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Forums - Nintendo - The truth about Nintendo

 

What do you think about Nintendo's attitude?

Awful, they should fail i... 189 14.04%
 
Pretty Bad, they should l... 385 28.60%
 
Not bad, they're just as anybody else 188 13.97%
 
Good, we need more like them 389 28.90%
 
Excellent, they don't need to change one bit 173 12.85%
 
Total:1,324

Wtf!? 'The truth'? Pft, I'm a sucker for those 'deep' simulation games (you missed 'complex') like Civilization or Total War (lol at 'deep'), yet when I choose a console I go with Nintendo devices. Quite the paradox, right?

Stopped reading at.... can't remember and won't look again, I don't need some arrogant and bitter person to tell me what's wrong and right. You don't like Nintendo, fine, but you can't just subtly say that people that support them are less than you.



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I voted that we need more companies like Nintendo. They consistently pump out some of the best games in the industry, to the point where I can pretty much blindly pick out a random Nintendo game and know it is going to be good. They put a ton of effort into polishing their games, and are one of the few video game companies out there not consistently seeking to screw over consumers. And they do it all at a more affordable price point than Sony or Microsoft.

I only had time to read point 1.1 for now. I will say that Noname covered that pretty well. I will come back to that in more detail later, but for now I will just say this: Why should I worry if Nintendo can make a bigger profit than Sony or Microsoft, even at lower price points? Why should I spend more money on a console when I don't have to?



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Zod95 said:

32B$, that is Nintendo’s “debt” towards gamers as of 2011. 1.2B$ is the Sony’s “debt” as of 2010 but now it must be nothing. With Microsoft, it’s the opposite: gamers have a “debt” of 6.8B$ as of 2011.

 

 

Its all well and good spouting these statistics, but all three of these companies are commercials businesses, in it for profit, nothing else (despite what they may say).

And as such they owe no debt to their consumers. Because you may have purchased some products from the company in question does not make you a shareholder, or entitled to anything other than the use of the product you have bought.

And yeah, Nintendo has a huge bank of money, and many would argue they could use this to 'better the industry', but Nintendo is careful with their money. They dont throw money at hardware to make it more powerful like the other 2. They strive to spend their money effeciently and create new gaming experiences, and this is what betters the gaming industry.

Having 4k 60fps games does not do anything for the industry, except provide fanboys some graphics ammo to shoot at eachother.

Proving new gaming experiences, interactions innovations and enticing new customers to the industry is what drives it forward.

And Nintendo leads the way in these.



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

IsawYoshi said:
I agree that Nintendo haven't invested enough back to us, but this is business. They have a way to do it, and unlike sony and ms way it isn't currently making tons of devs go bankrupt.


^^ THIS!

There have been so many studio closures over the past 2 years, and massive job losses.

And what do most of these cases have in common? They were primarily developers for MS and SONY products. These 2 companies have created an expensive, high risk development ecosystem. It costs a huge amount to release a game on the system (with marketing needed to get the customers) and so many games are released with massive losses being recorded.

Yes, the console hardware is extremely important to the industry, having some standardised platforms provides stability, but the game creators and developers are the key to a sustainable industry, and what MS and SONY provide is a very volitile situation.



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

supernihilist said:
honestly,
this is the biggest BS ive ever read...i dont even know were to start...
best part is when it uses APB and MAG as a reference, i lol ed

APB and MAG are indeed references when it comes to online infrastructure. They might be bad at anything else, that doesn't change what they are good at.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

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Dunban67 said:

IMO it could be argued the reason so much of Nintendo s "blue Ocean" evaporated so quickly was the shovelware-   most experienced gamers knew/learned to avoid the shovelware- but the new casual gamer came in and bought a ton of shovelware- they eventiually relaized it for what it was but in many of the big casual genre s like hunting, fishing etc virtually all the games were shovelware- so the entertainment was short term, skin deep and a cheap thrll- not enough to get most of the "blue ocean" to keep gaming, to respect gaming and def not enough for them to go buy a $350 Wii U that was completely different "in their eyes" than the intuitive Wii. 

