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Forums - Gaming - Become one with Joe: a software development thread Game Jam SIGNUP!

JoeTheBro said:
Turkish said:


Thanks Joe for the encouraging words. I will learn slowly! Is there a game you are working on?

Yeah I'm making an indie game or two for the next gen consoles. Can't share anything specific about the game(s) though.

You should tell us about it when it releases so we can give you our feedback :) . 



    

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MoHasanie said:
JoeTheBro said:
Turkish said:


Thanks Joe for the encouraging words. I will learn slowly! Is there a game you are working on?

Yeah I'm making an indie game or two for the next gen consoles. Can't share anything specific about the game(s) though.

You should tell us about it when it releases so we can give you our feedback :) . 


I'd love the feedback. We'll see how things are in a few months though.



the-pi-guy said:
JoeTheBro said:

@thread

Are people interested in non technical software/game development help as well? Level design, game mechanics, etc.

Doesn't seem like a lot of people are interested.  But I added the question to the OP just so people can read it in case anyone is interested.  

On a seperate note thank you Joe.  


I am interested, as testing, designing and scriptwriting are the only things I know how to do well.



the-pi-guy said:
JoeTheBro said:

@thread

Are people interested in non technical software/game development help as well? Level design, game mechanics, etc.

Doesn't seem like a lot of people are interested.  But I added the question to the OP just so people can read it in case anyone is interested.  

On a seperate note thank you Joe.  

No problem. Especially if we keep this thread going, it could be a lot of fun.

We could even organize small game jams and such!

@Wright
Yay someone is interested! Chatting about the artistic side of game development is imo more fun than giving technical assistance.



JoeTheBro said:

@Wright
Yay someone is interested! Chatting about the artistic side of game development is imo more fun than giving technical assistance.


And what do you need chatting now? :P



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Wright said:
JoeTheBro said:

@Wright
Yay someone is interested! Chatting about the artistic side of game development is imo more fun than giving technical assistance.


And what do you need chatting now? :P

Step 1: Learn what other people have come up with.

Step 2: Implement their ideas into my game.

Step 3: Profit.



JoeTheBro said:
Wright said:
JoeTheBro said:

@Wright
Yay someone is interested! Chatting about the artistic side of game development is imo more fun than giving technical assistance.


And what do you need chatting now? :P

Step 1: Learn what other people have come up with.

Step 2: Implement their ideas into my game.

Step 3: Profit.


There was a dev who tried to implement unintrusive storytelling merged into the gameplay. Kinda like Braid, but throwing everything at the player at the very climax of the game, while the player still has control of the character.



Tagged for later



the-pi-guy said:
JoeTheBro said:

http://unity3d.com/

That'll be a lot of work, but that's the engine you'd use. It's free if your game is free, but if you want to sell your game you need a Unity Pro license. Those cost about $1000, but there are a few legal ways to get around that.

http://www.blender.org/

That's the everything else program you'd also use. It's 100% free and you'd use it for 3D modeling as well as some other general things such as textures unless you want to deal with additional programs.

Also don't forget to move to Japan. You don't want to accidentally make a wrpg!

Joe!  I think they might have had  a policy change or something?  

Unity Pro - 1500$ 
Yes you can create and sell a game with the free version of Unity, without paying royalties or any revenue share. However, the free version of Unity may not be licensed by a commercial entity with annual gross revenues (based on fiscal year) in excess of US$100,000, or by an educational, non-profit or government entity with an annual budget of over US$100,000.  (Also has waaay fewer features)

So you're saying I bought UnityPro for no reason?!?!?!?

Actually yeah you're correct. Not sure what I was thinking.



JoeTheBro said:

I think only the pro trial version has a watermark.


Oh, you're right, I mixed them up a little.



Yep.