K gaming will be possible, but QHD (2560x1440)/WQXGA+ (3200x1800) 16:9 resolutions will also be common in individual cases depending on the Virtual Reality support and if 4K proves too taxing. VR games will be 1440 or 1800p, 90-120fps.

~12GB RAM will be reserved for the OS, the footprint will decrease gradually over time.

Release: November 2019, 6 years after the launch of PS4. It might come out 2 years after Nintendo's next and 1 year after Xbone successor if MS wants to release a year earlier again if they're beaten badly this gen.

Motivation behind my estimates:

+10-12TFLOP: PS3 was ~300-400, PS4 is 1.95TFLOP so 5x increase, ofcourse AMD is bringing out 295X2 which is 11.5TFLOP, the card costs 1.5k dollars, but it will take more than 5 years before we see such a beast of a card become the mainstream standard (200-250 bucks) which is the tier of cards next gen consoles will feature. But the 295X2 will be ancient in terms of technology and features by 2019, by then the cards will be on newer memory and GCN version etc.

RAM: basically an increase of ~8x, this is half of what RAM increases of previous generations: PS2 32MB, PS3 512, PS4 8GB, I think a 16x increase(128GB) is a bit too much this time around.

12-16CPU cores: cpu's will have more cores to handle more tasks, AMD and Intel already provide cpu's with that many cores for server solutions.

 

 

Firsts for many in the industry:

-First time real ray tracing in games

-VR becoming mainstream, bundles with PS5, 4K OLED VR headset affordable

-4K gaming becoming mainstream

-CGI like graphics feasible by mid gen thanks to enormous amount of horse power and memory

 

 

What do you think?

That's pretty terrible and I think you need to do your homework before guessing like this.

The chance is that it will actually never be launched and it will go to cloud gaming. Also the huge change coming in 2016-17 with gpus and the increase in power needed for these cards will most likely kill the console. It would be better for everyone to pay $15 a month to access sme monolithic server Microsoft or Sony run.

That RAM volume is absurd, especially with 12GB for the OS. Why?! Where did you pull that random figure from? It will stay at 1GB as OS's are small.

4k will never become mainstream. Many houses in Europe and Japan are not big enough to have these 60 inch + TVs in. Also bluray is still 1080p and this won't change as the TVs are expected to upscale it.


I did my homework, but did you? Cloud gaming with next-next gen graphics is not gonna be a thing within the next decade, too many people that dont have the necessary connection, maybe most of Europe and America will have the necessary  connection sometime in 2020s but Playstation is a global brand that serves millions of people without the best connections, they will never introduce a PS5  that will be limited to only a handful of elites in the West.

Whats the huge change thats coming to gpus in 2016? And why would the tdp increase so significantly when the chips get smaller and more efficient. GPU TDP has been stagnant, it's been around ~250 watt for the last 5-6 years for high end cards.

The RAM volume seems fine to me, why would you need 3GB for the OS right now when 50MB was more than enough for last gen consoles? These kind of questions are silly to me, new technology, unforeseen  features and latest shit always get added no matter how hard you try to predict the future telling yourself that a fixed amount will be enough one day. It will not, never.

4K will become mainstream just like 480p, 720 and 1080p became mainstream. With enough time, the next technology will always become the standard. I can't believe there are actually people arguing that technology will stop evolving LOL.

You dont need 60" TV to enjoy 4K, 50" is more than enough to see the benefits, and the average TV screen size has been evolving to +50" the past decade despite our small homes. 4K has already started going mainstream, it is appearing on more monitors and tv's, not sure why you're arguing against technological advancement.

Check the role out globally of new consoles. This ties in with cloud gaming. Places with poor internet have just had the ps3 released at a huge price. They will not see the PS4 on sale until 2018+ and then cloud gaming until ~2021+, ergo working out very well for a staggered release of cloud gaming. The cloud gaming already being provided by the PS4 is clealry a test bed for this tech.

