By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Titanfall Beta Had Full Res Textures, Cloud Servers On PC Available After Patch

mutantsushi said:
What is the difference between a "Cloud Server" and a server?

The former sounds cooler.

OT: It sounds like the servers will only be used for matchmaking then and not the bad AI?



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Around the Network

I wasn't referring to the Alpha, i knew those texures were a fraction of the final game. Some guy on N4G said that Respawn witheld textures from the beta.




Can't we all just get along.If not for yourself, do it for the future.

vivster said:
mutantsushi said:
What is the difference between a "Cloud Server" and a server?

The former sounds cooler.

Yeah



KylieDog said:
mutantsushi said:
What is the difference between a "Cloud Server" and a server?

A cloud server can be used for multiple games, or anything else really, if player count drops in one game but raises in another the cloud server is used where needed, so the raised player count game isn't short of servers and the lowered one isn't wasting any.  A regular server is set to one game.  In terms of how they affect an individual game, there is no difference to the player at all between a cloud server and dedicated server.

Uh.... What you describe is no different than any load-balancing server set-up with server virtualization.

This is pretty standard stuff for many years now, so why the need to create a new term and present it as MS-specific? 



I played both Xbox One and PC. PC version looks much better and its the one I will be playing at launch. Will probably get the Xbox One version down the road though.