By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Which company is the most essential one for console gaming?

 

Which company is the most essential for console gaming?

Nintendo 453 49.08%
 
Sony 416 45.07%
 
Microsoft? 53 5.74%
 
Total:922
fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Sony because they have a healthy balance of successful IP's and new IP's and they make good hardware innovations too, and in the past 5 years, they have been beating MS in online service as well.

With nintendo we have to put up with the same predictable range of games each generation and MS buy their exclusives so we would hardly notice if they vanished since the games from third party developers would still be made but for another platform.


Didn't know Fable, Project Gotham, Forza, Project Sylpheed, Infinite Undiscovery, Dead Rising, Alan Wake, Ninja Blade, Battleblock Theater, Shadow Complex, Super Meat Boy, Lost Odyssey, Blue Dragon, Kameo, Viva Piñata, Crackdown, Cromehounds, Bullet Witch, Onechanbara, Culdcept Saga, Deathsmiles, Akai Katana, Dodonpachi Revolution, The Dishwasher, The Gunstringer, Ninety-Nine Nights, Raskulls, 'Splosion Man and Too Human, among others, were bought by MS.

Oh man, what I learn everyday.

lol what a puney list... even then some of them like dead rising and super meat boy are not made by microsoft, im not gonna bother checking the entire list.

The fact that you automatically interpreted my comment as "MS bought every single one of their exclusives they have" and went on the defense shows how it is an issue.

im not saying its completely wrong to pay for exclusives, but if thats the default strategy for a company, then I would hardly call them essential for console gaming which is the purpose of this thread.

In that sense, Sony is much more essential because it employs the most AAA studios and more importantly, many of those studios are allowed a large degree of freedom... and a lot of the third party exclusives it does get is because MS didnt show interest in the game (same reason PS3 lost out on super meat boy, because of lack of interest shown)


How don't you expect to automatically interpret your comment as "MS bought every single one of their exclusives they have" if the next thing you say is "so we would hardly notice if the vanished [...]"?

Do you realize Dead Rising 3 wouldn't exist if it wasn't for Microsoft, right?

And most third party Ps3 gets it's because brand reknown, not because MS didn't show interest in the game (seriously, other than these new-age indies, and ocassionally the successful AAA game like Heavy Rain, when did MS not show interest in games?). There's no real reason as to why can't Ni No Kuni be on 360, for example. It's just the devs choose the japanese machine to release it. Simple as that.



Around the Network
Wright said:
fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Sony because they have a healthy balance of successful IP's and new IP's and they make good hardware innovations too, and in the past 5 years, they have been beating MS in online service as well.

With nintendo we have to put up with the same predictable range of games each generation and MS buy their exclusives so we would hardly notice if they vanished since the games from third party developers would still be made but for another platform.


Didn't know Fable, Project Gotham, Forza, Project Sylpheed, Infinite Undiscovery, Dead Rising, Alan Wake, Ninja Blade, Battleblock Theater, Shadow Complex, Super Meat Boy, Lost Odyssey, Blue Dragon, Kameo, Viva Piñata, Crackdown, Cromehounds, Bullet Witch, Onechanbara, Culdcept Saga, Deathsmiles, Akai Katana, Dodonpachi Revolution, The Dishwasher, The Gunstringer, Ninety-Nine Nights, Raskulls, 'Splosion Man and Too Human, among others, were bought by MS.

Oh man, what I learn everyday.

lol what a puney list... even then some of them like dead rising and super meat boy are not made by microsoft, im not gonna bother checking the entire list.

The fact that you automatically interpreted my comment as "MS bought every single one of their exclusives they have" and went on the defense shows how it is an issue.

im not saying its completely wrong to pay for exclusives, but if thats the default strategy for a company, then I would hardly call them essential for console gaming which is the purpose of this thread.

In that sense, Sony is much more essential because it employs the most AAA studios and more importantly, many of those studios are allowed a large degree of freedom... and a lot of the third party exclusives it does get is because MS didnt show interest in the game (same reason PS3 lost out on super meat boy, because of lack of interest shown)


How don't you expect to automatically interpret your comment as "MS bought every single one of their exclusives they have" if the next thing you say is "so we would hardly notice if the vanished [...]"?

Do you realize Dead Rising 3 wouldn't exist if it wasn't for Microsoft, right?

