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Forums - Gaming - Unreal Enigne 4 demo on smartphones (nexus 5)

Nem said:


Adds are variable revenue. If it was that meaningful, why arent they doing it with current handhelds yet? Surely the 3DS has enough of an audience.

The only game i can recall that uses in-game adds is Gran turismo. The game was still sold at full price.

 

wireless 3g connection.. Ads are only viable if they are current ads.. Without a continous internet connection its meaningless.. Sony and Nintendo should do ads if they could.. A psvita at lower price and games with less then half price (compensated with ads) is a much more attractive product then it is now.. Sony already tried to blend ads with gaming.. It didn't turn out how they wanted it but basicly PS Home was designed to be an advertising platform



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

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fatslob-:O said:
torok said:

My point is, mobile devices will probably always stay one gen behind to compensate the power usage.

More like two gens behind. Even with a smaller screen resolution phones have to stay within 2 watts aggressively. Tegra K1 is gonna be a fail once it releases cause that advertised power draw of 5 watts is more like 20 watts LMFAO. 


They are pretty close to PS360 right now, I think one gen behind is likely. But power consumption is really the key. Tegra K1 would be 20w? God, and NVidia itself said that 10w woud be the maximum for a tablet (phones at 5w). Anyway, Tegra SoCs are already a failure. Tegra 2 was used everywhere, but Tegra 3 simply wasn't that popular because of the lack of 4G support while Qualcomm got all the market with their Snapdragon with 4G (and the dual-core Snapdragons actually outperformed the quad-core Tegra 3). Tegra 3 only wasn't a total failure because they got in on the Nexus 7 and that sold a good 10M units.

But their lack of competency was blatant when Google ditched then in the Nexus 7 2013 because they weren't capable of delivering a 4G Tegra and Google simply couldn't tolerate that (even Nexus 7 2012 was criticized by it's lack of 4G, but that was new at that time. A 2013 3G only tablet would be panned). Tegra 4? Nobody cared. They had to release a Tegra 4i with 4G, but it was to late. And in the end, Tegra K1 still underdelivers in that aspect. Qualcomm is running circles around NVidia withotu even putting an effort.



leo-j said:
how can a game like nba 2k14 run at 60fps and 1080p.. while theif which is basically a last gen upscale can't even run at 1080p 30fps..

 

Thief is horrible. The PC version has a crappy performance too, and the game doesn't looks much better than Skyrim (a 2011 game that wasn't visually impressive at all at that time). Don't calculate PS4/One performance based on a horrible game. InFamous looks miles better, it's open world and runs at 1080p @ 60fps. Thief simply isn't a competent game in any aspect.



torok said:

They are pretty close to PS360 right now, I think one gen behind is likely. But power consumption is really the key. Tegra K1 would be 20w? God, and NVidia itself said that 10w woud be the maximum for a tablet (phones at 5w). Anyway, Tegra SoCs are already a failure. Tegra 2 was used everywhere, but Tegra 3 simply wasn't that popular because of the lack of 4G support while Qualcomm got all the market with their Snapdragon with 4G (and the dual-core Snapdragons actually outperformed the quad-core Tegra 3). Tegra 3 only wasn't a total failure because they got in on the Nexus 7 and that sold a good 10M units.

But their lack of competency was blatant when Google ditched then in the Nexus 7 2013 because they weren't capable of delivering a 4G Tegra and Google simply couldn't tolerate that (even Nexus 7 2012 was criticized by it's lack of 4G, but that was new at that time. A 2013 3G only tablet would be panned). Tegra 4? Nobody cared. They had to release a Tegra 4i with 4G, but it was to late. And in the end, Tegra K1 still underdelivers in that aspect. Qualcomm is running circles around NVidia withotu even putting an effort.

That's exactly why I don't like tegra SoC's. Nvidia keeps lying about their power draw. SMDH 



On a Nexus 5 a game with those graphics would suck the battery dead in under an hour. Seriously man, the Nexus 5 battery sucks.



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fatslob-:O said:

That's exactly why I don't like tegra SoC's. Nvidia keeps lying about their power draw. SMDH 


They always underdeliver. I think they don't want to bring their A game to their SoCs (the new Kepler SoC gave me a little hope, but theit continuous problems with 4G made me forgot it. Come on, it isn't rocket science to have 4G). I love my Nexus 7 2012 and I'm still pretty happy with its performance. But I was happy to see Google move to Qualcomm in the 2013 model. Qualcomm simply is more compromised with innovation and that will guarantee that my next tablet will have the best tech.

Only to add more problems, there is the OpenGL ES 3.0 support. I couldn't believe that the Tegra 4 would not support it while Qualcomm was putting support for it on it's SoCs for quite some time. That meant that the new Tegra Tablet and the NVidia Shield, supposed to be a high end gaming device, were actually inferior to the Nexus 5, Nexus 4, Galaxy S4 and S3, LG Optimus G and so on. Devices even 1-year older than the Shield can just crush it on games like Asphault 8 with support to OGL 3.0. I simply don't get what NVidia does when projecting that things. These hot new tech demo? Shield can't run it like that.



Nice graphics, but why bother on creating a game of such scale and graphics when the best selling games look like angry birds orcandy crush??
Battery is also an issue...



Menx64

3DS code: 1289-8222-7215

NNid: Menx064

Now if only they can make these big games fun on mobiles.



The new master race



Conina said:
VanceIX said:
famousringo said:

Nothing of which has anything to do with the "power" of the hardware.

For fun, I thought I'd see if I could find a geekbench score for a coppermine Celeron 733 like the one used in the Xbox. Sadly, geekbench's history isn't ancient enough to have CPUs from 2000, but I see some not-quite-so-ancient Celerons scoring a little under 500...

The same as a first-generation iPad.

Like I said before, that power means nothing when it can't devote most of it for gaming. Other parts of the hardware like battery and lack of fans hold it back more than anything. Yes, put an A7 chip in a dedicated gaming box and you would be able to crush the Xbox. A mobile platform, in a small shell that has to manage an entire ecosystem that goes far beyond gaming along with a battery that will only last so long, and it is impossible to develop console-quality games to for the hardware. 

Denial is strong in you. Just compare games like GTA III, Vice City, San Andreas, Knights of the Old Republic, Max Payne on a PS2/Xbox with the iPad-versions. They look much better on the tablet.

"They look much better on the tablet. "

yes they do , hell both my Kyocera : Torque and Android TAB 3 both Runs San Andreas and yep they look better and run on the tablet just as well as the console's even better, it plays with a game pad on both as if i was playing on a game console exactly like it, since im using a PS3 DS3 and no hickups.

as for this:

"and it is impossible to develop console-quality games to for the hardware. "

Ironic since the PSVita has the very same GPU that is inside the Ipad 3! slightly tweaked, and more dedicated GPU ram, but still its the exact same SGX543MP4 GPU!



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.