 

I probably represent oe of the minority who became interested in what the Wii had to offer via playing games w my Son-  but instead of giving up on gaming, I waded through, educated myself to help avoid buying my son poor value games/shovelware as well as myself

If all I had ever played was the shovelware games i would have left gaming behind several years ago and not been willing to invest in nearly as many games for my children-   

That give us a good insight about what might have happened with the Wii and is happening with the Wii U. And that's one of the things sundin13 fails to understand. He thinks about the short-term and how a specific company has benefited from the easy-way of making money out of games and he doesn't get how the whole ecosystem (industry and market) got harmed because of that.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

Kane1389 said:
Excellent text Zod. I agree with it completely. Yoy are easily one of the nost knowledgeable useres on this web site.

I know I'm not. I just did some research and took the time to gather and organize all the information. Anyway, thank you for your compliment.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

This thread delivered Zod95, you are fierce debater. Logic and reason are your allies and you used so many facts! You kinda remind me of johnlucas.

I hope you keep throwing this kind of threads to VG Chartz more often, quality has been declining lately and I would love to see more of your threads to ramp up the quality here.

With love, Anfebious.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

MDMAlliance said:

Just because Nintendo makes a profit doesn't mean they're trying to steal your money.  They are a business, and saving their earnings is a completely normal practice.

"Some of you may tell that companies are meant to make profits and thus it’s totally legitimate for Nintendo to make billions at the gamer’s expense. That is true. However, you as a gamer have the power to choose. If there are companies that have been willing to give you as much as you give them, you can opt by them and make the market to operate on this logic. That is also fair."

 

MDMAlliance said:

Sony and Microsoft have other divisions besides gaming.  In that way, their division can be subsidized with little consequence to the entire company's future.

The other Sony divisions have also been in trouble. I assure you the 32B$ Nintendo holds are much more than what Sony could ever dream of having to spend.

 

MDMAlliance said:

No, this actually makes complete sense why they would do this.  It isn't even really true either, as it makes it seem like Nintendo doesn't spend money on making games or new experiences.

I agree, it makes sense. There are bad things that make sense (once there are who benefits from them).

No, it doesn't make it seem that. Read it again please and note that I say "a very significant part of it", not everything.

 

MDMAlliance said:

These figures don't make much sense at all.  There's no "debt" to anyone.


It's not at the gamer's expense.  People choose to buy these products.  It's not like sheep flocking to their masters who abuse them.


Again with this whole "debt" thing, it really doesn't make sense.

You need to understand that a word within quotation marks doesn't have the same meaning as without them.

And when I say "at the gamer's expense" I don't say people were forced to incur into that expense. But it was indeed expense from the gamer.

I think you're trying to twist any sentence you pick up from the OP. Why?

 

MDMAlliance said:
What you're really looking at is the result of how much it costs to create the hardware, plus the fact that they subsidized their consoles (which Nintendo did not do).  It isn't because they're trying to cheat us like you're making it out to be.  It's because if they don't make a profit in their gaming division... pretty much their only division... they wouldn't be around anymore.

No, profits are profits, there's no cost beyond that. And Nintendo made astronomical profits not to survive but to take them away out of the gaming cycle. Just look at the numbers. For how many generations do you think Nintendo could survive with 32B$? It's the same as claiming that the Vatican has only collected astronomical amounts of wealth to assure that the poor churches can survive. Don't be that naive.

 

MDMAlliance said:
 

all of these have evolved with the market and continued to sell well

First, they didn't evolve as fast as competition (that's why I said "Nintendo wasn’t able to follow the market trends and the industry turns"). Second, they were the same IPs with the same characters and in many times with the same formulas. Look at the examples the OP gives (cartoonish graphics and balloon-based games are some of them). That's not evolving.

