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Forums - Gaming - Which games disappointed you the most?

Sareth said:
Shaunaka said:
Sareth said:
Halo 3 and 4.


Did you play Reach?


Yeah. Wasn't really impressed by that one either. Online was fun but campaign was meh. I adored Halo CE and Halo 2 back when they were new but every game since has just felt lacking.

So you haven't enjoyed Halo since last-last-gen!

I played CE and 2. Then I only recently (like a week ago!) started playing Halo 4 just so to try and appreciate MS a little bit. It was a technically impressive game. Pretty cool.



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Shaunaka said:

So you haven't enjoyed Halo since last-last-gen!

I played CE and 2. Then I only recently (like a week ago!) started playing Halo 4 just so to try and appreciate MS a little bit. It was a technically impressive game. Pretty cool.

It's superb. And the Forerunner arc is crazily well done.



Goatseye said:
Shaunaka said:
 

So you haven't enjoyed Halo since last-last-gen!

I played CE and 2. Then I only recently (like a week ago!) started playing Halo 4 just so to try and appreciate MS a little bit. It was a technically impressive game. Pretty cool.

It's superb. And the Forerunner arc is crazily well done.


As a Sony fan, I must actually say that it was very, very impressive.

It looks, sounds, feels and plays perfectly. 343 industries impressed me very much.



Shaunaka said:


As a Sony fan, I must actually say that it was very, very impressive.

It looks, sounds, feels and plays perfectly. 343 industries impressed me very much.

You got to check this if you're a Halo fan:



Shaunaka said:
MTZehvor said:
Shaunaka said:
MTZehvor said:

Papers, Please


How a game with only a YES/NO input option disappointed you is unfathomable. What on earth did you expect.

Well, first off, you're drastically underestimating the complicatedness of the game, but setting that aside...

The main reason is because the moral dillemma aspect of the game was made out to be surprisingly good by a decent amount of reviewers, including the always hard to impress Ben Yahtzee. The game forces you to choose frequently between what's best for you and your family or what's best for other families; often times, being willing to break the rules to keep another family intact means a penalty towards your salary, and doing your job correctly to earn enough money to survive means splitting families apart, letting some members through the gate and keeping others out. The game was made out to be one that forced players to think long and hard about the repurcussions of their acts.

In the end, though, I simply never felt any connection to characters that had so little personality and were so two dimensional (literally, two dimensional). I realize expecting tons of character development would be absolutely silly and unrealistic for a game about checking passports, but it still made it difficult for me to feel any sort of guilt from choosing my own survival over what's best for this imaginary, pixelated, person in front of me.

Aaah ok.

I think you were maybe expecting too much from a small, hit indie game?

Probably so. Most of my disappointment is simply born out of something not being there that I was led to believe would be there by reviewers (not to bash reviewers, the moral dilemma may very well have worked wonders for them and just didn't do it for me). The disappointment isn't even really directed at the game itself; Papers, Please is by no means at fault in any way (it certainly didn't advertise itself on forcing the player to make tough moral decisions), it's just I was disappointed to see that something so frequently touted in reviews not show itself.

A more cut and dry example would be something like this; let's say that you read review son a bunch of website, and the reviewers all claim that there is a fantastic story in the new Zelda game. So you go and buy the new Zelda game looking forward to a great story, and said story falls quite flat for you. Perhaps expecting a great arching story from a series with notoriously little dialogue/character development is expecting too much in the first place, but it'd be hard not to get your hopes up if nearly every reviewer said it was great



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Pokemon X/Y
Fallout: New Vegas
Resident Evil 5



The Lgend of Zelda : Skyward Sword - Before it came out, I was prepared to buy myself a Wii for it. After reading the reviews, I decided to rent and play on my folks system first. After 20 hours, I returned it and never looked back. Awful not just for a Zelda game, but for a game, period.

Sonic the Hedgehog (2006) - Had just bought an Xbox 360, and saw it was $15 at Gamestop. Remembered seeing the trailer, so bought it on impulse. Slow buggy junk. I don't quite regret the purchase, but it was definitely a let-down.

Final Fantasy VIII - Coming off VII, I was expecting something really special. Outside of XIII, I've never seen such terrible mechanics, or a more badly written story. Just a big step backwards.

Final Fantasy XIII - Coming after XII this time, I was expecting something interesting. Literally the worst writing I've seen in a game, and shallow, contrived mechanics that provide no agency. Another big step backwards.

Breath of Death VIII : The Beginning - Did not realize this came out before Cthulu Saves the World. Immediately missed the features and story added to that game. Overall, just mediocre, and was expecting more.

Diablo III - A great game shackled by lag and a lack of depth. Probably the biggest disappointment of all for me.



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