And most third party Ps3 gets it's because brand reknown, not because MS didn't show interest in the game (seriously, other than these new-age indies, and ocassionally the successful AAA game like Heavy Rain, when did MS not show interest in games?). There's no real reason as to why can't Ni No Kuni be on 360, for example. It's just the devs choose the japanese machine to release it. Simple as that.

The Japanese devs choose the Japanese machine because the Japanese market sees no need to play apples and oranges with an outsider console. Nintendo or Sony is enough for them. Sony and Microsoft consoles based on third party titles serve the same purpose. All of Microsofts other games could mostly just be on PC. Sony has been mostly focused on their products when it comes to exclusives. Microsoft doesn't really have a great amount of names to show for their time in the industry, but rather great relationships with third parties.



Wright said:
fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Sony because they have a healthy balance of successful IP's and new IP's and they make good hardware innovations too, and in the past 5 years, they have been beating MS in online service as well.

With nintendo we have to put up with the same predictable range of games each generation and MS buy their exclusives so we would hardly notice if they vanished since the games from third party developers would still be made but for another platform.


Didn't know Fable, Project Gotham, Forza, Project Sylpheed, Infinite Undiscovery, Dead Rising, Alan Wake, Ninja Blade, Battleblock Theater, Shadow Complex, Super Meat Boy, Lost Odyssey, Blue Dragon, Kameo, Viva Piñata, Crackdown, Cromehounds, Bullet Witch, Onechanbara, Culdcept Saga, Deathsmiles, Akai Katana, Dodonpachi Revolution, The Dishwasher, The Gunstringer, Ninety-Nine Nights, Raskulls, 'Splosion Man and Too Human, among others, were bought by MS.

Oh man, what I learn everyday.

lol what a puney list... even then some of them like dead rising and super meat boy are not made by microsoft, im not gonna bother checking the entire list.

The fact that you automatically interpreted my comment as "MS bought every single one of their exclusives they have" and went on the defense shows how it is an issue.

im not saying its completely wrong to pay for exclusives, but if thats the default strategy for a company, then I would hardly call them essential for console gaming which is the purpose of this thread.

In that sense, Sony is much more essential because it employs the most AAA studios and more importantly, many of those studios are allowed a large degree of freedom... and a lot of the third party exclusives it does get is because MS didnt show interest in the game (same reason PS3 lost out on super meat boy, because of lack of interest shown)


How don't you expect to automatically interpret your comment as "MS bought every single one of their exclusives they have" if the next thing you say is "so we would hardly notice if the vanished [...]"?

Do you realize Dead Rising 3 wouldn't exist if it wasn't for Microsoft, right?

And most third party Ps3 gets it's because brand reknown, not because MS didn't show interest in the game (seriously, other than these new-age indies, and ocassionally the successful AAA game like Heavy Rain, when did MS not show interest in games?). There's no real reason as to why can't Ni No Kuni be on 360, for example. It's just the devs choose the japanese machine to release it. Simple as that.


I expect it to be read and interpreted accordingly, not read, have words changed, re-read, and then interpreted.

But it seems you have done the same thing again.

I said "a lot of the third party exclusives it does get is because MS didnt show interest in the game"

you decided to re-write it as "all of the third party exclusives it does get is because MS didnt show interest in the game"

you are reading something in your own head and then arguing about it with me... its getting you nowhere.

and im not sure what you mean about dead rising 3. The game would have been different without the influence of MS publishing it, but it would still be released, most likely as a multiplatform like dead rising 2.



fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Sony because they have a healthy balance of successful IP's and new IP's and they make good hardware innovations too, and in the past 5 years, they have been beating MS in online service as well.

With nintendo we have to put up with the same predictable range of games each generation and MS buy their exclusives so we would hardly notice if they vanished since the games from third party developers would still be made but for another platform.


Didn't know Fable, Project Gotham, Forza, Project Sylpheed, Infinite Undiscovery, Dead Rising, Alan Wake, Ninja Blade, Battleblock Theater, Shadow Complex, Super Meat Boy, Lost Odyssey, Blue Dragon, Kameo, Viva Piñata, Crackdown, Cromehounds, Bullet Witch, Onechanbara, Culdcept Saga, Deathsmiles, Akai Katana, Dodonpachi Revolution, The Dishwasher, The Gunstringer, Ninety-Nine Nights, Raskulls, 'Splosion Man and Too Human, among others, were bought by MS.

