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Forums - Nintendo - Wii U's eDRAM stronger than given credit?

sc94597 said:
Kane1389 said:
sc94597 said:
Kane1389 said:
sc94597 said:
Kane1389 said:


Nice job comparing a 2008 game with 2014 game.

Both games were/will be released at comparable periods in their lifecycle. Two years after the release of the console. If the logic that I've seen in other threads in regards to the PS4 and XBOne holds, that they are not optimized enough to show vast improvements over the latest games of last generation, then the same should hold for the Wii U vs. last generation, which means that we should compare games that were released after similar periods of time in their life cycles. If you are to argue that there is software technique advancement, we can always remember that Nintendo games are made with their own proprietary engines and Nintendo didn't develop games with such graphical feats back then. The comparison is not only valid but optimal. 

Except that those games in Xbone/Ps4 threads are cross gen titles, never designed to take full advantage of next gen power. X is not a cross gen game. 

 

And WiiU as a supposed 8th gen system should have had better looking games than anything on the ps3 right at launch just like ps360 and their successors had.

 

And lets not pretend WKC was The best looking ps3 game in 2008. I dont see any 2014 wii u game looking better than MGS4, although Watch Dogs might prove me wrong

http://gamrconnect.vgchartz.com/thread.php?id=179145&page=1#42

^ That thread isn't about cross-gen titles. 

Also the comparison makes sense because they're both open-world games with similar art styles. 


I have no idea why you brought that thread up,am I supposed to agree with OP?

And if you wanna compare graphics, you use the best looking games. MGS4 was best looking on PS3 in 2008, X is on WiiU in 2014.

The replies in that thread stated that the reason why the OP doesn't see a large difference between the previous generation and this generation (in regards to exclusives) is because the new consoles have not been optimized for yet. The OP should compare early releases of the 7th generation with early releases of the 8th generation, and the same logic holds with the Wii U vs. last generation consoles, does it not? Metal Gear Solid IV was not an open world game. X will be an open world game. That is where the comparison fails. 


so the past 6 years of knowledge and experience of learning how to make games look better should be thrown of the window. this logic can apply to a machine atleast 10x more powerful, because they are probably not used to making games to take advantage of such hardware meaning this only applys to games that are blowing away currentgen. so its a very unfair comparison.



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freedquaker said:

I have replied this earlier multiple times scientifically but nobody seems to have noticed it LOL.

In short, "GPU wise", PS4 is about 6 times as fast as WiiU, and around 10x as fast as a PS3. So yes, technically, WiiU is much better than both PS3 and X360 in GPU terms, but nowhere near, forget PS4, not even XB1. For comparison, please read the thread below!

WiiU vs PS4 GPU power, architectural differences and efficiency


http://gamrconnect.vgchartz.com/thread.php?id=173912&page=1


this depends what gpu specs your using for wiiu, we have one developer confirming its 160 shaders maching yet its more powerful then 360/ps3.



starworld said:

so the past 6 years of knowledge and experience of learning how to make games look better should be thrown of the window, this logic can apply is a machine atleast 10x more powerful, because they are probably not used to making games to take advantage of such hardware meaning this only applys to games that are blowing away currentgen. so its a very unfair comparison.

But those last 6 years of knowledge and experience were mostly learning how to make games look better on the PS3 and 360's hardware. Wii U is quite architecturally different.



curl-6 said:
starworld said:

so the past 6 years of knowledge and experience of learning how to make games look better should be thrown of the window, this logic can apply is a machine atleast 10x more powerful, because they are probably not used to making games to take advantage of such hardware meaning this only applys to games that are blowing away currentgen. so its a very unfair comparison.

