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Forums - Sales - NPD March 2014 Thread - PS4 #1 (371k), Xbox One 311k, 360 111k, WiiU ~70k, Vita close to 4 digits. Titanfall tops software

 

Did the NPD results surprise you?

Yes 379 53.23%
 
No 308 43.26%
 
Total:687

Look I am a PS4/WiiU guy, but Sony fanboys in 2007-08 sounded a lot like XB1 fanboy do now. Back then it was Folklore will save it(seriously people said this), Lair will be a killer app(Would prove Six axis better than WiiMote), PS Home will sell millions, Haze will kill Halo (CoD was still only on 4), LBP Planet will take all the casuals from the Wii.... and on and on. PS3 finished strong, but it would have been dead if not for it being for BluRay, best specs, and great 1st party support, but Sony fans now all admit 07-08 were dark days, they only had Uncharted 1 to sooth their souls.



End of 2009 Predictions (Set, January 1st 2009)

Wii- 72 million   3rd Year Peak, better slate of releases

360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut

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tbone51 said:


Yoshi's New Island: 134K (vgc=117k)
DK Tropical Freeze: 84k (vgc= 59k)

Where did you got the Yoshi number?



bigjon said:
Look I am a PS4/WiiU guy, but Sony fanboys in 2007-08 sounded a lot like XB1 fanboy do now. Back then it was Folklore will save it(seriously people said this), Lair will be a killer app(Would prove Six axis better than WiiMote), PS Home will sell millions, Haze will kill Halo (CoD was still only on 4), LBP Planet will take all the casuals from the Wii.... and on and on. PS3 finished strong, but it would have been dead if not for it being for BluRay, best specs, and great 1st party support, but Sony fans now all admit 07-08 were dark days, they only had Uncharted 1 to sooth their souls.

PS3 was the slowest roll out of software ever.  Fuck me those were some dry times, to dry for a soul to endure twice.  Would not want to be a X1 only dude these days.



jlmurph2 said:
vivster said:
jlmurph2 said:
vivster said:
Let's see it this way for the non-doomers out there; The X1 selling less in US this month is about as doomy as if the WiiU would sell less than Vita in the month MK comes out.


MK is the Wii U's last hope. Titanfall is not Xbox One's.

According to WiiU fans MK is not the last hope. According to X1 fans, Titanfall is not the last hope.

See a pattern here?

I see you trying to put Titanfall on the pedastal of a 22 year old established 1st party IP that's coming out 1 year and 6 months after a console's release, which it is far from. We knew Titanfall would sell great, but it was never a savior this early in a console's life.

Oh and since when does Vita = PS4 in any situation??

We all thought Titanfall would sell consoles. But now it sold so few consoles that we can't even with certainty say what sold more consoles, the game or the pricecut.

It's not about raw sales. It's about relations. It's about having the perfect month and failing to outsell even your closest competition. In a way Vita sales are currently to WiiU sales what PS4 sales are to X1 sales.

And yes I know I'm the strongest opponent of comparing handheld with console sales but the numbers just fit so great.



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bigjon said:
Look I am a PS4/WiiU guy, but Sony fanboys in 2007-08 sounded a lot like XB1 fanboy do now. Back then it was Folklore will save it(seriously people said this), Lair will be a killer app(Would prove Six axis better than WiiMote), PS Home will sell millions, Haze will kill Halo (CoD was still only on 4), LBP Planet will take all the casuals from the Wii.... and on and on. PS3 finished strong, but it would have been dead if not for it being for BluRay, best specs, and great 1st party support, but Sony fans now all admit 07-08 were dark days, they only had Uncharted 1 to sooth their souls.


I remember the 2008 days here (goddam I have been on this site over 6 years, also hi! we joined the same day) I still laugh when I remember the Wii doubling the PS3 and X360 sales combined each month and everyone saying it was a fad and that it didnt matter (The April 2008 NPD was especially hilarious) and that games like Haze would be system sellers ah those were the days



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BenVTrigger said:
Man I knew going into week 3 of the month this was going to get crazy.

Titanfall week Xbox One was in the lead, but man Titanfall was a flash in the pan. Huge opening week and nice hardware boost and a big drop off. By the time Infamous release rolled around I wasn't sure who would win NPD, as there was a huge momentum swing in favor of the PS4.

Crazy stuff.


Benv a are you surprised that the gap between the two is actually pretty big?

Also is PS4 still supply constrained?



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Shinobi-san said:
BenVTrigger said:
Man I knew going into week 3 of the month this was going to get crazy.

Titanfall week Xbox One was in the lead, but man Titanfall was a flash in the pan. Huge opening week and nice hardware boost and a big drop off. By the time Infamous release rolled around I wasn't sure who would win NPD, as there was a huge momentum swing in favor of the PS4.

Crazy stuff.


Benv a are you surprised that the gap between the two is actually pretty big?

Also is PS4 still supply constrained?

1. Actually yeah I am though 60k isnt a huge difference but certainly a substantial one. I woukdve guessed a little closer but I like I said the X1 drop off was big. Just wait for April......its gonna be ugly most likely at this rate.

2. It isnt supply constrained atm though both sales and shipments have slowed. PS4 will likely be down in April at the current rate 



vivster said:
jlmurph2 said:
vivster said:

According to WiiU fans MK is not the last hope. According to X1 fans, Titanfall is not the last hope.

See a pattern here?

I see you trying to put Titanfall on the pedastal of a 22 year old established 1st party IP that's coming out 1 year and 6 months after a console's release, which it is far from. We knew Titanfall would sell great, but it was never a savior this early in a console's life.

Oh and since when does Vita = PS4 in any situation??

We all thought Titanfall would sell consoles. But now it sold so few consoles that we can't even with certainty say what sold more consoles, the game or the pricecut.

It's not about raw sales. It's about relations. It's about having the perfect month and failing to outsell even your closest competition. In a way Vita sales are currently to WiiU sales what PS4 sales are to X1 sales.

And yes I know I'm the strongest opponent of comparing handheld with console sales but the numbers just fit so great.


I don't see it at all. Wii U sells much more than Vita in the US and Vita doesn't double Wii U sales WW does it? So how are they relatable??



BenVTrigger said:

Just wait for April......its gonna be ugly most likely at this rate.

 


May will be far worse.

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Wolfenstein (multi)
Watch Dogs (multi/sony ex marketing)



jlmurph2 said:

I see you trying to put Titanfall on the pedastal of a 22 year old established 1st party IP that's coming out 1 year and 6 months after a console's release, which it is far from. We knew Titanfall would sell great, but it was never a savior this early in a console's life.

Oh and since when does Vita = PS4 in any situation??

The way i look at it, Titanfall was never supposed to be a "savior". From its introduction, it was supposed to be a cherry on top of the North American market domination, as everyone expected XOne to carry over 360's momentum into next-gen and maintain market share.

And then came the fumbles and stumbles, and in just a few months the outlook changed, and at that time Titanfall got downgraded to "savior".

And that is the most troubling - every single game to follow will just be considered a "savior", comparable to WiiU. Living on the promise of a turnaround every time a new exclusive's release date nears.

It should not be that way. MS needs to make serious efforts in order to turnaround XOne's numbers and gain marketshare on the strenght of its hardware first, and then in the second place rely on possible saviors. Whether it's through price-cuts, unbundling Kinect, or vastly improving it's offering of non-gaming possibilities.