Oh man, what I learn everyday.

lol what a puney list... even then some of them like dead rising and super meat boy are not made by microsoft, im not gonna bother checking the entire list.

The fact that you automatically interpreted my comment as "MS bought every single one of their exclusives they have" and went on the defense shows how it is an issue.

im not saying its completely wrong to pay for exclusives, but if thats the default strategy for a company, then I would hardly call them essential for console gaming which is the purpose of this thread.

In that sense, Sony is much more essential because it employs the most AAA studios and more importantly, many of those studios are allowed a large degree of freedom... and a lot of the third party exclusives it does get is because MS didnt show interest in the game (same reason PS3 lost out on super meat boy, because of lack of interest shown)


How don't you expect to automatically interpret your comment as "MS bought every single one of their exclusives they have" if the next thing you say is "so we would hardly notice if the vanished [...]"?

Do you realize Dead Rising 3 wouldn't exist if it wasn't for Microsoft, right?

And most third party Ps3 gets it's because brand reknown, not because MS didn't show interest in the game (seriously, other than these new-age indies, and ocassionally the successful AAA game like Heavy Rain, when did MS not show interest in games?). There's no real reason as to why can't Ni No Kuni be on 360, for example. It's just the devs choose the japanese machine to release it. Simple as that.


I expect it to be read and interpreted accordingly, not read, have words changed, re-read, and then interpreted.

But it seems you have done the same thing again.

I said "a lot of the third party exclusives it does get is because MS didnt show interest in the game"

you decided to re-write it as "all of the third party exclusives it does get is because MS didnt show interest in the game"

you are reading something in your own head and then arguing about it with me... its getting you nowhere.

and im not sure what you mean about dead rising 3. The game would have been different without the influence of MS publishing it, but it would still be released, most likely as a multiplatform like dead rising 2.

 

Capcom's own words, those of that Dead Rising 3 wouldn't have been made if it wasn't for MS.

I see I read something wrong, apologies. Though you didn't explain the fact that your first post does lead to interpretations due to poor wording of yours, so I guess you agree with me there!



I can't say one is the most important. I'd eliminate microsoft from consoles if I had to get rid of one.



Around the Network
Wright said:
fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Wright said:
fps_d0minat0r said:
Sony because they have a healthy balance of successful IP's and new IP's and they make good hardware innovations too, and in the past 5 years, they have been beating MS in online service as well.

With nintendo we have to put up with the same predictable range of games each generation and MS buy their exclusives so we would hardly notice if they vanished since the games from third party developers would still be made but for another platform.


Didn't know Fable, Project Gotham, Forza, Project Sylpheed, Infinite Undiscovery, Dead Rising, Alan Wake, Ninja Blade, Battleblock Theater, Shadow Complex, Super Meat Boy, Lost Odyssey, Blue Dragon, Kameo, Viva Piñata, Crackdown, Cromehounds, Bullet Witch, Onechanbara, Culdcept Saga, Deathsmiles, Akai Katana, Dodonpachi Revolution, The Dishwasher, The Gunstringer, Ninety-Nine Nights, Raskulls, 'Splosion Man and Too Human, among others, were bought by MS.

Oh man, what I learn everyday.

lol what a puney list... even then some of them like dead rising and super meat boy are not made by microsoft, im not gonna bother checking the entire list.

The fact that you automatically interpreted my comment as "MS bought every single one of their exclusives they have" and went on the defense shows how it is an issue.

im not saying its completely wrong to pay for exclusives, but if thats the default strategy for a company, then I would hardly call them essential for console gaming which is the purpose of this thread.

In that sense, Sony is much more essential because it employs the most AAA studios and more importantly, many of those studios are allowed a large degree of freedom... and a lot of the third party exclusives it does get is because MS didnt show interest in the game (same reason PS3 lost out on super meat boy, because of lack of interest shown)


How don't you expect to automatically interpret your comment as "MS bought every single one of their exclusives they have" if the next thing you say is "so we would hardly notice if the vanished [...]"?

Do you realize Dead Rising 3 wouldn't exist if it wasn't for Microsoft, right?

And most third party Ps3 gets it's because brand reknown, not because MS didn't show interest in the game (seriously, other than these new-age indies, and ocassionally the successful AAA game like Heavy Rain, when did MS not show interest in games?). There's no real reason as to why can't Ni No Kuni be on 360, for example. It's just the devs choose the japanese machine to release it. Simple as that.


