starworld said:
supernihilist said:
starworld said:
supernihilist said:
starworld said:
oniyide said:
curl-6 said:
S.T.A.G.E. said:
curl-6 said:
So which third parties are going to tap out the system "quickly", hmmm? Ubisoft, with what's sure to be a shitty unoptimized port of Watch Dogs?
There will be Wii U games that look significantly better than what we've seen so far, but they're not releasing any time soon.
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No. The Wii U version will most likely be slightly better than last gen. Watchdogs is a terrible example of a next gen game. It really isnt. If you think with the Wii U's power that it will be significantly better, outside of the timespan of two years you're mistaken. After two to three years devs start using tricks to get around the humps of using dated hardware. Even uncharted went through that last gen. This gen the devs will have the power to go balls to the wall with that game.
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As you can see in my sig, I've bet Watch Dogs will actually be worse than the last gen versions on Wii U; not because the hardware is worse or on par, but because it's Ubisoft and they have proven their laziness and incompetence with Wii U ports time and again.
Wii U still has a ways to go until it's tapped out, as no games so far have been built from the ground up to push it.
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what are these lazy ports again?
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every single port on wiiu is lazy because it doesnt run bettter then 360/ps3, it has nothing do with hardware according to some fans. so every developer is lazy on wiiu. ,
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ever heard of NFS MW U? its the only game that had real effort put in it and it showed....
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is there a comparison article about it. did it run at 60fps or 1080p, then if it did then wiiu is indeed a good deal more powerful then the HD twins.
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Do you know how to use Google? The fact that you dont know about it shows your ignorance on the matter , so you shouldnt be so categorical on your claims,
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I actually i just finished reading the article and it doesn't really help the wiiu case, some textures are higher resolution, and crashes only drop 5fps compared to 360/ps3 10 fps, while sometimes the 360/ps3 out perform the wiiu version, overall though wiiu has a slight advantage, cause of double the ram, all that effort plus extra dev time and this the results. still though on averae mulitplatform games on 360/ps3 average 7-10fps higher then the wiiu version.
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What you call EXTRA dev time is actually the PROPER dev time. theres no extra anything, its just that it started later on WiiU. It has better textures, better reflection and lighting and all with a better framerate. it is clearly better period.
With no rush, all WiiU ports shouldve perform like this, slighlty better than the lead platform of the project. since thats the theorized power gap between WiiU/PS360, it makes sense.