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Forums - Sales - Titanfall May Sell 2.5 Million Copies This Month, Half On Xbox One

Titanfall May Sell 2.5 Million Copies This Month, Half On Xbox One

Titanfall might be the best-selling game in March, but how many copies will it move? Sterne Agee analyst Arvind Bhatia is predicting that the multiplayer shooter will sell around 2.5 million units between its March 11th launch date and the end of the month.

Bhatia believes that about half of those March sales will be for the Xbox One. It seems like a reasonable assumption. The Xbox One edition of Titanfall only has to compete with the PC version for most of the month. The Xbox 360 version is launching 14 days after its XB1 and PC counterparts, meaning that it will only be on sale for less than a week in March.

If Xbox One can capture the lion's share of Titanfall sales, that would be great news for Microsoft. They've been heavily hyping the XB1 version in hopes that it can drive sales of their hardware. Their efforts include a limited edition controller and a console bundle. The company also pushed out a multiplayer-focused system update for Xbox One just in time for Titanfall's launch.

Bhatia projects 6 million in sales for Titanfall's first 12 months in stores. He didn't mention the split between platforms for that figure. It's possible that the Xbox 360 version will claim a bigger piece of the pie considering its user base is around 10 times the size of the Xbox One right now.

"These expectations, while reasonable, aren’t necessarily conservative either given this is a brand new title and will not be available on PS4/PS3."

He cites the "strong buzz" for Titanfall as reasons for his optimism. As he points out, the game has been widely praised by the press and received multiple awards for its convention showings. He also mentions the recent beta, which attracted 2 million players across the XB1 and PC.

Morgan Wedbush analyst Michael Pachter predicted in January that Titanfall will sell 6-10 million. He said that the game will hit the high end of that range if reviews are above 90 Metacritic average. They'll be on the low end if the average is below 80.

Titanfall publisher EA hopes to prolong their revenue from the game with post-launch DLC. Yesterday they announced that developer Respawn has three DLC packs planned for the game. These packs will be sold individually for $10 or as part of a $24.99 Season Pass. PC gamers can also buy a Digital Deluxe Edition that includes both the full game and all of its DLC for $79.99.

Source: http://www.cinemablend.com/games/Titanfall-May-Sell-2-5-Million-Copies-Month-Half-Xbox-One-62640.html



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I think that's a fair estimate.



Its not gonna sell more than a million on X1 for sure. That would assume a penetration rate of more than 30%, wich is very uncommon. It would have to be a smashing sucess of CoD levels.



Who's Arvind Bathia? Is he a new superstar anal-yst in the gaming industry?



Good luck with that prediction, Pete Haas.



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Not trying to sound like a broken record or hater or anything I'm actually getting Titanfall. I'm just tried of hearing about it and how much it will sell and how may Xbox ones it will move off the shelf. Not mad or anything jus sayin.



Nem said:

Its not gonna sell more than a million on X1 for sure. That would assume a penetration rate of more than 30%, wich is very uncommon. It would have to be a smashing sucess of CoD levels.


That % is very achievable in the early days of a product launch like these.  There aren't many games to compete with it on the XB1.  Also, the early adopters buy any game to just have something to play.  They tend to have a much larger game library than the regular system buyers.



It is near the end of the end....

Nem said:

Its not gonna sell more than a million on X1 for sure. That would assume a penetration rate of more than 30%, wich is very uncommon. It would have to be a smashing sucess of CoD levels.


Its going to sell OVER 1 million on Xbox 1



Landguy said:
Nem said:

Its not gonna sell more than a million on X1 for sure. That would assume a penetration rate of more than 30%, wich is very uncommon. It would have to be a smashing sucess of CoD levels.


That % is very achievable in the early days of a product launch like these.  There aren't many games to compete with it on the XB1.  Also, the early adopters buy any game to just have something to play.  They tend to have a much larger game library than the regular system buyers.

I agree 30% is perfectly doable with a console as young as the X1 (Killzone:SF has over a 30% attachment rate, Forza 5 likely does too when including digital sales), but i'm pretty skeptical in it managing to hit that mark in 2.5 weeks.



BenVTrigger said:
Nem said:

Its not gonna sell more than a million on X1 for sure. That would assume a penetration rate of more than 30%, wich is very uncommon. It would have to be a smashing sucess of CoD levels.


Its going to sell OVER 1 million on Xbox 1

Geez Ben.. your such a tease.. you could have posted a pic like this:





 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)