I expect it to be read and interpreted accordingly, not read, have words changed, re-read, and then interpreted.

But it seems you have done the same thing again.

I said "a lot of the third party exclusives it does get is because MS didnt show interest in the game"

you decided to re-write it as "all of the third party exclusives it does get is because MS didnt show interest in the game"

you are reading something in your own head and then arguing about it with me... its getting you nowhere.

and im not sure what you mean about dead rising 3. The game would have been different without the influence of MS publishing it, but it would still be released, most likely as a multiplatform like dead rising 2.

 

Capcom's own words, those of that Dead Rising 3 wouldn't have been made if it wasn't for MS.

I see I read something wrong, apologies. Though you didn't explain the fact that your first post does lead to interpretations due to poor wording of yours, so I guess you agree with me there!


I explained it and pointed out how you made the same mistake twice, but it seems the third time you completely ignored what I wrote.

and I need a link for "capcoms own words"

according to link below, its possible, but not by capcom alone, but they didnt go to the extent of saying that it had to be MS or they wouldnt have been made.

http://www.videogamer.com/xboxone/dead_rising_3/news/capcom_says_dead_rising_3_couldnt_have_been_achieved_without_microsoft.html



fps_d0minat0r said:
Wright said:

 

Capcom's own words, those of that Dead Rising 3 wouldn't have been made if it wasn't for MS.

I see I read something wrong, apologies. Though you didn't explain the fact that your first post does lead to interpretations due to poor wording of yours, so I guess you agree with me there!


I explained it and pointed out how you made the same mistake twice, but it seems the third time you completely ignored what I wrote.

and I need a link for "capcoms own words"

according to link below, its possible, but not by capcom alone, but they didnt go to the extent of saying that it had to be MS or they wouldnt have been made.

http://www.videogamer.com/xboxone/dead_rising_3/news/capcom_says_dead_rising_3_couldnt_have_been_achieved_without_microsoft.html


You are the one that says that the default strategy of MS is purchasing exclusives, which I prove not with the list of non-purchased exclusives (I guess, for the most part, the list is right inb4 someone points that one of that list was paid). Compare them to the ones they did purchase (and ended up on other's consoles anyway, lulz), to realize it. Just because the big names were paid doesn't mean that, for default, that's the rule of gold.

Which takes me back again that you purposedly wrote it to be left at the wrong interpretation. Which your explanation confirmed later in the second post, so you're basically saying I was right in being wrong because you did what you did. :P

 

And sure you need a link of Capcom's words. You wouldn't trust most sites in a delicated manner like this, wouldn't you?



Wright said:
fps_d0minat0r said:
Wright said:

 

Capcom's own words, those of that Dead Rising 3 wouldn't have been made if it wasn't for MS.

I see I read something wrong, apologies. Though you didn't explain the fact that your first post does lead to interpretations due to poor wording of yours, so I guess you agree with me there!


I explained it and pointed out how you made the same mistake twice, but it seems the third time you completely ignored what I wrote.

and I need a link for "capcoms own words"

according to link below, its possible, but not by capcom alone, but they didnt go to the extent of saying that it had to be MS or they wouldnt have been made.

http://www.videogamer.com/xboxone/dead_rising_3/news/capcom_says_dead_rising_3_couldnt_have_been_achieved_without_microsoft.html


You are the one that says that the default strategy of MS is purchasing exclusives, which I prove not with the list of non-purchased exclusives (I guess, for the most part, the list is right inb4 someone points that one of that list was paid). Compare them to the ones they did purchase (and ended up on other's consoles anyway, lulz), to realize it. Just because the big names were paid doesn't mean that, for default, that's the rule of gold.

Which takes me back again that you purposedly wrote it to be left at the wrong interpretation. Which your explanation confirmed later in the second post, so you're basically saying I was right in being wrong because you did what you did. :P

 

And sure you need a link of Capcom's words. You wouldn't trust most sites in a delicated manner like this, wouldn't you?


Using your own logic, your failure to provide a source must mean you agree with me. (this logic also includes ignoring half of your post)



fps_d0minat0r said:


Using your own logic, your failure to provide a source must mean you agree with me. (this logic also includes ignoring half of your post)


I don't like a logic that ignores half of the post :(

 

But if we're going to use this logic then, we should leave this as a tie? Half-half, you see.



Nintendo, because Sony and Microsoft can be easily imitated by any other company when it comes to first party games.