But those last 6 years of knowledge and experience were mostly learning how to make games look better on the PS3 and 360's hardware. Wii U is quite architecturally different.

just not 360/ps3 hardware, on any hardware games look better then 2007-2008



starworld said:
curl-6 said:
starworld said:

so the past 6 years of knowledge and experience of learning how to make games look better should be thrown of the window, this logic can apply is a machine atleast 10x more powerful, because they are probably not used to making games to take advantage of such hardware meaning this only applys to games that are blowing away currentgen. so its a very unfair comparison.

But those last 6 years of knowledge and experience were mostly learning how to make games look better on the PS3 and 360's hardware. Wii U is quite architecturally different.

just not 360/ps3 hardware, on any hardware games look better then 2007-2008

On PC, that's more due to massive improvement in the physical hardware.



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curl-6 said:
starworld said:
curl-6 said:
starworld said:

so the past 6 years of knowledge and experience of learning how to make games look better should be thrown of the window, this logic can apply is a machine atleast 10x more powerful, because they are probably not used to making games to take advantage of such hardware meaning this only applys to games that are blowing away currentgen. so its a very unfair comparison.

But those last 6 years of knowledge and experience were mostly learning how to make games look better on the PS3 and 360's hardware. Wii U is quite architecturally different.

just not 360/ps3 hardware, on any hardware games look better then 2007-2008

On PC, that's more due to massive improvement in the physical hardware.

I think your forgetting when 360/ps3 came out, they rivaled top of the line PC's it would be like ps4 having a GTX titan GPU, there was so much room for improved graphics, when gears of war came out it was the best looking game ever, samething for uncharted 1, garphics were not being held back by the hardware at that time, because they were up there with the most powerful hardware.



starworld said:

I think your forgetting when 360/ps3 came out, they rivaled top of the line PC's it would be like ps4 having a GTX titan GPU, there was so much room for improved graphics, when gears of war came out it was the best looking game ever, samething for uncharted 1, garphics were not being held back by the hardware at that time, because they were up there with the most powerful hardware.

I'm not forgetting that, but it doesn't have much to do with what we were talking about.



curl-6 said:
starworld said:

I think your forgetting when 360/ps3 came out, they rivaled top of the line PC's it would be like ps4 having a GTX titan GPU, there was so much room for improved graphics, when gears of war came out it was the best looking game ever, samething for uncharted 1, garphics were not being held back by the hardware at that time, because they were up there with the most powerful hardware.

I'm not forgetting that, but it doesn't have much to do with what we were talking about.


yes it does, i'm basically trying to explain to you the first 2-3 years of ps3/360 was uncharted waters for developers, they werent just trying to make just 360/ps3 garphics better, they were trying to make graphics better period, since they have never experianced such powerful hardware. and wiiu and pc get the benefit of this.



starworld said:

yes it does, i'm basically trying to explain to you the first 2-3 years of ps3/360 was uncharted waters for developers, they werent just trying to make just 360/ps3 garphics better, they were trying to make graphics better period, since they have never experianced such powerful hardware.

2005-2006 maybe, but Crysis launched in 2007 and was still never surpassed by PS3/360. What devs had to figure out was how to get the most out of the PS3/360 hardware, and they did this by intimately tailoring their engines to suit the quirks of the architecture.



curl-6 said:
starworld said:

yes it does, i'm basically trying to explain to you the first 2-3 years of ps3/360 was uncharted waters for developers, they werent just trying to make just 360/ps3 garphics better, they were trying to make graphics better period, since they have never experianced such powerful hardware.

2005-2006 maybe, but Crysis launched in 2007 and was still never surpassed by PS3/360. What devs had to figure out was how to get the most out of the PS3/360 hardware, and they did this by intimately tailoring their engines to suit the quirks of the architecture.

I said games. one game doesn't chage the fact all games starting looking better, just because one game was able to look much better on several times more exoensive hardware  by the best graphics developer out there doesn't change my point. even ps4 will get the benfit of what developers learned in the past 6 years, graphics have gotten better period, regardless of hardware, new techinques to make lighting look more realistic, animation, new tech to make skin better,etc.