JakDaSnack said:
what games specifically? |
metal gear solid rising
god of war 3
uncharted 2 and 3
last of us
forza horizone
halo 4
GTAV
just off the top of my head.
JakDaSnack said:
what games specifically? |
metal gear solid rising
god of war 3
uncharted 2 and 3
last of us
forza horizone
halo 4
GTAV
just off the top of my head.
Wh1pL4shL1ve_007 said:
Im suggesting that this thread is asking questions where the answer is so damn obvious.
Holy Sh**.
|
I know overall you feel that way, but I'm just asking about this post:
"Yeah well the OP apparently missed [AC4 runs worse on Wii U than PS360]"
I took it as you suggesting Wii U was worse than PS360
"Holy Sh**."
I just asked you a simple question...
JakDaSnack said:
Then how is Nintendo able to create something like X or Bayonetta 2? Those games look significantly better than anything on the 360/ps3. |
Neither of those games look significantly better from what I've seen. Bayonetta 2 isn't that impressive and X looks a mixture of both good and bad graphically. However even if we accepted those games do look a bit better (I certainly don't) then you have to factor in an enhanced gpu feature set, an additional 1/2GB of gaming memory, a 32MB embedded ultra fast memory and a game engine that will be tailored to the strengths and weaknesses of the wii u. I.e. a game engine that is less demanding on cpu resources. We have yet to see how X for example implements its physics engine, AI, weather effects etc. We may find the game engine is fairly primitive, more of an uprezed xenoblade chronicles rather than a game engine that matches the best of 360 and PS3 that have higher CPU resources.
I like this video from the ps3. It shows so much going on in weather, lighting etc. It shows the cell being utilised to perform a large number of onscreen effects. I've seen nothing like that on wii u so far and X looks crude in comparison. In fact x looks like a fairly primitive engine not dis-similar to the original wii xenoblade chronicles just improved textures and higher res. I'm not convinced X represents an immersive living world as seen in games like Skyrim on 360. Perhaps someone can specifically point out something that is impressive with X. What resolution will it run at as well? I wouldn't say X vs Xenoblade is much different to Dragon quest x wii u to Dragon quest x wii. Similar graphic improvement but engine looks fairly dated.
https://www.youtube.com/watch?v=1_bRdhtqGIc
https://www.youtube.com/watch?v=D_wnLmYn5IE
https://www.youtube.com/watch?v=tibQtCUzKv0
No. Taking a look back at my comparison thread, while Xbone is between the two other consoles, it certainly is closer to PS4.
bonzobanana said:
Neither of those games look significantly better from what I've seen. Bayonetta 2 isn't that impressive and X looks a mixture of both good and bad graphically. However even if we accepted those games do look a bit better (I certainly don't) then you have to factor in an enhanced gpu feature set, an additional 1/2GB of gaming memory, a 32MB embedded ultra fast memory and a game engine that will be tailored to the strengths and weaknesses of the wii u. I.e. a game engine that is less demanding on cpu resources. We have yet to see how X for example implements its physics engine, AI, weather effects etc. We may find the game engine is fairly primitive, more of an uprezed xenoblade chronicles rather than a game engine that matches the best of 360 and PS3 that have higher CPU resources. I like this video from the ps3. It shows so much going on in weather, lighting etc. It shows the cell being utilised to perform a large number of onscreen effects. I've seen nothing like that on wii u so far and X looks crude in comparison. In fact x looks like a fairly primitive engine not dis-similar to the original wii xenoblade chronicles just improved textures and higher res. I'm not convinced X represents an immersive living world as seen in games like Skyrim on 360. Perhaps someone can specifically point out something that is impressive with X. What resolution will it run at as well? I wouldn't say X vs Xenoblade is much different to Dragon quest x wii u to Dragon quest x wii. Similar graphic improvement but engine looks fairly dated. https://www.youtube.com/watch?v=1_bRdhtqGIc |
Thanks for the detailed response.
Something...Something...Games...Something
Its interesting, because devs are also making multiplat games on PC they are using some incredibly detailed models and beautiful graphics, and the new consoles are trying to replicate this. The problem is they don't have the grunt to do it in 1080p and 60fps most of the time (especially XBone). I have been gaming a long time and I am struggling to remember when the new consoles have struggled to keep up with PC so early in their lifespan. Now it could be a case that devs will learn how to get a lot more out of the XBone, but it certainly will be showing it's age if its lifespan goes for 7-8 years like the 360's did. Nintendo's Wii U is obviously less powerful again, but Nintendo's ability to get the most out of it combined with a 5-6 year console lifespan that is already in its 2nd year might see Wii U games holding their own visually.
With all of the Nintendo doom threads of late, is anyone thinking that XBone might be in a similar position in 12 months time?
PS4 top games are barely looking better than the best X1 has to offer as launch games. Forza 5 and Ryse are closer to what PS4 has to offer than what Wii U is capable. No game on WiiU is close to Ryse, a launch game when they top that then we'll talk.
If all systems had equal quality games, it would be something like this...
PS4: 1080p 60 FPS
XB1: 1080i 30 FPS
Wii U: 900p 30 fPS
starworld said:
they actually say the xb1 version has very rare drops. |
Quote:
The Xbox One version mostly achieves the same solid 30fps performance at 900p, but there are times when the frame-rate is noticeably compromised, resulting in uneven motion and even the odd torn frame
The Xbox One version unfortunately has a harder time delivering the same accomplishments, due to the lower 900p resolution and sharpening filter giving the game a much rougher look. The appearance of frame-rate drops in some scenes is also disappointing, considering the 30fps target and sub-native visuals
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JazzB1987 said:
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1. I was refering to it spec-wise.
2. Why are you so hurt that I called a console previous gen (whether or not it actually is)? How does that affect you exactly.