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Forums - Nintendo - Will the next 3D Mario utilise the Gamepad??

Rogerioandrade said:
The use of the Gamepad touchscreen is just optional, not mandatory, so all the fuzz people make around it is pointless.

It´s good to have different control options. In the case of Pikmin 3 , playing with it makes all the difference in the challenge mode, because it allow you to see all the map for once and plan carefully your actions for getting higher scores and medals. Deus Ex: Human Revolution is another game that is so much easier and pratical to play with the second screen than without it.

Other games, like ZombiU, Rayman Legends and Nintendoland make extensive use of the touchscreen and those games simply couldn´t exist, in their actual format, without it.

When a game doesn´t need the second screen, an off-tv play option is just enough. Like in DKTF

We should be glad that Nintendo is providing games with so many different control approaches and options, so players can choose their favorite setup instead of sticking for a mandatory control scheme Now it´s up for the developers to use it, if they want.



So you think the game pad should be optional to purchase as well?   If it is optional to use and develop for then it shouldn't t be mandatory to purchase. 



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I use the gamepad in every game instead of my TV. for that reason alone I sincerely hope the idea stays alive in all future consoles.

Soooo much nicer to play like that.



Also MK8 could make it a must own as you can play without split screen.



Since Nintendo is the king of local co- op, they should really make system selling use of asymmetric gameplay- my 8 year old loves the little bit that is available but they really did todo much -

I was very surprised they did not have some strong ideas for the gamepad implemented at lunch or soon after -

IMO there are aspects of the gamepad I really like and have become used to but there are many things they could have/ should have done - I really wish they increased the range and batt life too- even if it had the range of a typical home wireless router would have been great



Dunban67 said:


So you think the game pad should be optional to purchase as well?   If it is optional to use and develop for then it shouldn't t be mandatory to purchase. 

As I wrote, some games make extensive use of it, as well as some WiiU applications, without the Gamepad the WiiU simply wouldn´t work

People always have the option to use a ProController, with a battery that lasts 70 hours, if they don´t want to play games that use the Gamepad, but they will need it anyway.  So it´s pointless to have it without the Gamepad



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DevilRising said:
People seriously need to quit talking about "when are Nintendo games going to use the GamePad". For one thing, they already HAVE been using it, for various things. Secondly, this is NOT the fuckin Wiimote. A whole new control concept forced on people for most games. It was neat sometimes, but NOT a replacement for traditional controls.

Wii U has a traditional controller, that just so happens to have a bunch of cool bells and whistles. People need to QUIT acting as if it actually is a fuckin' "tablet", because it isn't, anymore than the DS touch screen made that system a "tablet". Wii U has a touch screen/second screen, yes. And that's awesome. Off-TV play, map/item screen on controller, using as a second screen to scan/hold game text, etc., all awesome. Even using it in cases where it WORKS for touch controls = awesome. But that doesn't mean that every damn game should use the touch screen. Nor does it mean every Wii U game, retail or digital, is obligated to use all of the Gamepad's features. It's a controller, with fancy extra options at the disposal of developers.

I'm not against Nintendo using some touch-screen functionality in a Mario or Zelda for a little puzzle, or to interact with a menu, etc. etc. But as a main game mechanic? No thank you. That certainly doesn't mean the Gamepad was a "waste". It's great HAVING those options. It's great HAVING off-tv play, or a second screen for map/items so you don't have to pause, etc. It's great having the touch screen to navigate menus and type in codes ,etc. All those things are very useful. But I don't personally want another "motion control Mario".

Great. I couldnt have said better.

it´s great to have different options of control. So everyone can choose your favorite and have fun



ktay95 said:

So Nintendo truly needs a game to show off the gamrpad, a game with mass market appeal.

Mario Kart 8... Nope



Yes! Obligatory off-TV play, gyro controls, displays player's positioning and items, has a map of the entire track, but most importantly, it has the almighty horn of trololol!
Not saying the game will make the gamepad a must have item, just that it does in fact use the gamepad. Now why they didn't use it for the most obvious feature, being 5 player local multiplayer, I'll never know!

superchunk said:
Also MK8 could make it a must own as you can play without split screen.


This isn't the case from what we saw yesterday, as the screen is still split on the gamepad.

I hope it doesn't use the gamepad in any major way myself. In 3D world I couldn't 100% the game without the use of the gamepad, and there was one level which required the gamepad other then the toad levels. I really dislike it....



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