 

MDMAlliance said:
 


Except you're really only focusing on their most popular of franchises... AKA Mario & Pokemon (and the little more most likely is "Zelda").  They have more than that, and platformers, RPG and Adventure game cover A LOT of ground in terms of genres.  Not only that, but you're just wrong with this.  Twilight Princess =/= Cartoonish.  Fire Emblem is rather mature, and so is Metroid which never was "cartoonish."  Where are these "too basic" gameplay levels you're referring to?  And "linear" is so often used as if it were really bad.  It's not.  It's necessary to tell a good narrative, and sometimes good for keeping a game accessible.

1 - I just agree with me that it is platformers, RPG and little more. What is the percentage of Nintendo games that are neither platformers nor RPG? And what is the percentage of non-Nintendo games that are neither platformers nor RPG? See the difference? That's the point. Their genre focus is not adjusted to the market. Don't be so picky with the words I've used to pass the message. Just tell me whether you agree with the message itself or not.

2 - I never said Zelda and Metroid are cartoonish. They are exceptions. But the majority of Nintendo games are indeed cartoonish. Is it hard to accept that?

3 - "Gameplay level", not "gameplay levels". Just compare for instance Mario Tennis with Virtua Tennis and tell me if you don't notice that there's a gameplay that is more basic and other that is more complex.

4 - You're right that a linear game is almost mandatory to tell a good narrative. I give you that. But the point is that Nintendo has only made linear games, regardless their narratives. That is a clear sign of lack of willingness to engage into bold concepts, try new things, push the gaming standards like no one has done before. That is the kind of mindset that Nintendo is definitely not interested to adopt.

5 - I know plenty of accessible games that are not linear, and they are brilliant because of that. Anyone can pick them, few can master them, everyone enjoys a huge replay value.

 

MDMAlliance said:
 

Also not the reason why this happened.  This was more of a result of marketing than anything else.

Evidence?

 

MDMAlliance said:
 

This argument is filled to the brim with holes.  Voice acting is not a sign of a game being more advanced.  Real-time animations exist in Nintendo games, but are certainly not necessary as MANY 3rd party games still don't opt for.  "Character full-control" I don't even know what that is.  Nintendo is not "clinging" to these "architectures" and it ISN'T because of money either.

Games began with balloons and have gradually evolved into voice acting. Please go see the videogaming history.

Real-time anymations exist in games such as Gran Turismo, FIFA or Skate. Each collision is a collision. Each goal kick is a goal kick. Each skate trick is a skate trick. But, among the balloon-based games Nintendo has, such as Pokémon, you don't control the character to perform your unique attacks (that would be character full-control). You just order the attack and the attack "X" has always the same animation (it's not real-time).

You may tell that Nintendo has never evolved Pokémon into this level (so much desired by the fans) not because it would be massive money spending but because it would not be good for the gamers. But then I just don't believe you. My conclusions are different.

 

MDMAlliance said:
 

Nintendo also did Wii Sports, which did extremely well.  I don't see what is considered "too basic" here.  This seems just like a personal preference for you.  A game having simpler mechanics does not make it a worse game. 

Too basic = simpler mechanics =/= bad game

You made judgments (too basic = bad), not me.

 

MDMAlliance said:

Such an overstatement that it isn't even true.

Again, evidence? You really need to justify your claims if you want to be taken seriously.

 

MDMAlliance said:

It sounds like you just want Nintendo to spend more money on their games because you prefer "photo-realism."  Photo-realism is NOT the same as "evolving."

It depends on what you consider to be evolution. If it is about your personal tastes, then everybody else will just ignore your view. If it is about objective remarkable achievements that require effort / money / time, then people have a common ground to debate. And, in that sense, photo-realism is part of evolution. But there are many other fields that fit into this objective criteria. Nintendo presents none of them. They chose to keep their 32B$ in their pockets. And that's not illegal, they are free to do that. But then I'm free to criticize them too.