Consoles only consume 100 watts total meaning the performance difference between low to high end cards is becoming larger. The change in 2016 is the introduction (or so Nvidia hope) of complelety new architecture of the chip and port. This will (or so they hope) massively change performance and power consumption but again, cause a larger rift between high end and low end cards. It also will get to the point that it will not be economically viable or pratical to have these cards in a console as games have been lagging behind hardware for sometime. It would make far more sense to have a handful of hyper expensive cards run across a few dozen consoles.

No OS will get larger. There is no need for it. The issue with current CONSOLE OSs are the fancy extensions (vioce commands) and original dev kits shipping with too little memory. You have to remember that devs only found out about the full memory specs of the ps4 at the public press conference. hence why 4.5GB is dedicated memory, and more is flexible, but with current addressing issues. But as for memory and OS, windows, Linux, and iOS have no issue with ~1GB so why should the consoles stuggle?

You don't understand 4k do you? It is like 3D - redundant for 99% of people. Anything more than 1080p for 46 inch or less in a normal room is literally impossible to notice. Bluray doesn't do 4k. So why will 4k take off again? Also 50 inch is not average - where did you pull that figure from? That certainly is not the case in the UK as most people wpuld struggle to find 50 inches of wall space.


Uh, Sony is bringing cloud gaming to the masses next year, the highest graphical fidelity it'll have are PS3 games. Sony will not release PS4 level of quality titles on PS Now after until PS5 drops otherwise it makes no sense to keep selling the PS4 hardware. In 6-7 years time the infrastructure in America and Europe might be sufficient enough for PS4 cloud gaming, it will most certainly not be enough for streaming PS5 quality titles, even if it is, only the lucky few with good connection will be elligible to stream that big chunk of data fast enough. Sony will not base their next big product on something a few people can enjoy.

No one is saying 12GB will be used by the OS, just that such an amount could be reserved initially with a hypothetical 56-64GB ram size.  We dont know what new technology can come out in the 2020s that a living room machine definetly must have. Windows uses 1GB memory? I have 16GB ram in my win7 pc, currently using 9.4GB ram, of 2.5GB to Firefox alone.

4K is the next big thing, anyone who says that current day technology is enough is delusional. Refer to threads made  6-7 years ago and see where technology stood back then and refer to this thread in 2020 and see how once few people thought they'd be stuck with 8-16GB ram, 1080p tv's, 2013 technology forever. 

 

 

Erm, nope.

They will have the PS4 on sale for a good few years, but why replace it? All you need for cloud gaming is a platform with an internet connection. You say everywhere needs hyper fast internet? Again, wrong. You just need to match the bluray bit rate which many Western countries already can with their high end fibre packages (which will be standard in next few years).

I am very familiar with tech and programing and I can tell you that 12GB is absurd. OS's will become lighter and optimised due to phones and tablets. The only thing that will fatten them up are unnecessary extras such as voice command and booting up everything in the background for fast loading, although that technically is not the OS. As for Firefox, stop having so many tabs and videos open ^^. 

Just zip it about 4k. You don't understand it ergo end of debate. You have no idea about pixel rates etc so don't argue about it. You ignored my points about it being unseen and bluray which begs the question; what would make you change you mind?



TheJimbo1234 said:
Turkish said:


Uh, Sony is bringing cloud gaming to the masses next year, the highest graphical fidelity it'll have are PS3 games. Sony will not release PS4 level of quality titles on PS Now after until PS5 drops otherwise it makes no sense to keep selling the PS4 hardware. In 6-7 years time the infrastructure in America and Europe might be sufficient enough for PS4 cloud gaming, it will most certainly not be enough for streaming PS5 quality titles, even if it is, only the lucky few with good connection will be elligible to stream that big chunk of data fast enough. Sony will not base their next big product on something a few people can enjoy.

