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Forums - Gaming Discussion - IGN: The Evil Within 'fails at horror'

KylieDog said:
Zoombael said:
KylieDog said:


Good god no.

Survival Horror main focus is exploration and puzzle solving, that is what progresses the game, not combat, the limited health and ammo resources were to deal with the limited combat espects which were created to make exploration and puzzle solving (since limited inventory for puzzle stuff) more challenging, combat is secondary to the aforementioned two.

Last of US has no exploration and no puzzle solving, is another action game through and through, just better balanced than games like RE4.  Just because not a walking arsenal like RE4 doesn't make it not action.  Last of Us survival aspects are more in the story than actual gameplay.

Of course it has. You should play a game before talking about it.


Typical new gen of gamers, or at least I hope you are, thinking picking up a plank then using it to gross a gap right next to where picked it up is a puzzle, or that a completely linear game somehow has exploration.


Says the one who calls TLoU an action game. That is hilarious.

You're thinking narrow minded, too conventional. Never thought of that a puzzle can be something other than puting a hexagonal shaped object in a hexagonal shaped slot?

 

"Typical new gen of gamers"

Have you even ever played a videogame? You're mentioning RE4. What about the first five games of the series? I highly doubt you ever played them. Resident Evil practically defined the genre. And if you define TLoU plainly as an action game what does it say about the first RE-games? The riddles and puzzles are laughable, the weapons plenty, but it isn't linear. Oh, of course, nonlinearity makes it an survival-horror and not an action game. 

And yeah, linearity excludes exploration, no matter how extensive the levels are. You should be careful making blanket statements. *eyes roll*



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