 

MDMAlliance said:

All of these arguments fall apart once you find out why these games were even made.  Smash Bros was meant to be an accessible fighter game that wasn't supposed to be like the other games you just listed.  Read it up sometime, k?  
Pikmin was also created as something not to be competing or look-alikes to those games.

Sure they can give that argument. They can claim they just tried to make accessible games, it has nothing to do with keeping billions in their pockets. If accessibility meant massive money spending they would be there using their 32B$ to please gamers.

 

MDMAlliance said:

I think the fact that you keep using the word "cartoonish" means that you don't know what you're talking about.  It's like you think photo-realism is always harder to create than something that looks animated.  Your jumps in logic are astounding.

Of course it is. To buy cameras, to hire professionals to travel and shoot real places, to hire designers to recreate those environments, to spend the time to make sure that the result in the game is similar to the real thing. And realistic HD graphics demand eagle-eye and a thorough work. Cartoonish SD graphics don't require any of that.

 

MDMAlliance said:

I don't think using the word "gimmick" is a good idea if you want to really be taken seriously.  The PS4's controller is a 'gimmick' as is the XBox One's.  Anything created to boost the appeal of a system is a gimmick.

The PS4 controller is as functional as the others, nobody sees it as a gimmick. The Wii U pad took a different way (it does not replace the classic controller), it is a gimmick and everybody perceives that.

 

MDMAlliance said:

Except everything you said is speculation.  You cannot actually claim to know this, just as I cannot claim that this is indeed false. 

When things happen again, and again, and again...then it's not speculation anymore.

 

MDMAlliance said:

This comparison doesn't even make sense.  Does a game HAVE to sample real cars to be a racer of note?  No.  Is Nintendo recycling the same old Mario Kart?  No.  It's like you haven't even seriously played any of the Mario Kart games if you think that.

Again, read the OP:

"Note that I’m not taking into account tastes when referring all those games earlier (like the Guinness book is not about the best people in the world). I’m just focusing on objective remarkable achievements of some games that could have only been done with effort/time/money. If the game X is beautiful or if the game Y is fun, that is already subjective (about tastes)"

 

MDMAlliance said:

Problem with this argument is that if Nintendo were to do this, they would almost surely lose money and end up using their resources where it's better spent.  Do you see Sony and Microsoft going around trying to out-do the current game engines themselves?

Yes, the problem is that it's already out of easy-business, I know. But others do that, and they are not non-profit organizations, they are companies.

Yes, Sony and Microsoft, unlike Nintendo, develop top-notch game engines.

 

MDMAlliance said:

Such a cherry-picked statement.  You do realize that Nintendo has a lot of great music under its belt, right?  You're acting as if Nintendo just "recycled" their music as well.


While Nintendo could have tried to expand further, you've got it all wrong.  It's about what they think is worth investing into.  This is another thing that's normal for a healthy business to do.  However, the thing is that Nintendo has plenty of times innovated the market with ideas.

How do you define "great music"? It's again your personal tastes? Please understand this (read it 3 times before any reply to me):

"Note that I’m not taking into account tastes when referring all those games earlier (like the Guinness book is not about the best people in the world). I’m just focusing on objective remarkable achievements of some games that could have only been done with effort/time/money. If the game X is beautiful or if the game Y is fun, that is already subjective (about tastes)"

 

MDMAlliance said:

What the heck does this even mean?

That is a shame that newcomers do more for evolution than veterans.

 

MDMAlliance said:

Except what you've been stating aren't objective facts.  You made a plethora of mistakes.

I hope now with my previous answers you get a different view about that.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

In an interview from a 2001 issue of Electronic Gaming Monthly, prior to the launch of the Xbox, a Microsoft rep said how hard it was to get certain franchises on their console due to Sony "moneyhatting" but they were able to get most of what they wanted. It's the green issue with Xbox on the cover.

So, when the article says only Nintendo has done that, it is wrong.