No one is saying 12GB will be used by the OS, just that such an amount could be reserved initially with a hypothetical 56-64GB ram size.  We dont know what new technology can come out in the 2020s that a living room machine definetly must have. Windows uses 1GB memory? I have 16GB ram in my win7 pc, currently using 9.4GB ram, of 2.5GB to Firefox alone.

4K is the next big thing, anyone who says that current day technology is enough is delusional. Refer to threads made  6-7 years ago and see where technology stood back then and refer to this thread in 2020 and see how once few people thought they'd be stuck with 8-16GB ram, 1080p tv's, 2013 technology forever. 

 

 

Erm, nope.

They will have the PS4 on sale for a good few years, but why replace it? All you need for cloud gaming is a platform with an internet connection. You say everywhere needs hyper fast internet? Again, wrong. You just need to match the bluray bit rate which many Western countries already can with their high end fibre packages (which will be standard in next few years).

I am very familiar with tech and programing and I can tell you that 12GB is absurd. OS's will become lighter and optimised due to phones and tablets. The only thing that will fatten them up are unnecessary extras such as voice command and booting up everything in the background for fast loading, although that technically is not the OS. As for Firefox, stop having so many tabs and videos open ^^. 

Just zip it about 4k. You don't understand it ergo end of debate. You have no idea about pixel rates etc so don't argue about it. You ignored my points about it being unseen and bluray which begs the question; what would make you change you mind?

Bluray bitrate is a whole lot more than Netflix bit rate lol. PS5 will not be a streaming console, no one but a few will be able to stream a native 4K game. The bit rate will be compressed to shit to get it running, its not gonna be possible in 6-7 years.

Good that you're familiar with tech but unfortunately you're not from the future, you were unable to predict what a next gen OS would need back in 2007. You'd probably say "OS needing more than the entire 512MB ram of the PS3 or 360? Preposterous!"

I understand your point about 4K but it doesnt make much sense. You claim that its benefits are visible on a +60" screen, it's not. I have a 50" 1080p plasma, sitting on it from 3 meters and it is not sharp enough, some people who have never seen a 1080p/4K screen in the same room from the same range will tell you otherwise.

4K is real and it's coming.



My guess would be,
low TDP APU
3.6ghz 12 core cpu
Radeon R10 370X GPU / or something roughly around that range
16gb system memory, 4 reserved for OS 12 for vram
hdmi 2.0 / displayport, 1080p/60fps standard but enough beans to do 1080p/60fps in 3d (120ghz), or 120hz mode on bundled/optional vr headset
Same architecture more less but a better memory controller and the inclusion of a 128mb esram bank for effects and postprocessing
no ethernet port only wireless.
full software b/c for ps4 titles.
1TB hdd as standard going up to 3TB for more expensive SKUs

Something extremely similar for the next xbox also, minus the VR stuff where they may branch of into seeking higher resolutions rather than sticking to 1080p performance in 3d and vr / 120hz.

I would not be surprised if either both or just the xbox was cheap hardware but subscription based OS, where you basically need psn+/xbl for the console to function, and/or standard software fare but MS charging for incrimental dashboard updates a-la windows 8.1, old system working find for newer games but retail disks with upgrade license being sold for the consoles themselves.



I remember your laughable thread about PS4-hardware with imaginary non-existant Cell2-processors... If I were you I would stop such threads...



blessedswine said:

 what do i think?  i think the ps4 just came out, hasnt matured yet as a platform and to be thinking about the PS5 so soon is just silly and kinda dumb who knows if there will even be a 9th gen of systems at all, on top of that who also knows what tech will come in the next few years.  oh and let me add if the xbone does badly i wouldnt be shocked if MS didnt have another console, new head honcho is already starting to lead the company in a new direction.

 

http://mynintendonews.com/2013/01/31/nintendo-discusses-future-consoles/

By the way, you should work on your writing a bit. The bolded should have a comma or two, and you shouldn't say "and" more then once.

I'm not trying to be offensive, I just think I'd be more pleasant to read if your writing was more correct than it is.