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Forums - Gaming - What Art Style Do You Want Zelda U to Be?

 

Answer!

Realistic 243 63.78%
 
Cartoony 24 6.30%
 
OOT 3D 35 9.19%
 
Skyward Sword 38 9.97%
 
A Link Between Worlds 5 1.31%
 
A blend (Post the blend) 34 8.92%
 
Total:379
Hynad said:
ganoncrotch said:
Hynad said:
Nintentacle said:
I can't believe how much realistic is dominating the poll.


I can't believe Nintendo will ignore its fanbase yet again and go for some art style nobody asked for, just because they wanted to take an easier route with something simpler than full on realistic...


Did you ever see the technical break downs on all the lvls of detail which were going on in the likes of Wind Waker on the Gamecube? You'ld be surprised just how "simple" that sort of redition of the world of Hyrule wasn't.


Yes, and it's nothing compared to Twilight Princess. Any other question?

His point is that detail doesn't equal realistic. It's easier to make a realistic art style have more detail than a cartoony game since, well, It's realistic.



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Stylized Realism...there are so many options with that I'm sure they can find something that would satisfy both camps.



Nintentacle said:
Hynad said:
ganoncrotch said:
Hynad said:
Nintentacle said:
I can't believe how much realistic is dominating the poll.


I can't believe Nintendo will ignore its fanbase yet again and go for some art style nobody asked for, just because they wanted to take an easier route with something simpler than full on realistic...


Did you ever see the technical break downs on all the lvls of detail which were going on in the likes of Wind Waker on the Gamecube? You'ld be surprised just how "simple" that sort of redition of the world of Hyrule wasn't.


Yes, and it's nothing compared to Twilight Princess. Any other question?

His point is that detail doesn't equal realistic. It's easier to make a realistic art style have more detail than a cartoony game since, well, It's realistic.

And?

How is this relevant to what I said? What he says here doesn't change what I said. Even if people love the cartoon graphics when they're convincing, like with Wind Waker and Ni No Kuni, they are easier to pull off than realistic graphics from a hardware level.  

And when I say realistic, I mean in the overall tone of the game. Twilight Princess is more realistic in its rendition of visual effects than Wind Waker is. The Wii U tech demo pushes this further, and this is where I want Nintendo to go for the next Zelda. The characters sure need to be stylised, It's a Zelda game after all. But the rest, I want it to be realistic. And how is going for realism should mean the devs don't have to be as creative? Ever heard of Final Fantasy? The environments in those games are very creative despite being realistic.



A "Darksiders 2" art style would be great.



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

Nintentacle said:
Hynad said:
Nintentacle said:
Hynad said:
Nintentacle said:
I can't believe how much realistic is dominating the poll.


I can't believe Nintendo will ignore its fanbase yet again and go for some art style nobody asked for, just because they wanted to take an easier route with something simpler than full on realistic...

I think doing a more realistic game would actually be the easier route. Less creativity in the art style, less creativity in the game world...


But more demanding on the hardware. So a higher need to optimize the code.

Thinking of great, new ideas could take awhile though...


Realistic might streamline art style choices, but it would actually take longer to make, especially if there's a focus on detail. The amount of time the programmers and artists would spend plugging the details in easily overwhelms the time the executives spent making decisions.

I like realism and such, but considering it's true dollar and delay expense, it's probably not worth it. At least not for a series which can opt against it like Zelda.



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I want realistic with a magical/fantastical feel.  I want to wander through a forest and ancient ruins feeling anything could happen.  Some inspiration for how it should look:

 

 

 



Mostly I just hope that it is ground-breaking and beautiful. And fun to play of course.



The demo from E3 2011.

Damn, I just realized how long it's been since that demo was shown.



Hynad said:
Nintentacle said:
Hynad said:
ganoncrotch said:
Hynad said:
Nintentacle said:
I can't believe how much realistic is dominating the poll.


I can't believe Nintendo will ignore its fanbase yet again and go for some art style nobody asked for, just because they wanted to take an easier route with something simpler than full on realistic...


Did you ever see the technical break downs on all the lvls of detail which were going on in the likes of Wind Waker on the Gamecube? You'ld be surprised just how "simple" that sort of redition of the world of Hyrule wasn't.


Yes, and it's nothing compared to Twilight Princess. Any other question?

His point is that detail doesn't equal realistic. It's easier to make a realistic art style have more detail than a cartoony game since, well, It's realistic.

And?

How is this relevant to what I said? What he says here doesn't change what I said. Even if people love the cartoon graphics when they're convincing, like with Wind Waker and Ni No Kuni, they are easier to pull off than realistic graphics from a hardware level.  

And when I say realistic, I mean in the overall tone of the game. Twilight Princess is more realistic in its rendition of visual effects than Wind Waker is. The Wii U tech demo pushes this further, and this is where I want Nintendo to go for the next Zelda. The characters sure need to be stylised, It's a Zelda game after all. But the rest, I want it to be realistic. And how is going for realism should mean the devs don't have to be as creative? Ever heard of Final Fantasy? The environments in those games are very creative despite being realistic.

I was talking about the creativity put into making the art style, not the environments.



Preferably nothing cartoony. Skyward Sword and Wind Waker HD both leaned toward the more cartoony side, so I think its only fair Nintendo should try something at the other end of the spectrum for the sake of variety.