If I were to get on I'd probably pay max around $250.
How much would you pay for a console VR headset? | |||
Don't want it! | 60 | 16.13% | |
up to $100 | 36 | 9.68% | |
up to $150 | 45 | 12.10% | |
up to $200 | 61 | 16.40% | |
up to $250 | 34 | 9.14% | |
up to $300 | 44 | 11.83% | |
up to $350 | 7 | 1.88% | |
up to $400 | 22 | 5.91% | |
more then $400 | 34 | 9.14% | |
see results | 27 | 7.26% | |
Total: | 370 |
If I were to get on I'd probably pay max around $250.
the-pi-guy said:
Even at a low resolution, the Oculus Rift saw great reception. The Dev Kit OR was only 1280x800, or 640x800 for each eye. While it would absolutely be best to have a higher resolution, it wouldn't be neccesary for it to be well received. |
Yes, but the biggest complaint is resolution. And most of the cool demos use stylized graphics, for example this latest batch:
http://www.eurogamer.net/articles/2014-03-07-see-how-classic-nintendo-games-look-with-the-oculus-rift
It's fine by me (wipeout please) but people expecting to be fully immersed in the next gta or the witcher 3 will be disappointed. The poll isn't looking good either, $300 is most likely a mimimum for a responsive headtracking version. Only 30% of the people frequenting this forum seem to be prepared to spend that kind of money.
buying it day one for PS4, will preorder the second its available. Dont care what it costs 200 400 ehh.
I don't think I'd pay more then $250. I want this kind of gaming to be mainstream. I'd so buy something like this.
I'd say I would want $200 or less, but if it's worth purchase, I'll pay any price.
dsp333 said: Rift is targeting $300, isn't it? That's nowhere remotely NEAR mass consumer friendly. I expect Sony to target the console audience here: a group that accepts lower quality hardware for a more reasonable price. |
I doubt it, I think they will target pretty high end and will be marketed as a luxury peripheral rather than going for mass market. There's no point in targeting low quality in this kind of device; nobody would enjoy it at any price.
ICStats said:
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If they do a massive production of it, they can make it cheaper than Rift. I'll pay up to 100$ not more.
It's just stupid to price a gimmick gadget for more than half the console price --'' So 200$+ it would be stupid.
Pibituh said:
It's just stupid to price a gimmick gadget for more than half the console price --'' So 200$+ it would be stupid. |
Just Pulse headsets sold for up to $150.
Rockband sets were $170.
There's no way a VR headset will be $100. I expect $250/300. At least I expect it'll be totally optional, not some albatross Kinect or Game Pad.
ICStats said:
Just Pulse headsets sold for up to $150. Rockband sets were $170. There's no way a VR headset will be $100. I expect $250/300. At least I expect it'll be totally optional, not some albatross Kinect or Game Pad. |
If they priced that way I don't think it will sell good at all. I won't going to purchase it at all ~
But yeah, you made a great point with the price of those headsets.
SvennoJ said:
Yes, but the biggest complaint is resolution. And most of the cool demos use stylized graphics, for example this latest batch: |
Could the headset itself have some sort of upscaler? Or would upscaled resolution look too bad that close to the eye?
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