I already talked about that. Original DmC release > DMC3 release. And, as I said before, we can do a better comparison of total sales when DmC has a re-release. In the meantime, that doesn't detract from the fact that DmC sold more than DMC3.
Does it really matter? The point of this thread is to discuss games that we felt where good but underperformed or where unfairly panned or hated by critics and fanboys. This way we introduce our fellow gamers to games they may have passed over because they where either so niche and poorly marketed they didn't notice them, or they purposely ignored them because people convinced them not to bother. I feel DmC is one of those game for the reasons above; and honestly, DMC3's sales don't make a stitch of a difference to that. As for the special edition of DMC3, it wasn't a re-release in the classical sense. Capcom recalled remaining copies of the English language release DMC3 from retailers in 2006 as it was believed to be unreasonably difficult after a programming error changed the paramiters in the difficulty settings, the Special Edition was then released without this error which is why it's noticeably easier with the intention of it replacing the original.
One thing I honestly do question, is why do VGChartz numbers differ so much here? In discussions like this I assume VGChartz numbers are accurate, after all, what's the point in the database if the numbers are vastly inaccurate... personally I'm more prepared to believe that Capcom would give less accurate figures, as it would serve their purpose to make sales look how they want them to look, but in this case it makes little sense. Still what really matters are the games; we're not shareholders in Capcom (thankfully), so who really cares how many sales it makes outside of the game being "successful", the only thing that matters is; "are the games good?", and that's what this thread is about, good games that failed to be what the industry would consider "successful".